Commit Graph
97 Commits
Author SHA1 Message Date
withmorten a92dcaa0b1 premake: add no-full-paths option for CI builds, rename lto to with-lto 2021-07-03 03:03:25 +02:00
withmorten 43631ba203 smol fix 2 2021-07-03 01:40:26 +02:00
withmorten f9f854c4a8 smol fix 2021-07-03 01:36:44 +02:00
withmorten 65219365db fix compilation when ctype.h is included 2021-07-01 21:51:52 +02:00
withmorten 2d38eb923d zero out work_buff before writing padding in save 2021-07-01 18:09:32 +02:00
withmorten abe57fefa0 fix some string sizes to be MAX_PATH 2021-06-30 16:28:07 +02:00
withmorten de4699a97e fix no VALIDATE_SAVE_SIZE build 2021-06-28 18:14:15 +02:00
withmorten d17d437de3 rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) 2021-06-28 13:57:05 +02:00
withmorten 9ab4f1a2d9 fix screenshot name space 2021-06-26 13:13:43 +02:00
withmorten d8f5e86ede swap out codewarrior reVC.mcp with xml export 2021-06-26 03:43:40 +02:00
withmorten 85d60b36da fix tabs in premake 2021-06-26 03:20:18 +02:00
withmortenandGitHub c869602b6d Merge pull request #1148 from withmorten/miami-githash
miami: add no-git-hash option to premake
2021-06-25 19:51:52 +02:00
withmorten 4e3fc35401 add no-git-hash option to premake 2021-06-25 02:41:40 +02:00
withmorten 5341840943 fix cmake build. 2021-06-25 02:38:50 +02:00
withmortenandGitHub 111ccf5d34 remove nightly 2021-02-19 18:21:20 +01:00
withmorten 60bc816af5 nil -> false 2021-02-19 16:32:25 +01:00
withmorten 4eea06e620 name error strings to REVC 2021-02-18 22:59:40 +01:00
withmorten 781617d484 add NoMovies ini option, rename gDrawVersionText, always save ini after loading 2021-02-18 22:55:26 +01:00
withmorten 8dca3182a6 update librw 2021-02-17 14:38:01 +01:00
withmorten 0b6fad7619 update librw 2021-02-17 13:58:59 +01:00
withmorten f603f4397d fix premake workflows 2021-02-17 13:40:42 +01:00
withmorten a58d76d27d Revert "always console for windows Debug builds"
This reverts commit a76c962aa3.
2021-02-15 14:58:19 +01:00
withmorten a76c962aa3 always console for windows Debug builds 2021-02-15 14:27:35 +01:00
withmortenandGitHub d6fbfab7b6 update invite link 2021-02-14 16:03:15 +01:00
withmorten 49d9aa8188 even more readme fixes 2021-02-14 03:11:52 +01:00
withmortenandGitHub 44511e28a8 more readme fixes 2021-02-13 17:16:53 +01:00
withmorten e5d5160492 glfw window icon 2021-02-13 17:09:12 +01:00
withmortenandGitHub ddcc19d7cf readme fixes 2021-02-13 15:00:14 +01:00
withmorten 031195f11d better controller menu txds 2021-02-11 21:51:22 +01:00
withmorten 46e229c069 use better quality button textures, add generic.txd 2021-02-11 21:36:55 +01:00
withmortenandGitHub 84ede57205 startproject now depends on librw 2021-02-10 18:48:43 +01:00
withmorten a78212ea80 fix MASTER crashes 2021-02-04 23:43:04 +01:00
withmorten 8553120fdb add missing ASCII_STRCMP stuff 2021-02-04 19:47:47 +01:00
withmorten 42342745f3 CHud::Draw fix 2021-02-04 18:29:47 +01:00
withmortenandGitHub 958c828a2c readme fix 2021-02-04 01:42:42 +01:00
withmorten 1525b105e2 reduce warnings in msvc librw build 2021-02-03 23:29:25 +01:00
withmortenandGitHub bba01a42e1 sync readme with master 2021-02-03 21:40:04 +01:00
withmorten edc3c48e05 add gamefiles and dlls to premake workflows 2021-02-03 20:28:34 +01:00
withmorten 1b293a3cfb no advanced script log when log level is 0 2021-02-02 11:32:20 +01:00
withmorten 4281730b16 fix UB and potential crashes when doing ice cream 2021-02-02 11:27:30 +01:00
withmorten 2e37001881 fix UB and new renderer crashes 2021-01-31 01:19:25 +01:00
withmorten 5dfe396af3 use macro for waterlevel z offset 2021-01-30 20:13:25 +01:00
withmorten 990637bf52 waterlevel: use macro for 400.0f 2021-01-29 17:57:51 +01:00
withmorten 7db28f9f7f fix NewRender typo 2021-01-29 16:43:17 +01:00
withmorten 934aa92a9b add NewRenderer ini read/write, fix backfaceculling read 2021-01-29 16:41:34 +01:00
withmorten 8482180706 waterlevel fix fix 2021-01-29 01:20:20 +01:00
withmorten 2fc6b542bc waterlevel fix 2021-01-29 01:18:32 +01:00
withmorten 3948a1f726 add Vanilla config to premake and premake CI 2021-01-26 11:30:46 +01:00
withmortenandGitHub 9d4053419b Merge pull request #977 from withmorten/miami-cw
make building with Codewarrior 7 possible
2021-01-25 14:06:53 +01:00
withmorten 29fb996b00 make building with Codewarrior 7 possible 2021-01-24 17:08:34 +01:00
