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185 lines
3.9 KiB
C++
185 lines
3.9 KiB
C++
#include "common.h"
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#include "templates.h"
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#include "main.h"
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#include "TxdStore.h"
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#include "2dEffect.h"
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#include "BaseModelInfo.h"
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#include "ModelInfo.h"
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#include "KeyGen.h"
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#include "Streaming.h"
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#include "smallHeap.h"
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#include "TempColModels.h"
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CBaseModelInfo::CBaseModelInfo(ModelInfoType type)
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{
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m_colModel = nil;
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m_2dEffectsID = -1;
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m_objectId = -1;
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m_refCount = 0;
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m_txdSlot = -1;
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m_type = type;
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m_num2dEffects = 0;
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m_bOwnsColModel = false;
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m_nameKey = 0;
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m_unk1 = 0;
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m_unk2 = 0;
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m_name = new char[MAX_MODEL_NAME];
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*(int32*)m_name = 0;
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}
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void
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CBaseModelInfo::Shutdown(void)
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{
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DeleteCollisionModel();
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DeleteRwObject();
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DeleteChunk();
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m_2dEffectsID = -1;
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m_num2dEffects = 0;
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m_txdSlot = -1;
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m_objectId = -1;
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}
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void
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CBaseModelInfo::DeleteCollisionModel(void)
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{
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if(!gUseChunkFiles && m_colModel && m_bOwnsColModel){
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if(m_colModel)
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delete m_colModel;
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}
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m_colModel = nil;
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}
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void
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CBaseModelInfo::AddRef(void)
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{
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m_refCount++;
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AddTexDictionaryRef();
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}
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void
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CBaseModelInfo::RemoveRef(void)
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{
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if(m_refCount > 0){
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m_refCount--;
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RemoveTexDictionaryRef();
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}
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}
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void
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CBaseModelInfo::SetTexDictionary(const char *name)
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{
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int slot = CTxdStore::FindTxdSlot(name);
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if(slot == -1)
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slot = CTxdStore::AddTxdSlot(name);
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m_txdSlot = slot;
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}
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void
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CBaseModelInfo::AddTexDictionaryRef(void)
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{
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CTxdStore::AddRef(m_txdSlot);
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}
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void
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CBaseModelInfo::AddTexDictionaryRefGu(void)
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{
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CTxdStore::AddRefGu(m_txdSlot);
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}
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void
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CBaseModelInfo::RemoveTexDictionaryRef(void)
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{
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CTxdStore::RemoveRef(m_txdSlot);
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}
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void
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CBaseModelInfo::RemoveTexDictionaryRefGu(void)
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{
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CTxdStore::RemoveRefGu(m_txdSlot);
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}
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void
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CBaseModelInfo::Init2dEffects(void)
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{
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m_2dEffectsID = -1;
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m_num2dEffects = 0;
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}
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void
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CBaseModelInfo::Add2dEffect(C2dEffect *fx)
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{
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if(m_2dEffectsID >= 0)
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m_num2dEffects++;
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else{
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m_2dEffectsID = CModelInfo::Get2dEffectStore().GetIndex(fx);
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m_num2dEffects = 1;
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}
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}
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C2dEffect*
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CBaseModelInfo::Get2dEffect(int n)
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{
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if(m_2dEffectsID >= 0)
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return CModelInfo::Get2dEffectStore().GetItem(m_2dEffectsID+n);
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else
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return nil;
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}
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void
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CBaseModelInfo::SetModelName(const char *name)
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{
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m_nameKey = CKeyGen::GetUppercaseKey(name);
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if (!gUseChunkFiles)
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strcpy(m_name, name);
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}
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void
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CBaseModelInfo::DeleteChunk(void)
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{
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// BUG? what if we're not using chunks?
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if(m_chunk){
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CStreaming::UnregisterPointer(&m_chunk, 2);
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cSmallHeap::msInstance.Free(m_chunk);
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m_chunk = nil;
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}
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}
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inline int
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GetColmodelID(CColModel *model)
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{
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int colModelid = 0;
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if(model == &gpTempColModels->ms_colModelBBox) colModelid = 1;
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if(model == &gpTempColModels->ms_colModelPed1) colModelid = 2;
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if(model == &gpTempColModels->ms_colModelWeapon) colModelid = 3;
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if(model == &CTempColModels::ms_colModelPed2) colModelid = 4;
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if(model == &CTempColModels::ms_colModelPedGroundHit) colModelid = 5;
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if(model == &CTempColModels::ms_colModelDoor1) colModelid = 6;
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if(model == &CTempColModels::ms_colModelBumper1) colModelid = 7;
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if(model == &CTempColModels::ms_colModelPanel1) colModelid = 8;
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if(model == &CTempColModels::ms_colModelBonnet1) colModelid = 9;
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if(model == &CTempColModels::ms_colModelBoot1) colModelid = 10;
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if(model == &CTempColModels::ms_colModelWheel1) colModelid = 11;
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if(model == &CTempColModels::ms_colModelBodyPart1) colModelid = 12;
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if(model == &CTempColModels::ms_colModelBodyPart2) colModelid = 13;
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if(model == &CTempColModels::ms_colModelCutObj[0]) colModelid = 14;
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if(model == &CTempColModels::ms_colModelCutObj[1]) colModelid = 15;
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if(model == &CTempColModels::ms_colModelCutObj[2]) colModelid = 16;
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if(model == &CTempColModels::ms_colModelCutObj[3]) colModelid = 17;
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if(model == &CTempColModels::ms_colModelCutObj[4]) colModelid = 18;
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return colModelid;
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}
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void
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CBaseModelInfo::Write(base::cRelocatableChunkWriter &writer)
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{
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m_chunk = nil;
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RcWriteThis(writer);
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if(m_colModel){
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if(m_bOwnsColModel || GetColmodelID(m_colModel) != 0)
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m_colModel->Write(writer, true);
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writer.AddPatch(&m_colModel);
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}
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}
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