Sergeanur
|
024f0a5027
|
use SetOrientation
|
2020-08-31 21:15:04 +03:00 |
|
Sergeanur
|
8a0a29c64e
|
Stinger done
|
2020-08-31 21:09:48 +03:00 |
|
Sergeanur
|
963e85f047
|
Fix
|
2020-08-24 23:01:51 +03:00 |
|
Sergeanur
|
14ed50a559
|
Remote done
|
2020-08-24 22:52:07 +03:00 |
|
Sergeanur
|
041d342faf
|
PlayerSkin done
|
2020-08-24 22:37:38 +03:00 |
|
Sergeanur
|
85cf043e4a
|
Compilation fix
|
2020-08-24 22:14:05 +03:00 |
|
Sergeanur
|
a3322f17d5
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/CutsceneMgr.cpp
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/core/ControllerConfig.cpp
# src/core/ControllerConfig.h
# src/core/Streaming.cpp
# src/peds/PedChat.cpp
# src/render/Weather.cpp
# src/rw/TexRead.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
|
2020-08-24 21:59:32 +03:00 |
|
Sergeanur
|
1d907ac91f
|
small fix
|
2020-08-24 21:56:34 +03:00 |
|
Sergeanur
|
bbcf3fd7d2
|
CutsceneMgr done
|
2020-08-24 21:52:16 +03:00 |
|
Sergeanur
|
73dd29ea3a
|
Cleanup CControllerConfigManager deletion a bit
|
2020-08-20 19:56:02 +03:00 |
|
Sergeanur
|
b5ccc721ae
|
Add VEHICLE_FIREWEAPON (disabled by default)
|
2020-08-20 19:40:35 +03:00 |
|
Sergeanur
|
0f5a771292
|
Fix cAudioScriptObject
|
2020-08-20 14:47:53 +03:00 |
|
Sergeanur
|
9fd91e6250
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/core/Collision.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/extras/custompipes.cpp
# src/extras/custompipes_d3d9.cpp
# src/extras/custompipes_gl.cpp
# src/extras/shaders/Makefile
# src/extras/shaders/colourfilterVC.frag
# src/extras/shaders/colourfilterVC_fs_gl3.inc
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/render/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
# src/save/GenericGameStorage.cpp
|
2020-08-19 23:44:08 +03:00 |
|
Sergeanur
|
dab6d6dd6d
|
Merge remote-tracking branch 'origin/miami' into miami
# Conflicts:
# src/core/config.h
|
2020-08-19 23:35:10 +03:00 |
|
Sergeanur
|
827b240078
|
Merge branch 'master' into miami
# Conflicts:
# gamefiles/TEXT/american.gxt
# src/control/Garages.cpp
# src/control/Record.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/ModelInfo.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# utils/gxt/american.txt
|
2020-08-19 23:34:33 +03:00 |
|
Sergeanur
|
4d1cfb7214
|
Island loading cleanup and fix
|
2020-08-19 03:31:42 +03:00 |
|
Sergeanur
|
732681db08
|
Island loading and PS2 alpha test added to options
|
2020-08-16 17:26:44 +03:00 |
|
Sergeanur
|
a728a542be
|
Graphics menu + MSAA
|
2020-08-16 01:37:09 +03:00 |
|
Sergeanur
|
9956b27767
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Darkel.cpp
# src/core/main.cpp
|
2020-08-15 15:13:46 +03:00 |
|
Sergeanur
|
72088a000b
|
Don't react if player's targeting with melee
|
2020-08-14 19:42:15 +03:00 |
|
Sergeanur
|
e7945625b5
|
Original screen grabber
|
2020-08-14 18:57:23 +03:00 |
|
Sergeanur
|
489743da41
|
Darkel fixes
|
2020-08-14 17:34:04 +03:00 |
|
Sergeanur
|
56388472cb
|
Remove III files
|
2020-08-14 15:25:02 +03:00 |
|
Sergeanur
|
