Sergeanur
33abd1b4e7
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/sampman.h
# src/audio/sampman_miles.cpp
# src/audio/sampman_oal.cpp
2021-09-02 21:00:15 +03:00
Sergeanur
a16fcd8d6a
Fixes from master
2021-09-02 19:22:50 +03:00
Sergeanur
6a12033942
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioManager.cpp
2021-09-02 18:52:32 +03:00
Sergeanur
a04a84e00b
Audio: small refactoring
2021-09-02 18:50:46 +03:00
Sergeanur
abe6c22f56
Fix heli sound
2021-09-02 12:25:52 +03:00
Sergeanur
232a45c9ac
Audio: separate buffers for mission audio
2021-09-01 17:59:20 +03:00
Sergeanur
29383a6a11
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioSamples.h
# src/audio/sampman_miles.cpp
2021-09-01 17:09:12 +03:00
Sergeanur
669c8c8988
Audio: add separate buffer for player comments like on PS2 to fix overflow, add ped comments debug to debug menu
2021-09-01 16:36:34 +03:00
Sergeanur
27ddca26c2
Bridge sound done
2021-08-30 12:08:34 +03:00
Sergeanur
6df0cb1ddb
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioManager.h
2021-08-30 11:27:18 +03:00
Sergeanur
320624edc8
Audio: ps2 code ifdef
...
# Conflicts:
# src/audio/AudioManager.h
2021-08-30 11:26:19 +03:00
Sergeanur
145af411ab
Fix yet another DirectlyEnqueueSample
2021-08-30 09:33:19 +03:00
Sergeanur
07a1339704
Ferry sounds done
2021-08-30 09:01:10 +03:00
Sergeanur
0df6fbb30a
Add new tSound field
2021-08-30 08:23:10 +03:00
Sergeanur
47c23ba917
Fix bugs in cAudioManager::DirectlyEnqueueSample
2021-08-29 18:57:01 +03:00
Sergeanur
a404689e50
cAudioManager::DirectlyEnqueueSample
2021-08-29 17:32:36 +03:00
Sergeanur
c6f9bbce8e
Fix tabs after merge
2021-08-29 13:52:14 +03:00
Sergeanur
07778c81bc
Merge branch 'miami' into lcs
2021-08-29 13:49:21 +03:00
Sergeanur
5b0c8fb3e2
More original indices
2021-08-29 13:36:42 +03:00
Sergeanur
355c260bf2
Fix Squalo render out poly
2021-08-29 13:29:06 +03:00
Sergeanur
764762f236
Get original MI_SKIMMER
2021-08-29 13:11:52 +03:00
Sergeanur
eeacbfeb6a
Merge branch 'miami' into lcs
2021-08-29 10:31:13 +03:00
Sergeanur
9a7b469f4e
Audio: fixing bugs, fixing types, making code more accurate to original
2021-08-29 09:42:32 +03:00
Sergeanur
2be8fcfa64
Merge remote-tracking branch 'origin/miami' into lcs
...
# Conflicts:
# src/audio/AudioManager.cpp
# src/core/Radar.cpp
2021-08-29 08:58:54 +03:00
Sergeanur
a94812b28d
Fix acceleration sound on exiting the vehicle
2021-08-26 08:15:18 +03:00
Sergeanur
8de1ffb84d
Fix reflections with audio time scale
2021-08-26 07:53:07 +03:00
Sergeanur
f87f14b432
Refactor cPedComments
2021-08-25 13:41:53 +03:00
Sergeanur
e1286fcb04
Fix clock
2021-08-25 09:18:24 +03:00
Sergeanur
800ab92960
Merge branch 'miami' into lcs
...
# Conflicts:
# premake5.lua
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.cpp
2021-08-25 09:07:41 +03:00
Sergeanur
c8492ab5e0
Audio: refactoring, type fixes, renaming cAudioManager fields
2021-08-25 08:49:58 +03:00
Sergeanur
d4a2113a8a
Audio: fix PS2 ifdefs
2021-08-24 15:25:51 +03:00
Sergeanur
a5ec7a45db
Merge branch 'master' into miami
...
# Conflicts:
# .github/workflows/build-switch.yml
# .vscode/settings.json
# CMakeLists.txt
# README.md
# cmake/nx/NXFunctions.cmake
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/polish.gxt
# gamefiles/TEXT/russian.gxt
# gamefiles/TEXT/spanish.gxt
# gamefiles/models/frontend_nsw.txd
# gamefiles/models/nswbtns.txd
# res/images/logo.svg
# res/images/logo_1024.png
# res/images/logo_256.jpg
# src/CMakeLists.txt
# src/audio/AudioCollision.cpp
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.cpp
# src/audio/AudioManager.h
# src/audio/MusicManager.cpp
# src/audio/PolRadio.cpp
# src/audio/PolRadio.h
# src/audio/sampman_miles.cpp
# src/audio/sampman_oal.cpp
# src/control/CarCtrl.cpp
# src/core/ControllerConfig.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/core/MenuScreensCustom.cpp
# src/core/common.h
# src/core/config.h
# src/peds/Ped.cpp
# src/peds/PedAI.cpp
# src/peds/PedFight.cpp
# src/peds/PlayerPed.cpp
# src/peds/PlayerPed.h
# src/skel/crossplatform.cpp
# src/skel/glfw/glfw.cpp
# src/weapons/Weapon.cpp
# utils/gxt/polish.txt
# utils/gxt/russian.txt
2021-08-24 15:19:35 +03:00
Sergeanur
abbfb09a64
Audio enhancements:
...
* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
2021-08-24 14:58:41 +03:00
Sergeanur
38f4ea7aa3
Audio enhancements:
...
* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
2021-08-24 13:11:36 +03:00
Sergeanur
ef0ba763b9
Make ped comments update position and volume + fix cPedComments::Process
2021-08-23 11:16:53 +03:00
Sergeanur
ceb65eafa5
Make ped comments update position and volume
2021-08-23 11:15:03 +03:00
Sergeanur
3cbf84f98b
Fix ClearMissionAudio crash
2021-08-22 13:40:57 +03:00
Sergeanur
e500b77cd3
Audio: more LCS changes
2021-08-21 18:55:11 +03:00
Sergeanur
3779a39f1f
Audio: a couple of LCS changes
2021-08-21 13:32:37 +03:00
Sergeanur
e0be6beb18
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.cpp
# src/audio/PolRadio.cpp
# src/control/CarCtrl.cpp
2021-08-21 13:25:42 +03:00
Sergeanur
7c80093efa
Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision)
2021-08-21 13:02:07 +03:00
Sergeanur
b683c047dc
Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision)
2021-08-21 12:18:45 +03:00
Sergeanur
fe51abd534
Audio: bits of PS2 code
2021-08-21 08:42:00 +03:00
Sergeanur
071dbc3086
Merge branch 'miami' into lcs
2021-08-20 15:45:58 +03:00
Sergeanur
6ad85725d9
Set TIME_SPENT to 30
2021-08-20 15:45:50 +03:00
Sergeanur
239367663b
Rename unknown audio field
2021-08-20 15:45:18 +03:00
Sergeanur
9c40489589
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.cpp
2021-08-20 14:34:11 +03:00
Sergeanur
a401f926d3
Audio refactoring:
...
* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
2021-08-20 14:28:55 +03:00
Sergeanur
ef0b5f857d
A few small audio changes
2021-08-20 14:28:18 +03:00
Sergeanur
c168786b42
Audio refactoring:
...
* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
* reverse a few PS2 bits
2021-08-20 13:02:58 +03:00
Sergeanur
a9798d0645
Fix police yelling from empty or destroyed boats
2021-08-19 12:03:27 +03:00
Sergeanur
136b25133d
Merge branch 'miami' into lcs
...
# Conflicts:
# premake5.lua
# src/audio/AudioLogic.cpp
# src/audio/sampman_miles.cpp
# src/audio/sampman_oal.cpp
2021-08-19 11:47:03 +03:00
Sergeanur
71e0895dc6
Add AUDIO_REVERB define
2021-08-19 10:53:14 +03:00
Sergeanur
51ba90dd52
Audio: ifdef more things that aren't on ps2
2021-08-19 08:45:56 +03:00
Sergeanur
eda2c05448
Audio: ifdef more things that aren't on ps2
2021-08-18 21:07:33 +03:00
Sergeanur
2120d4d3ce
Fix acceleration sound playing when exiting the vehicle, code fixes in ProcessPlayersVehicleEngine
2021-08-18 18:37:43 +03:00
Sergeanur
01c70dfb76
Fix acceleration sound playing when exiting the vehicle
2021-08-18 18:37:10 +03:00
Sergeanur
296e7ed9ad
Possible fix of ProcessVehicleOneShots crash
2021-08-18 17:31:34 +03:00
Sergeanur
a13089cd2e
Port audio changes from master
2021-08-18 15:49:06 +03:00
Sergeanur
597802ff2e
One more type fix
2021-08-18 15:37:31 +03:00
Sergeanur
5c562c3adc
More type fixes in audio
2021-08-18 15:31:58 +03:00
Sergeanur
16ff379ebe
Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity
2021-08-17 13:58:48 +03:00
Sergeanur
2526503743
Remove FIX_BUGS that wasn't needed
2021-08-17 10:50:53 +03:00
Sergeanur
0c55f331cf
Merge branch 'miami' into lcs
2021-08-16 14:32:15 +03:00
Sergeanur
176cadff05
Merge branch 'master' into miami
...
# Conflicts:
# src/audio/AudioLogic.cpp
2021-08-16 14:31:40 +03:00
Sergeanur
076b324539
Fix ped comments playing at full volume behind the wall
2021-08-16 14:21:51 +03:00
Sergeanur
cd0a765f66
Merge branch 'master' into miami
...
