Commit Graph

  • 7c3457257b Small fix Sergeanur 2021-06-12 20:12:37 +03:00
  • ba23408007 Fix use of enum in ped comment banks switch Sergeanur 2021-06-12 20:10:24 +03:00
  • eaaba8646b forgot Sergeanur 2021-06-12 20:04:30 +03:00
  • 0910188058 Add macros to set sample loop offsets Sergeanur 2021-06-12 19:59:28 +03:00
  • 3cc9eb1c1c Fix cAudioManager::ProcessCarHeli Sergeanur 2021-06-12 19:37:55 +03:00
  • db1c7de125 Fix bullet trace sound offset Sergeanur 2021-06-12 14:58:49 +03:00
  • 7a351f18ba fix Sergeanur 2021-06-05 13:19:39 +03:00
  • 776e8ff2ee Fix some timer calls Sergeanur 2021-06-05 13:13:27 +03:00
  • 3aac4ea62a Fix sin & cos calls Sergeanur 2021-06-05 13:03:14 +03:00
  • 1558788df1 Fix IsSphereVisible calls Sergeanur 2021-06-05 13:00:45 +03:00
  • 29d47da61e CEntity and C(Vu)Vector fixes and cleanup aap 2021-05-23 17:49:55 +02:00
  • e014bb5359 CEntity done; C(Vu)Vector fixes and cleanup aap 2021-05-23 17:55:55 +02:00
  • fb03ee45b5 Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES Sergeanur 2021-05-23 17:14:12 +03:00
  • 60bb16d26c Increase the number of audio channels to PS2 count and some small audio fixes Sergeanur 2021-05-23 16:47:16 +03:00
  • b5bc3a9000 Fix MAX_DIGITAL_MIXER_CHANNELS Sergeanur 2021-05-22 18:41:28 +03:00
  • f34365dfc0 some fixes for CPed majestic 2021-05-17 15:18:46 -07:00
  • 1fa0116f5f Use bool8 in audio code Sergeanur 2021-05-22 13:08:26 +03:00
  • c7821635fd Wait states ported (scripted animations) Sergeanur 2021-05-18 14:06:40 +03:00
  • 0c3ee871f4 Fix C3dMarkers::PlaceMarker calls in Radar Sergeanur 2021-05-22 08:35:29 +03:00
  • 714cd47db9 Original pool sizes Sergeanur 2021-05-22 08:41:41 +03:00
  • 008f8a1e19 Fix mod 0 crash Sergeanur 2021-05-22 08:39:05 +03:00
  • 499b16678f Fix engine sounds, player and male01 ped comments Sergeanur 2021-05-17 20:40:58 +03:00
  • 0682cdedbd Fall back to mp3 if vb is not found Sergeanur 2021-05-17 11:29:44 +03:00
  • 1471c82a20 LCS sfx + mission audio Sergeanur 2021-05-17 09:53:58 +03:00
  • b8cf8c53e7 Don't restart OAL device when switching EAX Sergeanur 2021-06-24 14:15:18 +03:00
  • 5156626582 Make sampman stream functions default to stream 0 + type fixes Sergeanur 2021-06-24 02:59:42 +03:00
  • fe65f20a30 forgotten field in CBaseModelInfo::Shutdown majestic 2021-06-22 01:36:17 -07:00
  • 4b8b0a6d74 Small fix Sergeanur 2021-06-12 20:12:37 +03:00
  • 0f0cb40151 Fix use of enum in ped comment banks switch Sergeanur 2021-06-12 20:10:24 +03:00
  • 2b8ae07ec6 forgot Sergeanur 2021-06-12 20:04:30 +03:00
  • 1b5dbc4b41 Add macros to set sample loop offsets Sergeanur 2021-06-12 19:59:28 +03:00
  • 6426963807 Fix cAudioManager::ProcessCarHeli Sergeanur 2021-06-12 19:37:55 +03:00
  • 23755fdfb4 Fix bullet trace sound offset Sergeanur 2021-06-12 14:58:49 +03:00
  • 793e1223de fix Sergeanur 2021-06-05 13:19:39 +03:00
  • fad64667a7 Fix some timer calls Sergeanur 2021-06-05 13:13:27 +03:00
  • 6e4a2947ea Fix sin & cos calls Sergeanur 2021-06-05 13:03:14 +03:00
