Commit Graph
100 Commits
Author SHA1 Message Date
aap 54662674e6 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-05-07 13:38:22 +02:00
aap dbbf390983 use water color and new water texture 2020-05-07 13:38:14 +02:00
aap f5c0bf3b60 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-05-07 12:48:57 +02:00
aap 152c7c452c few changes for vehicle model info 2020-05-07 12:48:09 +02:00
aap aff89c6f5c typo 2020-05-07 11:47:08 +02:00
aap 05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
aap 876e402d1e dont hardcode first vehicle ID; little fix for roadblocks 2020-05-07 09:38:07 +02:00
aap a8d8c0690d changed default ID ranges. old default.ide incompatible now 2020-05-06 23:39:38 +02:00
aap 3931dc795f waterlevel with offset (from Fire_Head) 2020-05-06 23:13:12 +02:00
aapandGitHub a1c229784f Merge pull request #518 from Nick007J/miami
script stubs + REQUEST_COLLISION
2020-05-06 21:55:10 +02:00
aap 965ea93a61 checked some of streaming for VC changes 2020-05-06 21:54:43 +02:00
aap f1c1f56b12 CSphere and CBox for CColModel 2020-05-06 17:56:38 +02:00
aap a76b88da08 fixed object collision stuff at least somewhat 2020-05-06 17:17:07 +02:00
aap c11912a8ec sorted out object collision enums 2020-05-06 17:14:34 +02:00
aap aa12251c6b Merge branch 'master' of github.com:GTAmodding/re3 2020-05-06 17:13:53 +02:00
aap a2b89c6a18 sorted out object collision enums 2020-05-06 17:13:46 +02:00
aap 224727c14d got rid of superfluous enum 2020-05-06 16:58:57 +02:00
aap b4bbd91921 got rid of superfluous enum 2020-05-06 16:56:59 +02:00
aap 13522259b8 fix for radar 2020-05-06 15:41:40 +02:00
aap 25a4091fa8 setting some areas so objects dont disappear 2020-05-06 14:43:23 +02:00
aap 600cbee7d4 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-05-06 14:28:05 +02:00
aap 13c24a310d little cworld bugfix 2020-05-06 14:27:57 +02:00
aap 7c356b08e6 little cworld bugfix 2020-05-06 14:27:41 +02:00
aap e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap cbfc45b3f7 some work on zones 2020-05-06 12:23:26 +02:00
aap aa8968ecf2 updating librw because of fuckup 2020-05-06 09:59:36 +02:00
aap edd9301d7f reverting fuckup 2020-05-06 09:59:04 +02:00
aap 8e84728f41 Merge branch 'master' of github.com:GTAmodding/re3 2020-05-06 09:24:18 +02:00
aap bb0541404d updated librw 2020-05-06 09:24:12 +02:00
aap ed021431e9 updated librw 2020-05-06 09:23:31 +02:00
aap 31f9bb566b implemented most of timecycle and mblur 2020-05-06 00:53:26 +02:00
aap 68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
aap 7428590457 some miami limits 2020-05-05 18:31:53 +02:00
aap 559ad5c5e2 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-05-05 18:07:45 +02:00
aap e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
aapandGitHub 2c0b82ec1a Merge pull request #514 from Nick007J/miami
remove ifdefs
2020-05-05 17:23:23 +02:00
aap 38935b4ebc Merge branch 'master' of github.com:gtamodding/re3 2020-05-05 14:21:19 +02:00
aap b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
aap fd462c9b55 implemented most of streamed collisions and big buildings 2020-05-05 14:00:20 +02:00
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
aap f027c3afed fixed fog color for librw 2020-05-04 13:41:17 +02:00
aap a073dda5ec GTA_ZONECULL define 2020-05-03 17:44:10 +02:00
aap 67467f15d1 GTA_BRIDGE and GTA_TRAIN defines 2020-05-03 17:28:54 +02:00
aap 702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
aapandGitHub a1c1be7af9 Merge pull request #502 from rollschuh2282/patch-1
fixed the CIRCLE_BACK_BUTTON define.
