Commit Graph
100 Commits
Author SHA1 Message Date
aap 70a279febc make screen droplets not crash without neo.txd 2020-12-24 09:41:35 +01:00
aap 40b90618ef Merge branch 'master' of github.com:GTAmodding/re3 2020-12-21 20:48:48 +01:00
aap 309a4613a4 option for PC controls 2020-12-21 20:48:40 +01:00
aap 1d7bdce0ef fix sizeof 2020-12-21 13:33:54 +01:00
aap e696d770be botched last commit 2020-12-21 12:38:02 +01:00
aap 934c967825 core/FileLoader.cpp 2020-12-21 12:35:06 +01:00
aap 43b4c8dd33 some more little ps2 fixes 2020-12-20 19:13:58 +01:00
aap 84a9ca0524 Merge branch 'master' of github.com:GTAmodding/re3 2020-12-20 17:35:59 +01:00
aap bfb749d842 ps2 fixes 2020-12-20 17:35:37 +01:00
aap 30c8f870eb little ps2 fixes 2020-12-20 14:28:09 +01:00
aap df5bafc80c anim fixes 2020-12-18 23:47:38 +01:00
aap a080fbfbd4 little cleanup of templates 2020-12-18 13:58:59 +01:00
aap cc5af26417 PreAllocateRwObjects 2020-12-17 12:47:00 +01:00
aap 387a6a0877 update librw 2020-12-16 15:49:51 +01:00
aap 7d89e955fe ;end of fucking waterlevel 2020-12-16 13:38:09 +01:00
aap c42463bf4e more tidy water sync 2020-12-16 13:32:13 +01:00
aap c4c92c357f tidy water sync 2020-12-16 13:25:23 +01:00
aap 6d3adf57e8 fixed water.dat code 2020-12-15 14:36:30 +01:00
aap 9be5bfe75b sync vis-plugins with miami 2020-12-13 12:58:15 +01:00
aap f6cc178a50 fix CObject::DeleteAllTempObjectsInArea 2020-12-08 23:15:59 +01:00
aapandGitHub 0b47fdee1c Merge pull request #875 from waliedyassen/master-cobject-fixes
re3 CObject fixes
2020-12-08 20:26:40 +01:00
aap 28a942735c fix pMemoryTop 2020-12-05 14:50:54 +01:00
aap 466eee84e7 typo 2020-12-04 10:23:04 +01:00
aap 9714a37769 bit more GTA_VERSION and GTA_PS2 2020-12-04 01:12:58 +01:00
aap 814771c3b5 Merge branch 'master' of github.com:GTAmodding/re3 2020-12-03 17:38:36 +01:00
aap 5bed7afd79 forgot some junk 2020-12-03 16:56:32 +01:00
aap a6c4d9b77c forgot to wrap in FIX_BUGS 2020-12-03 16:07:16 +01:00
aap 955698d2d3 kludge to prevent dodo unique jumps 2020-12-03 16:05:28 +01:00
aap 13cefd3293 more PS2 stuff; memory movement done 2020-12-03 16:04:59 +01:00
aap 3c24505990 little fixes for animviewer 2020-12-03 09:34:09 +01:00
aap 448ba9b7e8 bla 2020-12-02 13:08:30 +01:00
aap 50bf0f27a0 rpDefaultGeometryInstance 2020-12-02 12:58:29 +01:00
aap f576311814 Merge branch 'master' of github.com:GTAmodding/re3 2020-12-02 10:38:39 +01:00
aap fba657ff0c better cam lod dist fix 2020-12-02 10:38:27 +01:00
aap 83bbb631d1 some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) 2020-12-01 17:42:18 +01:00
aap b8bc54640d fix cam-fix 2020-12-01 17:24:56 +01:00
aapandGitHub 56c471d02e Merge pull request #854 from Nick007J/master
small garages + templates revision
2020-12-01 11:25:02 +01:00
aap d6fab1bc53 cam stuff 2020-12-01 10:12:42 +01:00
aapandGitHub 6dcbc8f062 Merge pull request #856 from ZLau92/patch-2
Update Camera.cpp - Vehicle spawning on ultrawide aspect ratios
2020-12-01 10:00:58 +01:00
aap 2c59e1c894 some more GTA_VERSION 2020-12-01 00:22:57 +01:00
aap 4b9fb631fc added a few registered pointers and memory debug 2020-11-30 23:44:58 +01:00
aapandGitHub 356a32eb09 Merge pull request #850 from aap/master
GTA_VERSION define and some config.h cleanup
2020-11-30 18:27:46 +01:00
aap d5bc382cb5 GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
aap 566282057a add debug script hotkey 2020-11-29 11:37:06 +01:00
aap 5282696699 fix backface culling on vehicles 2020-11-29 11:36:26 +01:00
aapandGitHub c57fee38ca Merge pull request #841 from aap/master
start using CMemoryHeap; also some PS2 define cleanup
2020-11-28 18:52:44 +01:00
aap a8035b6466 moved some stuff to MemoryMgr 2020-11-28 17:05:57 +01:00
aap b23bda6e45 Merge branch 'master' of github.com:GTAmodding/re3 2020-11-28 16:02:21 +01:00
aap d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
aapandGitHub f55859a79f Merge pull request #838 from aap/master
implemented CMemoryHeap
2020-11-26 16:44:57 +01:00
