ui-polish #6

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ahusan wants to merge 5 commits from ahusan/fksar:ui-polish into main
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ahusan added 5 commits 2026-05-28 13:33:34 +00:00
debug builds has debug suffix and different launcher icon color
Auto Tag on Version Change / check-version (push) Successful in 4s
5cba468781
Introduces a small set of design tokens for card surfaces so the same
look is enforced everywhere instead of being hand-tuned per layout:

  card_radius_lg / card_radius_md       — 16dp / 12dp two-tier radius
  card_elevation_flat / *_raised        — 0dp outlined / 1dp subtle raise

Sweeps the existing layouts onto these tokens. Two-tier policy:

  lg → hero/standalone cards (account history header, bml loan,
       finance deal, otp card, bank selection tiles, security setup
       options)
  md → repeating row/summary cards (dashboard summary cards,
       credentials inset, foreign limit, add-contact sheet)

Card-visual representations (item_card_dashboard / _stack / _wallet
/ _settings_entry) deliberately keep their bespoke radius/elevation
so they continue to read as credit cards — the tokens are for
content cards only. Tight inset frames inside fragment_bml_qr_pay
and fragment_transfer also remain on 4dp/0dp as form details.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replaces hardcoded paddings in the three layouts that share the
standard 16dp/14dp list-row pattern (item_account, item_card,
item_more_nav) with @dimen/list_item_padding_h / list_item_padding_v.

Dashboard root content padding becomes @dimen/screen_margin. Card
content paddings inside the dashboard are left as raw 16dp — they're
a separate semantic (card-interior padding, not screen edge) and
will be addressed once we either need a distinct token or have a
reason to change them.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Status pills:
  * New Widget.App.StatusChip style bundling the 10dp/4dp padding +
    chip_background + label-small text used in 3 places (item_bml_loan,
    item_finance_deal, item_profile_header). The 3 layouts now apply
    the style instead of repeating 4 attributes each.
  * Extract the bindCardStatus card-overlay pill background from inline
    GradientDrawable code into a real drawable resource
    (card_overlay_pill_bg.xml). PayWithCardFragment.bindCardStatus just
    sets a background resource now.

Tabular figures (android:fontFeatureSettings="tnum"):
  * Applied to amount TextViews on the highest-traffic surfaces —
    transactions list, accounts list, card list, dashboard balance /
    credit / blocked / overdue / pending finances totals, and the
    account history header (available / balance / blocked).
  * Digits become same-width, so right-aligned amounts in a column
    line up.

Ripple feedback:
  * item_finance_deal, item_bml_loan, item_foreign_limit get
    android:clickable="true" android:focusable="true" so their
    MaterialCardView roots show the M3 ripple when the adapter
    attaches a click listener. All three are clickable from code
    but were missing the ripple cue.

Empty-state strings:
  * Hardcoded "No recent transfers" / "No transactions found" in
    fragment_activities, fragment_transfer_history, and
    fragment_account_history moved to strings.xml as
    activities_empty / transactions_empty, matching the existing
    accounts_empty / contacts_empty / financing_empty pattern.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Skeleton loading state:
  * Wire item_skeleton_transaction (previously dormant in res) into
    AccountHistoryFragment and TransferHistoryFragment. When a load
    starts with no cached transactions, 8 skeleton rows appear under
    the search bar instead of a blank screen. Skeleton hides as soon
    as transactions arrive or the load completes.
  * Decision: ActivitiesFragment loads from local storage synchronously,
    so no skeleton there — would only flash for a frame.

Accessibility:
  * Decorative icons in item_more_nav, item_nav_slot, item_picker_row,
    and item_account_dropdown now declare importantForAccessibility="no"
    so TalkBack skips them (the adjacent text label conveys meaning).
  * Also added tnum to item_picker_row.tvBalance and
    item_account_dropdown.tvDropdownBalance — missed amounts from Pass 2.

Snackbar:
  * ContactsFragment.deleteContact's success/failure feedback is now
    a Snackbar instead of Toast — the fragment stays visible, so a
    bottom-anchored Snackbar fits better than a floating Toast.
  * Other Toasts are either followed by navigation away (Snackbar
    couldn't display), or purely informational ("copied", "press back
    to exit") where Toast is the right primitive. Left as-is.

Dark mode:
  * Connectivity banner in activity_home no longer hardcodes
    #C62828 / #FFFFFF — uses colorErrorContainer / colorOnErrorContainer
    so it adapts to the user's theme.
  * Other hex literals (card-artwork text, receipt screens that
    intentionally emulate paper) are intentional and stay.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
shihaam added the wontfix label 2026-09-25 00:20:02 +00:00
Owner

lot has change since this in ui and im not willing to test this

lot has change since this in ui and im not willing to test this
shihaam closed this pull request 2026-09-25 00:20:30 +00:00

Pull request closed

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