withmorten cc6d5374d5 fix config.h 2021-01-22 18:41:58 +01:00
withmortenandGitHub 1d3e84b712 small premake fix 2021-01-22 16:39:28 +01:00
withmorten feb993e751 get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
withmorten d1317f8fa6 m_nWantedLevel -> GetWantedLevel() 2021-01-22 00:20:51 +01:00
withmorten 8590457d41 free cam inversion fix 2021-01-20 13:57:03 +01:00
withmorten 20dabf0b49 fix 2021-01-18 17:30:18 +01:00
withmorten df4e22e3d0 some free cam fixes for controller 2021-01-18 17:25:31 +01:00
withmorten 4babb11e2f sync milessdk with re3mss 2021-01-17 22:21:53 +01:00
withmorten d5ce8b1ea3 add the bad crack "features" behind SECUROM define 2021-01-14 23:16:42 +01:00
withmorten dacd389799 remove scriptspath from premake 2021-01-13 14:49:21 +01:00
withmortenandGitHub 5d4917a5d7 Merge pull request #956 from withmorten/miami
more securom fixes
2021-01-13 00:32:39 +01:00
withmorten e122a75dd2 more securom fixes 2021-01-13 00:28:51 +01:00
withmortenandGitHub 2b91af4493 Merge pull request #955 from withmorten/miami
move stuff back into class; securom comments
2021-01-13 00:22:51 +01:00
withmorten 232d990e6d move stuff back into class; securom comments 2021-01-13 00:18:58 +01:00
withmortenandSergeanur 75367e714a premake: add startrpoject; add lto option; fix copying of binary to gamedir; update premake5.exe
# Conflicts:
#	premake5.lua
2021-01-12 12:43:42 +02:00
withmorten 4a8a1af885 fix CPed struct, GetWantedLevel 2021-01-11 18:43:04 +01:00
withmorten ce9eafcd51 sync WaterLevelInit with master, and other small fixes 2020-12-15 21:55:04 +01:00
withmorten 7be7845db0 add dev build code for generating waterpro.dat 2020-12-15 00:05:02 +01:00
withmorten 7e11f639aa don't cast script param to uint8 2020-12-07 02:02:59 +01:00
withmorten 4c0744260d uint8 enums fixed 2020-12-07 01:59:17 +01:00
withmorten 912e71be53 int8 enums fixed 2020-12-07 01:30:38 +01:00
withmorten 16ed00aede uint16 enums fixed 2020-12-07 01:22:51 +01:00
withmorten e6a7a9353c uint32 enums fixed 2020-12-07 01:20:14 +01:00
withmorten 7ad86595e4 int32 enum fixed 2020-12-07 01:19:10 +01:00
withmorten 5e9a433b79 int32 enum fixed 2020-12-07 01:05:45 +01:00
withmorten 9e2ac26a1d uint32 enums fixed 2020-12-07 01:04:23 +01:00
withmorten b5ffea5c6e uint16 enums fixed 2020-12-07 00:57:34 +01:00
withmorten afdf8c25a0 int8 enums fixed 2020-12-07 00:56:12 +01:00
withmorten 4696e3f9c8 uint8 enums fixed 2020-12-07 00:36:40 +01:00
withmortenandSergeanur b8d3d8f5e4 add -console cmdline arg instead of #if 0/1
# Conflicts:
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
2020-12-01 03:41:09 +02:00
withmorten b1a431a740 add -console cmdline arg instead of #if 0/1 2020-11-28 17:57:10 +01:00
withmorten abcda2ce29 add mission switcher from miami 2020-11-16 00:41:03 +01:00
withmorten 207f8576d8 move config.h define to CUSTOM_FRONTEND_OPTIONS 2020-11-16 00:21:04 +01:00
withmorten f0071c094a remove unneeded ifdef 2020-11-16 00:07:27 +01:00
withmorten ac29ae6e23 add CFO for invertlook4pad; update american.gxt 2020-11-15 23:06:29 +01:00
withmorten 0669df763c Merge branch 'upstream/master' 2020-11-15 22:08:40 +01:00
withmorten ad10d3e64e revert frontend changes for invertlook4pad 2020-11-15 22:07:44 +01:00
withmorten bd78b5ff4e add bInvertLook4Pad from VC (doesn't get saved yet) 2020-11-05 19:57:13 +01:00
withmorten db7c3bda7d disable static runtime for glfw 2020-11-01 01:17:14 +01:00
withmorten e9735f928f add ifdef LIBRW guard for pipelines and colourfilter 2020-11-01 01:09:46 +01:00
withmorten f73450f541 enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds 2020-11-01 01:07:33 +01:00
withmorten d34d591ed3 fix draw menu version text ifdef location 2020-10-29 19:53:23 +01:00
withmorten 57b01ac476 NO_MOVIES and DEBUGMENU not for MASTER 2020-10-29 19:23:59 +01:00
withmorten e95516032f fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text 2020-10-29 19:18:46 +01:00
withmorten 24a1644b2a don't CoUninitialize for NO_MOVIES 2020-08-08 17:12:23 +02:00
withmorten ce0633a0c2 remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't check return value for CoInitialize 2020-08-07 18:52:33 +02:00
withmorten 2cb0df1ef3 switch out milessdk with fake miles header and lib 2020-04-21 15:09:08 +02:00