aap 4ddc356341 memory heap starting to work 2020-11-25 22:49:50 +01:00
aap 88baa9ce5f implemented CMemoryHeap, not used or tested yet 2020-11-25 21:34:06 +01:00
aap 70d8bdc087 rename badly named camera variable 2020-11-24 15:20:41 +01:00
aap b6da31cfaa two unused functions 2020-11-23 09:38:51 +01:00
aapandGitHub 9b4cfa618d Merge pull request #827 from aap/master
finished cullzones
2020-11-22 22:49:22 +01:00
aap 07303c62d1 finished cullzones 2020-11-22 00:13:07 +01:00
aapandGitHub 15ae9e2a3e Merge pull request #823 from aap/master
Neo screen droplets
2020-11-22 00:12:34 +01:00
aap 02c7f8381b neo screen droplets 2020-11-19 16:23:52 +01:00
aap 856e424c76 Merge branch 'master' of github.com:GTAmodding/re3 2020-11-19 15:21:22 +01:00
aapandGitHub a0a8bb8d92 Merge pull request #822 from aap/master
CPed review part1,2 re3
2020-11-19 15:20:53 +01:00
aap cf3308c66e no static runtime for external librw 2020-11-18 13:46:58 +01:00
aap 91f9c7938e CPed review part1,2 re3 2020-11-18 12:38:47 +01:00
aap 9826fdf6d5 more fixes to librw stuff 2020-11-18 11:16:02 +01:00
aap 82b0103c67 changes to librw layer, GLES now runtime choice 2020-11-18 10:27:55 +01:00
aap 19d9430314 fix flag 2020-11-16 22:57:37 +01:00
aap 46253fbf7d Merge branch 'master' of github.com:GTAmodding/re3 2020-11-16 22:43:35 +01:00
aap 3564b85b4e animation compression from PS2 2020-11-16 22:43:15 +01:00
aap 5335b46cbb little fix to ps2 CPad 2020-11-16 09:48:02 +01:00
aap 2f9a905c61 change gl caps.dat constants 2020-11-16 09:41:39 +01:00
aap 546ed0ff07 changes to RW layer so loading foreign files works 2020-11-11 09:42:30 +01:00
aap 8614f68620 RwRenderStateGet 2020-11-05 16:42:57 +01:00
aapandGitHub 881a3e1091 Merge pull request #795 from withmorten/master
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
2020-11-05 10:59:02 +01:00
aap b3da518ae0 only do backface culling on buildings 2020-11-03 16:59:37 +01:00
aap ebddb7956c fix mistake in custom menu; update librw 2020-11-03 14:37:00 +01:00
aap 30c0f26f17 fix sniper crosshair 2020-10-31 22:09:43 +01:00
aapandGitHub 6eef54e3fc Merge pull request #792 from withmorten/master
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
2020-10-31 17:06:25 +01:00
aap 317393d763 few more fixes to last commit 2020-10-29 19:21:16 +01:00
aap bb3ac3d837 Merge branch 'master' of github.com:GTAmodding/re3 2020-10-29 19:11:52 +01:00
aap e97366c023 implemented extra model flags for backface culling and alpha test from mobile 2020-10-29 19:11:47 +01:00
aap 81e462b677 Merge branch 'master' of github.com:GTAmodding/re3 2020-10-28 10:33:46 +01:00
aap a5447306c4 fixed skin on player head 2020-10-28 10:33:27 +01:00
aap ee222d0384 stupid bug; update librw 2020-10-27 16:15:30 +01:00
aap 78ac22ee2c boolean for extended pipelines 2020-10-27 15:55:07 +01:00
aap e3a1041a47 clean up timebar ifdefs 2020-10-25 16:17:30 +01:00
aapandGitHub c40d628fe0 Merge pull request #767 from theR4K/master
SpecialFX fixes
2020-10-15 14:56:43 +02:00
aap 700967dd2d update librw 2020-08-25 00:04:01 +02:00
aap 6c63dfd86d accidentally enabled extended stuff.... 2020-08-23 13:30:54 +02:00
aap 771235d213 weather fixes 2020-08-23 13:30:21 +02:00
aap ac5af18891 fixed CRenderer::ScanSectorPoly again 2020-08-21 09:40:10 +02:00
aap dace79c7c3 small streaming fixes 2020-08-20 23:45:45 +02:00
aap a9a1bf5056 changed a sound enum 2020-08-20 13:21:08 +02:00
aap 517e2ee9a5 small fixes 2020-08-20 12:55:41 +02:00
aap bd30d0a796 update librw 2020-08-19 20:49:43 +02:00
aap c2e20070ab txd.img bug 2020-08-19 16:54:09 +02:00
aapandGitHub 76fe1247c8 Merge pull request #688 from aap/master
Neo pipelines
2020-08-19 14:36:38 +02:00
aap e3405f4be4 Merge branch 'master' of github.com:gtamodding/re3 2020-08-18 11:09:50 +02:00
aap 0e4cd8cfae update librw 2020-08-18 11:05:43 +02:00
aap c556cbbbe0 neo pipelines 2020-08-18 10:58:15 +02:00
aap 2a0a508a10 fixed clouds render 2020-08-14 09:27:54 +02:00
aap afed831aed extended postfx and sniper hud fix 2020-08-13 18:14:24 +02:00