Logo
Explore Help
Sign In
archivemirrors/re3
1
0
Fork 0
You've already forked re3
mirror of https://github.com/halpz/re3.git synced 2025-07-25 15:02:49 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
ec61964bcedfacb1c651a4d41a0dac33b3526748
re3/src/weapons
History
shfil 9938d04ca7 Fix UB in ProjectileInfo.cpp
2020-12-31 16:33:34 +01:00
..
BulletInfo.cpp
Setter for bIsStatic (became virtual in SA)
2020-10-18 16:40:06 +03:00
BulletInfo.h
Try to build with mingw
2020-04-20 18:18:46 +02:00
Explosion.cpp
fix UB
2020-12-31 16:14:46 +01:00
Explosion.h
Removed refs from weapons/, WeaponEffects moved
2020-04-16 01:56:15 +03:00
ProjectileInfo.cpp
Fix UB in ProjectileInfo.cpp
2020-12-31 16:33:34 +01:00
ProjectileInfo.h
Try to build with mingw
2020-04-20 18:18:46 +02:00
ShotInfo.cpp
Weapon flags changed from bit fields to bit mask (R* vision)
2020-12-26 14:21:45 +02:00
ShotInfo.h
Try to build with mingw
2020-04-20 18:18:46 +02:00
Weapon.cpp
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:57:54 +02:00
Weapon.h
all my fixes live in exes
2020-05-24 16:41:29 +03:00
WeaponEffects.cpp
GTA_VERSION define and some config.h cleanup
2020-11-29 21:29:48 +01:00
WeaponEffects.h
Remove padding fields
2020-04-18 11:31:53 +03:00
WeaponInfo.cpp
Ped: WeaponInfo: little fixes and renamings
2020-12-28 04:02:24 +03:00
WeaponInfo.h
Weapon flags changed from bit fields to bit mask (R* vision)
2020-12-26 14:21:45 +02:00
WeaponType.h
Try to build with mingw
2020-04-20 18:18:46 +02:00
Powered by Gitea Version: 1.24.2 Page: 69ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API