0ae41be16b
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# librw
|
2020-08-14 14:35:54 +03:00 |
|
Sergeanur
|
e1ca6c6b79
|
Move stuff to vendor
|
2020-08-14 14:22:50 +03:00 |
|
Sergeanur
|
28dc67dc86
|
Merge branch 'master' into miami
# Conflicts:
# src/core/Game.cpp
# src/core/re3.cpp
# src/extras/postfx.cpp
# src/extras/postfx.h
# src/extras/shaders/Makefile
# src/render/Clouds.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Sprite2d.cpp
|
2020-08-14 13:52:10 +03:00 |
|
Sergeanur
|
1c1fa25e6c
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# premake5.lua
# src/render/Coronas.cpp
# src/render/Timecycle.cpp
# src/render/Timecycle.h
|
2020-08-10 19:15:51 +03:00 |
|
Sergeanur
|
0328cb04d7
|
build fix
|
2020-08-07 20:07:57 +03:00 |
|
Sergeanur
|
2d9b898271
|
more rename for reVC
|
2020-08-07 19:59:32 +03:00 |
|
Sergeanur
|
b5cd52b9b3
|
rename for reVC
|
2020-08-07 19:58:21 +03:00 |
|
Sergeanur
|
f3d8f44c4e
|
Merge remote-tracking branch 'origin/master' into miami
|
2020-08-07 19:57:42 +03:00 |
|
Sergeanur
|
7d8ffa9ebd
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/RoadBlocks.cpp
# src/core/Collision.h
# src/core/Pad.cpp
# src/core/SurfaceTable.h
# src/core/main.cpp
# src/core/re3.cpp
# src/peds/Population.cpp
# src/render/Fluff.cpp
# src/render/Shadows.cpp
# src/render/Shadows.h
# src/render/Sprite2d.cpp
# src/weapons/BulletInfo.cpp
|
2020-08-07 12:34:41 +03:00 |
|
Sergeanur
|
456cb01f16
|
Enable PS2 Alpha test Emu in debug menu on RW
|
2020-08-05 13:36:07 +03:00 |
|
Sergeanur
|
4b3faea965
|
Update mpg123.32
|
2020-08-03 17:04:00 +03:00 |
|
Sergeanur
|
3e24ae8812
|
Merge branch 'master' into miami
# Conflicts:
# premake5.lua
# sdk/rwsdk/include/d3d8/baaplylt.c
# sdk/rwsdk/include/d3d8/rpstereo.h
# sdk/rwsdk/include/d3d8/rpstereo.rpe
# sdk/rwsdk/include/d3d8/rtintel.h
# sdk/rwsdk/include/d3d8/rtintel.rpe
# src/audio/oal/stream.cpp
|
2020-08-02 19:49:12 +03:00 |
|
Sergeanur
|
a786dd45a4
|
Move sdk and eax
|
2020-08-02 19:36:50 +03:00 |
|
Sergeanur
|
e823e01860
|
more fix
|
2020-07-29 16:10:59 +03:00 |
|
Sergeanur
|
550b813d92
|
premake fix
|
2020-07-29 16:08:01 +03:00 |
|
 SergeanurandGitHub
|
57d5782588
|
Merge pull request #587 from Sergeanur/opus
OPUS support for OpenAL
|
2020-07-29 15:52:17 +03:00 |
|
Sergeanur
|
9df1d08348
|
Fixes after merge
|
2020-07-29 15:41:00 +03:00 |
|
Sergeanur
|
86cc86ac12
|
Merge remote-tracking branch 'origin/master' into miami
|
2020-07-29 15:35:25 +03:00 |
|
Sergeanur
|
acdc52116e
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/RpAnimBlend.cpp
# src/audio/oal/stream.cpp
# src/audio/sampman.h
# src/control/Pickups.cpp
# src/core/Collision.cpp
# src/core/Collision.h
# src/core/FileLoader.cpp
# src/core/FileMgr.cpp
# src/core/FileMgr.h
# src/core/Streaming.cpp
# src/core/Streaming.h
# src/core/SurfaceTable.h
# src/modelinfo/VehicleModelInfo.h
# src/peds/Ped.cpp
# src/rw/RwHelper.cpp
# src/rw/RwHelper.h
# src/skel/glfw/glfw.cpp
# src/skel/platform.h
# src/text/Text.cpp
# src/text/Text.h
# src/vehicles/CarGen.cpp
# src/vehicles/Heli.cpp
|