# Conflicts:
# src/audio/AudioCollision.cpp
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.cpp
# src/audio/AudioManager.h
# src/audio/sampman.h
# src/audio/sampman_miles.cpp
# src/core/Frontend.cpp
# src/core/MenuScreens.cpp
# src/core/MenuScreensCustom.cpp
# src/core/common.h
# src/core/config.h
# src/vehicles/Automobile.cpp
2021-08-16 14:13:31 +03:00
Sergeanur
2633295ada
Merge branch 'miami' into lcs
2021-08-16 10:33:54 +03:00
Sergeanur
dc28d52d08
LCS audio reflections values
2021-08-16 10:33:46 +03:00
Sergeanur
76f2191476
Remove not needed entry from config
2021-08-16 10:31:35 +03:00
Sergeanur
bcb5b4f94d
Remove not needed entry from config
2021-08-16 10:29:44 +03:00
Sergeanur
d7e764d519
Merge branch 'miami' into lcs
...
# Conflicts:
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# src/audio/AudioLogic.cpp
# src/core/config.h
# src/vehicles/Automobile.cpp
# utils/gxt/american.txt
# utils/gxt/french.txt
# utils/gxt/german.txt
# utils/gxt/italian.txt
# utils/gxt/spanish.txt
2021-08-16 10:09:39 +03:00
Sergeanur
d6fbf9fbe7
PS2 audio reflections
2021-08-16 10:02:29 +03:00
Sergeanur
c7e05c74b9
Fix cAudioManager::ProcessVehicleEngine return type, rename Sound Intensity
2021-08-16 10:00:10 +03:00
Sergeanur
ab03fbb6c8
Make UpdateReflections a bit more binary exact + small code changes to sync with miami
2021-08-16 09:59:08 +03:00
Sergeanur
9ed94f310a
Fix CW build
2021-08-16 09:57:40 +03:00
Sergeanur
854ee12d9d
Fix ifdef for audio reflection members
2021-08-15 14:11:20 +03:00
Sergeanur
5ddd0649e3
Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound Intensity
2021-08-15 13:14:16 +03:00
Sergeanur
886650a887
Fix CW build
2021-08-15 13:12:10 +03:00
Sergeanur
4141caa4d6
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/sampman.h
# src/audio/sampman_miles.cpp
# src/core/Radar.cpp
# src/core/config.h
2021-08-12 16:04:25 +03:00
Sergeanur
0a2df3ca4c
Fix sampman_null
2021-08-12 15:03:38 +03:00
Sergeanur
8759c2edf0
Sync fixes from miami
2021-08-12 15:01:58 +03:00
Sergeanur
92c5cf1877
Sync audio changes from master
2021-08-12 14:57:16 +03:00
Sergeanur
43fbf297c8
Waypoint text fix
2021-08-12 14:15:49 +03:00
Sergeanur
033d89a9ab
Refactor cAudioManager::ProcessActiveQueues, fix doppler effect
2021-08-12 13:01:07 +03:00
Sergeanur
f1545daeae
Rename unused audio member
2021-08-12 11:46:10 +03:00
Sergeanur
ec22576e49
Merge remote-tracking branch 'aap/lcs' into lcs
...
# Conflicts:
# src/vehicles/Vehicle.cpp
# src/vehicles/Vehicle.h
2021-08-12 11:45:25 +03:00
Sergeanur
9a1b826021
Merge remote-tracking branch 'origin/miami' into lcs
2021-08-12 11:43:17 +03:00
Sergeanur
4f8993e19b
Replace static_assert with #error
2021-08-12 11:39:34 +03:00
Sergeanur
2ef43e8d1a
Fix sampman_null
2021-08-12 11:39:34 +03:00
Sergeanur
ce78081a7f
Put more things under ifdef
2021-08-12 11:39:34 +03:00
Sergeanur
6c2d179aad
Add define to enable/disable external 3d audio simulation
2021-08-12 11:39:34 +03:00
Sergeanur
2eb0390dc9
Fix unset emitting volume for sawmill
2021-08-11 13:35:50 +03:00
Sergeanur
f131f70761
Fix unset emitting volume for moan sound
2021-08-11 12:10:48 +03:00
Sergeanur
68c37d2d88
Reverse miami vice ped comments
2021-08-11 10:55:00 +03:00
Sergeanur
80dc23621e
uncomment GetSpecialCharacterTalkSfx
2021-08-11 10:47:02 +03:00
Sergeanur
b289bb4edb
Reverse special characters' ped comments
2021-08-11 10:09:20 +03:00
Sergeanur
2c79080e1b
Merge branch 'miami' into lcs
...
# Conflicts:
# src/core/Radar.cpp
# src/core/Radar.h
2021-08-11 09:36:58 +03:00
Sergeanur
75f812cfcd
Merge branch 'master' into miami
...
# Conflicts:
# src/control/CarCtrl.cpp
# src/control/RoadBlocks.cpp
# src/core/Radar.cpp
# src/core/Radar.h
# src/peds/Ped.cpp
# src/peds/Population.cpp
# src/renderer/Renderer.cpp
# src/vehicles/CarGen.cpp
2021-08-11 09:32:59 +03:00
Sergeanur
463fdab6a4
Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls, part 2
2021-08-11 08:42:26 +03:00