Commit Graph

3341 Commits

Author SHA1 Message Date
1dcd7c5b14 Fix the code style issues 2020-11-30 08:36:06 +02:00
ac7ea2b9fa Implement the missing damage effects and fix the existing ones 2020-11-30 02:09:35 +02:00
a1ab82b188 Implement MI_BEACHBALL behaviours 2020-11-29 09:14:15 +02:00
afe70003f4 Fix MI_RCBOMB gravity force and treat MI_PETROLPUMP2 as explosive 2020-11-29 08:53:54 +02:00
03ef438a72 Fix CObject::DeleteAllTempObjectsInArea not considering the given point 2020-11-29 04:20:28 +02:00
8cb3c07151 some nasty FIX_BUGS for SLIDE_OBJECT 2020-11-28 21:26:38 +03:00
b47c505438 Update Script.cpp
Case sensitivity fix. Causes compile issue on linux.
2020-11-28 13:36:38 +02:00
2e3d5162f7 Readme update 2020-11-27 18:33:59 +02:00
53162e23b6 Update README.md 2020-11-27 00:41:29 +03:00
164f16c85b Some TODOs done in Peds code 2020-11-25 19:39:57 +02:00
8f5e60f787 Original enum name 2020-11-24 17:16:39 +02:00
aap
1906a08f72 cam fix; forgot some shaders 2020-11-24 15:18:39 +01:00
a35b3b4602 Script commands split to original files 2020-11-24 14:06:48 +02:00
b7783b19d2 Xbox message screen, disabled by default 2020-11-24 01:45:54 +03:00
aap
b2f9b3175b two unused functions 2020-11-23 11:06:16 +01:00
3289bfaa87 Darkel done 2020-11-22 23:18:35 +02:00
87e6edd554 Renderer fix 2020-11-22 23:16:21 +02:00
2b53f267a7 one more fix
# Conflicts:
#	src/control/Restart.cpp
2020-11-22 23:13:43 +02:00
6a6551f39b small improvement
# Conflicts:
#	src/control/Restart.cpp
2020-11-22 23:13:23 +02:00
aap
b9b7d5ac21 Merge pull request #825 from aap/miami
neo screen droplets
2020-11-22 00:12:31 +01:00
fe40f65703 Reorganize CPed functions into their original cpp files 2020-11-20 01:18:37 +02:00
aap
07fe099b4e neo screen droplets 2020-11-19 19:07:32 +01:00
54214dd2c4 Fix mouse lock/high-dpi 2020-11-18 17:42:21 +03:00
2ce9e540da Use CLOCK_MONOTONIC_FAST when available (FreeBSD)
CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW.
2020-11-18 17:13:03 +03:00
4091d00057 Add non-amd64 architectures for bsd 2020-11-18 17:12:57 +03:00
1544acff05 Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)
On Wayland, clients cannot move the mouse pointer.
Mouse constraints, as required for 3D camera movement, are an explicit specific thing,
and glfw supports it with GLFW_CURSOR_DISABLED.
Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate.
2020-11-18 17:10:56 +03:00
7c1497a058 glfw: scale cursor position by the ratio of framebuffer to screen size
This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups.
2020-11-18 17:10:49 +03:00
d05c50ea74 Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback
Framebuffer size is scaled by the display scale.
This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups.

Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize.
2020-11-18 17:09:10 +03:00
aap
8963cbcb7c Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-11-18 11:15:32 +01:00
aap
acb29e0dad more fixes to librw stuff 2020-11-18 11:15:27 +01:00
f043b6e095 Fix CI 2020-11-18 10:40:14 +01:00
aap
8c70c2a136 changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
aap
448c56647f Merge pull request #821 from aap/miami
CPed review part2
2020-11-18 10:04:12 +01:00
1d600c640a Merge pull request #816 from erorcun/miami
Frontend: Stats, Map, Audio inputs, Radio selector
2020-11-18 01:45:28 +03:00
c6f53d25b0 Frontend: Stats, Map, Audio inputs, Radio selector 2020-11-18 00:33:45 +03:00
e71da86a5c pragma twice 2020-11-16 15:05:29 +02:00
cdd30f4da5 Move ColStore to collision 2020-11-16 12:49:23 +02:00
15b7126243 small fix of fix 2020-11-16 12:28:20 +03:00
0ac621588e small fix 2020-11-16 12:22:55 +03:00
aap
b82b79fa11 CPed review part2; and reverting some stylistic changes 2020-11-16 09:57:33 +01:00
aap
acdf602505 change gl caps.dat constants 2020-11-16 09:48:38 +01:00
aap
6804ad62c6 little fix to ps2 CPad 2020-11-16 09:48:15 +01:00
aap
8a8f2d4e5b Merge pull request #815 from aap/miami
CPed review part 1
2020-11-16 09:45:47 +01:00
9bb8ebaa10 Make collision code placement more like original (+ small fixes)
# Conflicts:
#	premake5.lua
#	src/CMakeLists.txt
#	src/collision/Collision.cpp
#	src/core/Collision.h
2020-11-16 00:36:54 +02:00
26c6908d25 car AI revision 2020-11-14 14:21:56 +03:00
6682e56f71 small fix 2020-11-13 17:53:03 +03:00
3048a77a05 fix 2020-11-13 16:02:06 +03:00
aap
257f45c3c3 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-11-13 13:14:56 +01:00
aap
8ab0d25b4a CPed review, part 1 2020-11-13 13:14:22 +01:00
a3f24d1bbf Merge remote-tracking branch 'upstream/miami' into miami 2020-11-13 13:20:07 +03:00