2020-07-29 15:34:57 +03:00 |
|
Sergeanur
|
4a4feb948d
|
Add forgotten file
|
2020-07-29 15:25:57 +03:00 |
|
Sergeanur
|
6b92e9e12b
|
Dual pass rendering for RW 3.3
|
2020-07-29 15:24:42 +03:00 |
|
Sergeanur
|
581cb5edfa
|
The real pickup reflection fix
|
2020-07-29 14:56:06 +03:00 |
|
Sergeanur
|
bcb2b7a534
|
Add ps2 audio paths
|
2020-07-23 16:15:36 +03:00 |
|
Sergeanur
|
f882586eb8
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# README.md
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/render/Renderer.cpp
# src/vehicles/Plane.cpp
|
2020-07-22 18:29:17 +03:00 |
|
Sergeanur
|
7d51995640
|
Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
|
2020-07-22 03:32:46 +03:00 |
|
Sergeanur
|
f760696a9f
|
Fix another float
|
2020-07-18 19:37:28 +03:00 |
|
Sergeanur
|
28d7d6b2f1
|
Fix some audio floats
|
2020-07-18 19:18:58 +03:00 |
|
Sergeanur
|
a1412d1cdb
|
Fix OneShotPriority overflow
|
2020-07-18 14:15:06 +03:00 |
|
Sergeanur
|
eaf569eb6d
|
Merge remote-tracking branch 'origin/master' into miami
|
2020-07-18 13:31:32 +03:00 |
|
Sergeanur
|
87eb96453a
|
Add compatibility with RW 3.4
|
2020-07-18 13:30:51 +03:00 |
|
Sergeanur
|
dd717b2d93
|
Actual fix now xD
|
2020-07-18 13:27:31 +03:00 |
|
Sergeanur
|
cf5dd6289e
|
Fix TempVertexBuffer overflow
|
2020-07-18 13:09:21 +03:00 |
|
Sergeanur
|
30384bb4ef
|
Merge branch 'master' into miami
# Conflicts:
# src/render/Credits.cpp
|
2020-07-17 21:15:47 +03:00 |
|
Sergeanur
|
e8ded77e27
|
Add fix/workaround for black screen at startup
|
2020-07-17 21:14:48 +03:00 |
|
Sergeanur
|
1b161275e1
|
Fix CalcScreenCoors... again
|
2020-07-17 18:23:11 +03:00 |
|
Sergeanur
|
27e1fa1d28
|
Add missing f's
|
2020-07-17 17:56:59 +03:00 |
|
Sergeanur
|
de8759eabd
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Record.cpp
# src/vehicles/Automobile.cpp
|
2020-07-17 13:53:11 +03:00 |
|
Sergeanur
|
949d0c8853
|
Add audio cache for faster initialization
|
2020-07-17 13:48:25 +03:00 |
|
Sergeanur
|
693a5e0c2a
|
Fix wheel water splash with PC_PARTICLE
|
2020-07-17 12:57:47 +03:00 |
|
Sergeanur
|
ebdc5cca7f
|
Merge branch 'master' into miami
|
2020-07-16 23:03:31 +03:00 |
|
Sergeanur
|
81c03f8e6d
|
Audio fixes
|
2020-07-16 22:30:55 +03:00 |
|
Sergeanur
|
ec09055599
|
Fix CCarStateEachFrame
|
2020-07-16 22:21:09 +03:00 |
|
Sergeanur
|
d0f5464200
|
Merge branch 'master' into miami
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
|
2020-07-13 18:10:17 +03:00 |
|
Sergeanur
|
841fa5155c
|
Rename LEVEL_NONE to LEVEL_GENERIC
|
2020-07-13 17:43:09 +03:00 |
|
Sergeanur
|
6eb8f6ae5a
|
Add cutscene borders switch to the menu
|
2020-07-11 12:04:26 +03:00 |
|
Sergeanur
|
c012e5a7ff
|
Disable loading screen
|
2020-07-09 20:40:15 +03:00 |
|
Sergeanur
|
cf69f22a0c
|
Remove island loading
|
2020-07-09 19:18:42 +03:00 |
|
Sergeanur
|
8045bec6a5
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.h
|
2020-06-30 19:12:06 +03:00 |
|
Sergeanur
|
da93b0a078
|
Audio fixes
|
2020-06-30 19:06:58 +03:00 |
