Commit Graph
100 Commits
Author SHA1 Message Date
Sergeanur af22bb1495 CText 2020-05-18 01:28:40 +03:00
Sergeanur 37480fb617 Fix compilation errors 2020-05-17 00:33:52 +03:00
Sergeanur 77f97ad2ad Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/audio/AudioManager.cpp
2020-05-16 23:58:44 +03:00
Sergeanur ad0b99231e Remove magic consts from ms_aAnimAssocDefinitions 2020-05-16 23:54:44 +03:00
Sergeanur 4ff0697b4d More small audio fixes 2020-05-16 21:00:27 +03:00
Sergeanur 13a0bf1c43 Move sound processors to AudioLogic.cpp, plus small fixes 2020-05-16 20:29:13 +03:00
Sergeanur 1a42d62d3a Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	src/peds/Ped.cpp
#	src/peds/PedIK.cpp
#	src/peds/PedIK.h
2020-05-16 17:09:13 +03:00
Sergeanur dc5ece8327 Fix audio use of number instead of enum for CAR_ACCEL 2020-05-16 16:55:37 +03:00
Sergeanur 76dd769085 Merge branch 'master' into miami 2020-05-16 05:07:39 +03:00
Sergeanur ec1b91e527 Remove unused audio enum 2020-05-16 05:06:51 +03:00
Sergeanur ede6b7db6a Fix compilation 2020-05-14 17:15:26 +03:00
Sergeanur 24875f34d0 Merge branch 'master' into miami
# Conflicts:
#	src/modelinfo/ClumpModelInfo.cpp
2020-05-14 17:05:42 +03:00
Sergeanur 3f1001b86b More save/load alignment fixes 2020-05-13 16:24:00 +03:00
Sergeanur 7aeac06fdb Redoing some pool reading for better alignment 2020-05-13 05:31:14 +03:00
Sergeanur 4ac53960f5 Changing save/load for CPlayerInfo because of alignment crap 2020-05-13 03:43:20 +03:00
Sergeanur 7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Sergeanur d5676be83e Fix premake copy 2020-05-12 04:41:17 +03:00
Sergeanur 12b1eedcbf Include oal files 2020-05-12 04:36:10 +03:00
Sergeanur 8f1a2825d4 Remove odd calculations for bullet hit smoke 2020-05-12 04:31:11 +03:00
Sergeanur d9db03d606 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/render/Renderer.cpp
2020-05-11 21:08:29 +03:00
Sergeanur 5f1c3fa208 Merge remote-tracking branch 'origin/miami' into miami 2020-05-11 21:07:36 +03:00
Sergeanur 0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
Sergeanur 85c44715ea remove aps from premake 2020-05-11 15:08:19 +03:00
Sergeanur 35c41208f5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/control/CarCtrl.cpp
#	src/control/Curves.cpp
#	src/core/templates.h
2020-05-10 01:26:12 +03:00
Sergeanur d9a3533438 Small unification 2020-05-10 01:14:00 +03:00
SergeanurandGitHub 0b64436f5f Merge pull request #529 from Nick007J/master
car control fixes
2020-05-10 01:08:38 +03:00
Sergeanur 28103775ba Place debug menu under ifdef 2020-05-09 16:06:13 +03:00
Sergeanur 1b599b2d35 Fix compilation error 2020-05-09 15:41:00 +03:00
Sergeanur 4b8d6a3223 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssocGroup.cpp
#	src/animation/AnimBlendAssociation.cpp
#	src/animation/AnimManager.cpp
#	src/core/Streaming.cpp
2020-05-09 02:56:53 +03:00
Sergeanur d686f587cc Merge remote-tracking branch 'origin/master' 2020-05-09 02:51:40 +03:00
Sergeanur e917cd1f46 Fix corona scaling 2020-05-09 02:50:48 +03:00
Sergeanur 1ef8d61f36 Merge branch 'master' into miami 2020-05-08 17:49:19 +03:00
Sergeanur e0b3418e65 Fix water UV on high FPS and inverted free camera 2020-05-08 14:34:21 +03:00
Sergeanur a483243c52 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/core/FileLoader.cpp
2020-05-08 00:58:39 +03:00
Sergeanur f13c4e6aca Merge branch 'master' into miami 2020-05-07 14:49:29 +03:00
Sergeanur 0b848bc147 Fix looping collision sound 2020-05-07 14:48:53 +03:00
Sergeanur 7dc649ede6 Merge branch 'master' into miami 2020-05-07 14:32:41 +03:00
Sergeanur 1ac6bea590 Fix GetDistanceSquared 2020-05-07 14:32:00 +03:00
Sergeanur ed1bb7236f Fixed arguments for sound collisions 2020-05-07 14:10:56 +03:00
Sergeanur bef436400d Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/modelinfo/ModelIndices.h
2020-05-07 13:42:50 +03:00
Sergeanur 6ad66fb2d7 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/render/Renderer.cpp
2020-05-06 19:32:57 +03:00
Sergeanur fc8c28722f Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/objects/Object.h
2020-05-06 18:24:31 +03:00
Sergeanur d015e09c92 Merge branch 'master' into miami 2020-05-06 18:03:36 +03:00
Sergeanur b633288d1b Merge remote-tracking branch 'origin/master' 2020-05-06 18:02:16 +03:00
Sergeanur daa3b20477 Fix cAudioManager::ProcessActiveQueues loop 2020-05-06 18:01:52 +03:00
Sergeanur bb55430f75 Merge remote-tracking branch 'origin/master' into miami 2020-05-06 16:44:30 +03:00
Sergeanur bb8b6348ec Fix appveyor 2020-05-06 14:11:21 +03:00
Sergeanur c0488d9ecf Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/Script.cpp
#	src/core/FileLoader.cpp
#	src/core/User.cpp
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/entities/Entity.cpp
2020-05-06 14:10:52 +03:00
Sergeanur 0b61ae11ec Fix appveyour 2020-05-05 21:05:51 +03:00
Sergeanur a02b4c9592 Merge branch 'master' into miami 2020-05-05 20:54:54 +03:00
Sergeanur 42a64a2379 appveyor update 2020-05-05 20:54:44 +03:00
Sergeanur 3adf740bd5 Remove audio from premake 2020-05-05 20:51:23 +03:00
Sergeanur 4bd4d24802 Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
2020-05-05 20:42:11 +03:00
Sergeanur 52907088f9 Fix build status and don't add random files into the project 2020-05-05 20:40:27 +03:00
Sergeanur 22e8b0e419 Revert "Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL"
This reverts commit 1eb817de77.

