- Fixing widths in SF Arborcrest for the characters ¡, Ñ, ñ, ¿.
- Fixing the ¡ character width in Rage font.
- Mapped the characters that are being affected by each width size.
- Spanish: restoring LCS's name of the Red Light District. Thanks to ForeverL for pointing it out.
- Spanish: Adding strings for the new controller menu.
- French, German, Italian: copypastingthe official strings from the old controller menu into the new one.
- Adding the Radio Off string (thank you!) to the Spanish translation.
- Added translations for the new languages to the French/German/Italian translations (using WordReference, no automated translation) as well as the Radio Off string (taken from LCS's official translations and uppercased). It's a bandaid, I know.
- Recompiled the GXT files. Russian will probably have differences, but since the last recompilation was rejected because of Russian, I've removed its binary version.
@ForeverL95 attempted to add Latin American Spanish elements into what's an originally European Spanish translation. If you want a Latin American Version, you should do a entire new file and not step into the existing one.
- Restoring all the new reLCS elements following what was done on miami, adding the new particularities/uppercasings currently in use.
- Removing all Latin American Spanish details (using íconos and not iconos, mouse instead of ratón, video instead of vídeo, Latin American Spanish verbal tense usage...)
This is an original issue. It seems that certain cutscenes had a white color control code in their subtitles when
- It's not needed for subtitles.
- The ~w~ control code isn't pure white, but light gray, so those subtitles look different than the rest.
I've also fixed a couple of unwanted spaces found in French and German, and also tweaked one string in Spanish and added the translation for the new Waypoint string.
- Replaced a few strings to unify them with reVC.
- Fixed some translations on debug and re-exclusive strings.
- Fixed the translation of "IMAGING" in the credits.
Did one last proofread/editing pass, but also a full test of the game's main story and some side missions.
Here's a list of the most relevant changes:
- Changed a few terms to match later games (Wanted level, Paramedic, dollar sign order, Insane Stunt, Wasted!...)
- Changed all the control help messages from "Press the X button" to "Press X", as the PC version can display more than one key/input per control. That way, both a single button and multiple buttons won't read wrong.
- Added some missing accents on demostrative pronouns and the word "solo" (following the old RAE grammar rules from 1999, this is a stylistic choice to respect the translations of the era).
- Fixed a couple of Latin American dialogues.
- Fixed some strings from the credits cutting into two lines and blocking the next text.
- Overall fine-tuning and naturalization of the text.
Unlike GTA3's spanish.gxt file, Vice City for PC's version has a number of issues related with the structure of the text file (it also has translation issues, but those are for a later commit).
This is what was done:
- Removed unused strings.
- Fixed string names to match the American file (fixes "STRING not found" in the intro subtitles, the media coverage strings, and probably a lot more).
- Added most of the translation changes from the iOS release (except the Cuban/Haitian censorship, as the iOS release also had voice changes that are not present in PC).
- Fixed the help screen's extra articles and missing full stops.
- Added re3's new strings, using the translation from the GTA3 version.
- A few minor translation changes of my own.
- Relocated some strings to follow the american.gxt structure.
Alright, this is the big mother update.
This commit includes a ton of changes and fixes to the original Spanish translation. Some have been taken from the iOS version (which was just a cleanup), others were done by myself.
I've reorganized the entire file per missions and sections just so I could know where I was looking at.
There's too much changes to list them, so here's the short version:
- Retranslated and naturalized a lot of overly literal translations.
- Fixed some uppercasing and lowercasing issues in the menus.
- Shortened some subtitle translations that appear in a very short span of time so they are readable by the player.
- This translation is European Spanish based, just like the original one and following Rockstar's policy up until GTAV. However, I tried to "neutralize" characters that are Latino American (El Burro, Catalina, Miguel, the Colombians...). If someone wants to do a fully Neutral Spanish translation, it should use a new file instead of overwriting this one in a translation war.