|
Sergeanur
|
cbed027c0e
|
Merge branch 'master' into miami
|
2020-06-30 08:24:05 +03:00 |
|
Sergeanur
|
a15f3ddb8b
|
Fix glfw build
|
2020-06-30 08:08:50 +03:00 |
|
Sergeanur
|
87fa69385c
|
remove TheText.Load() from CGame::Initialise
|
2020-06-30 07:48:09 +03:00 |
|
Sergeanur
|
1d2d5fe6ae
|
Merge branch 'master' into miami
# Conflicts:
# src/render/MBlur.cpp
# src/render/MBlur.h
|
2020-06-30 07:45:54 +03:00 |
|
Sergeanur
|
6f81e84bd4
|
Restore original code of CControllerState::CheckForInput
|
2020-06-30 07:44:51 +03:00 |
|
Sergeanur
|
c80bdf3a2a
|
Rename IsAnyButtonPressed to CheckForInput
|
2020-06-30 07:43:55 +03:00 |
|
Sergeanur
|
6d396ba73b
|
Fix MBlur
|
2020-06-30 07:43:20 +03:00 |
|
Sergeanur
|
b26eec5daf
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
|
2020-06-29 12:56:50 +03:00 |
|
Sergeanur
|
655eaa36ce
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/Script.cpp
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/render/Fluff.cpp
# src/render/Hud.cpp
|
2020-06-15 17:44:47 +03:00 |
|
Sergeanur
|
beb6f3bf80
|
small fixes
|
2020-06-13 13:57:25 +03:00 |
|
Sergeanur
|
0321f3b55f
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/audio_enums.h
# src/core/AnimViewer.cpp
|
2020-06-08 18:03:00 +03:00 |
|
 SergeanurandGitHub
|
85d845c5ce
|
Merge pull request #623 from Sergeanur/VC/MissionAudio
Mission audio
|
2020-06-08 17:32:57 +03:00 |
|
Sergeanur
|
95e9fe7693
|
fixes
|
2020-06-08 16:22:49 +03:00 |
|
Sergeanur
|
03f3b4fc5a
|
remove numbers from enum
|
2020-06-08 14:33:10 +03:00 |
|
Sergeanur
|
8cd87236c9
|
miamification of some audio structs
|
2020-06-08 14:29:55 +03:00 |
|
Sergeanur
|
65032389a4
|
Merge branch 'miami' into VC/MissionAudio
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.h
# src/audio/DMAudio.cpp
# src/audio/DMAudio.h
# src/audio/MusicManager.cpp
|
2020-06-08 10:38:09 +03:00 |
|
Sergeanur
|
5942f1a8f9
|
Merge branch 'master' into miami
# Conflicts:
# src/control/CarCtrl.cpp
# src/control/Script.cpp
# src/render/Font.cpp
|
2020-06-08 10:36:37 +03:00 |
|
Sergeanur
|
36a6d124aa
|
Mission audio slots
|
2020-06-08 10:34:31 +03:00 |
|
Sergeanur
|
be9954ecc6
|
IsMissionAudioSamplePlaying (from VC)
|
2020-06-08 10:33:32 +03:00 |
|
Sergeanur
|
0afb1d9e24
|
Scale font shadow
|
2020-06-08 10:30:09 +03:00 |
|
Sergeanur
|
fe3a3ad8b5
|
cleanup
|
2020-06-07 15:19:29 +03:00 |
|
Sergeanur
|
a44510d1df
|
more font
|
2020-06-07 10:36:37 +03:00 |
|
Sergeanur
|
31569d512c
|
font fix
|
2020-06-07 09:10:09 +03:00 |
|
Sergeanur
|
0d0e519e68
|
Merge branch 'miami' into Font
|
2020-06-07 05:13:44 +03:00 |
|
Sergeanur
|
950cb9a717
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/core/Frontend.cpp
# src/render/Hud.cpp
|
2020-06-07 05:13:01 +03:00 |
|
Sergeanur
|
91e2b427ef
|
more font stuff
|
2020-06-07 05:12:01 +03:00 |
|
Sergeanur
|
fc7e35e1cd
|
fixes
|
2020-06-07 04:20:02 +03:00 |
|
Sergeanur
|
24bf4c2cba
|
Merge branch 'miami' into Font
# Conflicts:
# src/render/Font.cpp
# src/render/Font.h
|
2020-06-07 04:16:10 +03:00 |
|