2020-05-02 13:45:59 +02:00
aap 339365806a update librw (vsynch) 2020-05-02 10:08:58 +02:00
aapandGitHub 1faf4a705f Merge pull request #500 from ShFil119/opengl_ci
Add opengl build on appveyor
2020-05-01 23:32:03 +02:00
aap 59bfbaddfb implemented debugmenu shutdown 2020-05-01 17:31:29 +02:00
aap 1ef67aee22 update librw 2020-05-01 14:22:23 +02:00
aapandGitHub 56cb586f15 Merge pull request #499 from aap/master
Better handling of video modes, windowed mode, fixes to glfw
2020-05-01 08:43:35 +02:00
aap 1b40693f80 improved video modes for glfw 2020-04-30 15:38:25 +02:00
aap b714103703 fixed CVector != 2020-04-30 11:31:49 +02:00
aap 9950d105f7 Merge branch 'master' of github.com:gtamodding/re3 2020-04-30 10:17:26 +02:00
aap d6bf0ec007 update librw 2020-04-29 21:33:10 +02:00
aap 3580e31ce0 Merge branch 'master' of github.com:gtamodding/re3 2020-04-29 20:53:54 +02:00
aap 804b022e67 implemented improved video modes for win.cpp 2020-04-29 18:24:25 +02:00
aap 474b0418d3 for real this time 2020-04-29 13:34:53 +02:00
aap 0d37a202c5 fixed links 2020-04-29 13:26:48 +02:00
aap 6998e070ac fixed links 2020-04-29 13:24:43 +02:00
aap 0bdb558804 improvements (?) to premakefile 2020-04-29 11:44:26 +02:00
aapandGitHub 4e630a1a38 Merge pull request #495 from Sergeanur/MoreLanguages
Japanese support
2020-04-29 10:26:36 +02:00
aapandGitHub 34194ff981 Merge pull request #498 from Sergeanur/premakestuff
premake stuff
2020-04-29 10:26:23 +02:00
aap b32eedc230 haha re3 goes librrrrrrrrrw 2020-04-28 14:10:36 +02:00
aap dc435a4165 Merge branch 'master' of github.com:gtamodding/re3 2020-04-28 13:41:03 +02:00
aap 79295346a0 silly librw bug 2020-04-28 13:40:57 +02:00
aap 8304f035d9 librw update 2020-04-28 12:45:11 +02:00
aap c7e2845602 removed cpuid stuff from glfw as they caused a crash by clobbering registers. what to do about win.cpp? 2020-04-28 10:56:30 +02:00
aap 1180cc2947 Merge branch 'master' of github.com:gtamodding/re3 2020-04-27 20:56:53 +02:00
aap f399fd1050 little support for gl3 textures; txd.img enabled again 2020-04-27 20:56:44 +02:00
aap d397a59951 Merge branch 'master' of github.com:gtamodding/re3 2020-04-27 12:31:49 +02:00
aap d9c987bd8c fix (temporary?) for black bullet traces 2020-04-27 12:31:38 +02:00
aap a069aa57db Merge branch 'master' of github.com:gtamodding/re3 2020-04-26 23:54:48 +02:00
aap 6efd322ec2 librw update 2020-04-26 23:54:38 +02:00
aap e467cb08b8 Merge branch 'master' of github.com:gtamodding/re3 2020-04-26 21:51:11 +02:00
aap 1b5616688e tried to fix some half-pixel bugs 2020-04-26 21:50:52 +02:00
aap c076998ba3 update librw 2020-04-26 20:18:10 +02:00
aap 41586c7cda fixes for glfw 2020-04-26 20:16:31 +02:00
aapandGitHub 7052b0b64c Merge pull request #492 from erorcun/erorcun
Initial GLFW support
2020-04-26 12:49:31 +02:00
aap ea79cc4469 update librw 2020-04-25 15:56:20 +02:00
aap 8289b42c9e fixed shooting target 2020-04-25 14:37:58 +02:00
aap 241352e312 real names (from LCS) 2020-04-25 14:03:20 +02:00
aap f15a5ac0f9 using librw GS alpha test emulation 2020-04-25 12:16:50 +02:00
aap 05bba73225 Merge branch 'master' of github.com:gtamodding/re3 2020-04-25 11:26:05 +02:00
aap dbc810044e librw 2020-04-25 11:25:46 +02:00
aapandGitHub ad9ebbd390 Merge pull request #490 from aap/debugmenu
implemented debugmenu
2020-04-25 11:25:19 +02:00
aap ac19de45b8 few fixes 2020-04-25 00:41:17 +02:00
aap 5bb4e99926 implemented debugmenu 2020-04-24 14:08:06 +02:00
aapandGitHub 17dda21cca Merge pull request #488 from aap/master
Skinned Peds
2020-04-24 13:49:30 +02:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
aap 6467e2003a Merge branch 'master' of github.com:gtamodding/re3 2020-04-23 22:10:46 +02:00
aap 959f84ff95 fixed extra directory issues 2020-04-21 13:56:33 +02:00
aap 9c2fd41bce librw 2020-04-21 13:40:44 +02:00
aap 6571715cb2 librw skin pipe 2020-04-21 01:27:27 +02:00
aap 5603546856 Merge branch 'master' of github.com:gtamodding/re3 2020-04-20 20:17:43 +02:00
aap 6494bdaf11 librw 2020-04-20 20:17:34 +02:00
aap 36f7550f84 updated librw again 2020-04-20 19:20:22 +02:00
aap 98fc8ecef0 update librw (matfx) 2020-04-20 16:05:39 +02:00
aap db78035f47 Merge branch 'master' of github.com:gtamodding/re3 2020-04-17 23:55:30 +02:00
aap bdf9fa2f01 implemented librw alphatest setting 2020-04-17 23:55:20 +02:00
aap 5c474b9c68 Merge branch 'master' of github.com:gtamodding/re3 2020-04-17 21:45:25 +02:00