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More fix
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@ -22,6 +22,7 @@
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#include "ColStore.h"
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#include "Radar.h"
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#include "Pools.h"
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#include "crossplatform.h"
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//--MIAMI: file done
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@ -420,7 +420,7 @@ CCutsceneMgr::LoadCutsceneData_loading()
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for (int i = 0; i < ms_numLoadObjectNames; i++) {
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if (!ms_bRepeatObject[i])
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cutsceneObject = CreateCutsceneObject(ms_iModelIndex[i]);
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if (ms_cLoadAnimName[i] != '\0')
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if (ms_cLoadAnimName[i][0] != '\0')
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SetCutsceneAnim(ms_cLoadAnimName[i], cutsceneObject);
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}
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@ -475,7 +475,7 @@ CCutsceneMgr::LoadCutsceneData_postload(bool b)
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RwStreamClose(stream, nil);
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int file = CFileMgr::OpenFile("ANIM\\CUTS.IMG", "rb");
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sprintf(gString, "%s.DAT", &ms_cutsceneName);
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sprintf(gString, "%s.DAT", ms_cutsceneName);
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if (file) {
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if (ms_pCutsceneDir->FindItem(gString, offset, size))
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{
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