# Conflicts:
#	src/core/Game.cpp
2020-05-05 18:34:46 +03:00
Sergeanur 12fbf8cede Merge branch 'master' into miami
# Conflicts:
#	src/core/Game.cpp
2020-05-05 18:33:32 +03:00
Sergeanur 1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Sergeanur 7afa4f8316 Revert "Remove ColStore"
This reverts commit 0163a7bc46.
2020-05-05 18:14:31 +03:00
Sergeanur 0aab36c5a7 Merge branch 'master' into miami 2020-05-05 18:14:19 +03:00
Sergeanur 0163a7bc46 Remove ColStore 2020-05-05 18:13:46 +03:00
Sergeanur cb8ffbac73 Revert "Remove #endif"
This reverts commit 7200a783ee.
2020-05-05 18:07:43 +03:00
Sergeanur 74b522af71 Merge branch 'master' into miami 2020-05-05 18:07:33 +03:00
Sergeanur 7200a783ee Remove #endif 2020-05-05 18:07:08 +03:00
Sergeanur c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur 9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
SergeanurandGitHub dfe0642195 Merge pull request #512 from Nick007J/master
MIAMI CAutoPilot + CCarAI + multiple fixes
2020-05-05 17:14:13 +03:00
SergeanurandGitHub fcd386f55d Merge pull request #510 from aap/master
implemented most of streamed collisions and big buildings
2020-05-05 17:14:01 +03:00
Sergeanur 3a536f18b1 Add GXT util 2020-05-05 15:47:18 +03:00
Sergeanur 5580eb21a4 ModeInfoType -> ModelInfoType 2020-05-05 15:13:09 +03:00
Sergeanur 4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
Sergeanur e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
Sergeanur 84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
Sergeanur ff4af35292 Fix pad Y axis 2020-05-03 01:42:05 +03:00
Sergeanur dcd1ba6578 Fix CMessages::InsertStringInString 2020-05-03 01:40:37 +03:00
Sergeanur 6a40c03442 Put camera modes compatibility under COMPATIBLE_SAVES 2020-05-03 00:15:28 +03:00
SergeanurandGitHub 7fc33d85f7 Merge pull request #504 from Sergeanur/PadInputSwitch
Switching pad modes and cheats when player is switching between controller and kb&m
2020-05-03 00:12:54 +03:00
Sergeanur d2712afc78 Add CURMODE macro 2020-05-03 00:11:02 +03:00
Sergeanur 9d600802fa Revert "Disable PED_SKIN for now"
This reverts commit d51bf48dcd.
2020-05-02 23:52:41 +03:00
SergeanurandGitHub 4448156e29 Merge pull request #494 from Nick007J/master
pools compatibility
2020-05-02 23:48:17 +03:00
Sergeanur 89961325b2 Ceil health and armor values in hud (fix 99 health) 2020-05-02 23:38:52 +03:00
Sergeanur c62d35fed0 Adding sound intensity consts 2020-05-02 23:31:45 +03:00
Sergeanur 52a13e3301 Fix number of unique jumps in stat menu 2020-05-02 21:28:44 +03:00
Sergeanur fc85bb710b Fix COMMAND_GET_CONTROLLER_MODE 2020-05-02 19:39:36 +03:00
Sergeanur ba8aa38654 Switching pad modes and cheats when player is switching between controller and kb&m 2020-05-02 19:39:36 +03:00
Sergeanur d51bf48dcd Disable PED_SKIN for now 2020-05-02 19:13:51 +03:00
Sergeanur 271517915f Cleanup cAudioManager::ProcessVehicleSkidding 2020-05-02 18:23:48 +03:00
Sergeanur 7ba5b3c353 A bit more audio cleanup 2020-05-02 17:10:51 +03:00
Sergeanur 853dab23f5 cleanup cAudioManager::UpdateReflections 2020-05-02 16:45:24 +03:00
Sergeanur 8d0b0051b4 AudioManager.cpp autoformat 2020-05-02 16:27:40 +03:00
Sergeanur 05b2ae10c6 Replacing >> and << to / and * in AudioManager 2020-05-02 15:56:59 +03:00
Sergeanur 52390062b3 SetPosition, part 2 2020-05-02 15:28:19 +03:00
Sergeanur d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur e14733367e Rename m_phy_flagA80 to bSkipLineCol 2020-04-30 18:58:15 +03:00
Sergeanur 81094f2cd7 Rename m_ped_flagA2 into bWasStanding 2020-04-30 18:13:38 +03:00
Sergeanur 94acee8580 Fix MakeSureSlotInObjectPoolIsEmpty 2020-04-30 16:52:37 +03:00
Sergeanur 7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Sergeanur cf5a404f6b Fix downloading from PR 2020-04-30 15:02:42 +03:00
Sergeanur 080689589c Jap fixes 2020-04-30 02:27:15 +03:00
Sergeanur d5256f74e5 premake stuff 2020-04-28 23:50:59 +03:00