  • f2c8522daa Fix IsSphereVisible calls Sergeanur 2021-06-05 13:00:45 +03:00
  • 93e9929925 CEntity and C(Vu)Vector fixes and cleanup aap 2021-05-23 17:49:55 +02:00
  • be019c6126 Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES Sergeanur 2021-05-23 17:14:12 +03:00
  • 02655313e9 Increase the number of audio channels to PS2 count and some small audio fixes Sergeanur 2021-05-23 16:47:16 +03:00
  • 59ed4d0029 Fix MAX_DIGITAL_MIXER_CHANNELS Sergeanur 2021-05-22 18:41:28 +03:00
  • 42e655b4cc some fixes for CPed majestic 2021-05-17 15:18:46 -07:00
  • 5bcdb933a7 Use bool8 in audio code Sergeanur 2021-05-22 13:08:26 +03:00
  • bd94c16e78 Fix C3dMarkers::PlaceMarker calls in Radar Sergeanur 2021-05-22 08:35:29 +03:00
  • 618d689dff Pool fixes + peds not forming circle fix erorcun 2021-03-06 19:28:59 +03:00
  • 5c1af537af Don't restart OAL device when switching EAX Sergeanur 2021-06-20 21:28:53 +03:00
  • a446dbefaa Fix police scanner on high fps Sergeanur 2021-06-12 19:07:51 +03:00
  • 2592da2273 Remove frameTime, fix pause mode timer Sergeanur 2021-05-29 16:50:20 +03:00
  • b90784da90 Make times more accurate Sergeanur 2021-05-29 14:31:37 +03:00
  • f741101e44 Fix redone + add hud fix Sergeanur 2021-05-29 11:57:51 +03:00
  • cacec36dd1 Fix cut off sfx on high framerates Sergeanur 2021-05-28 19:03:16 +03:00
  • f2390deaa9 Make sampman stream functions default to stream 0 Sergeanur 2021-06-24 02:46:23 +03:00
  • 8fc99387f5 Fix use of enum in ped comment banks switch Sergeanur 2021-06-12 20:10:08 +03:00
  • 939d0c59a3 Add macros to set sample loop offsets Sergeanur 2021-06-12 19:19:31 +03:00
  • edc25a689f Fix typo Sergeanur 2021-05-28 15:12:28 +03:00
  • 68b5270fe4 Fix some timer calls Sergeanur 2021-05-28 09:44:09 +03:00
  • a11bf19b93 Fix sin & cos calls Sergeanur 2021-05-27 16:53:50 +03:00
  • 2ad3a75be5 Fix IsSphereVisible calls Sergeanur 2021-05-27 16:50:15 +03:00
  • 50058371ef CEntity and C(Vu)Vector fixes and cleanup aap 2021-05-23 17:45:07 +02:00
  • ce0a097392 Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES Sergeanur 2021-05-23 17:14:12 +03:00
  • 1e084dfab7 Set number of stereo sources Sergeanur 2021-05-23 16:48:20 +03:00
  • 5a55d3a949 Patch PolRadio Sergeanur 2021-05-23 16:24:05 +03:00
  • 7a2dbd9112 Increase the number of audio channels to PS2 count and some small audio fixes Sergeanur 2021-05-23 16:14:30 +03:00
  • c9804510d1 This means sound should be panned right, not volume Sergeanur 2021-05-22 13:43:38 +03:00
  • c37f4c3c1a Fix cAudioManager::SetupJumboFlySound Sergeanur 2021-05-22 13:34:13 +03:00
  • 319bf9d8d2 Fix return type Sergeanur 2021-05-22 12:16:10 +03:00
  • 786e101acf Use bool8 in audio code Sergeanur 2021-05-22 12:11:50 +03:00
  • 596e12b897 Fix C3dMarkers::PlaceMarker calls in Radar Sergeanur 2021-05-22 08:35:29 +03:00
  • 4a9d890ae9 Fix quiet police scanner on OpenAL Sergeanur 2021-05-17 17:45:56 +03:00
  • 873c4fc81e Make gang members react to sexy females Sergeanur 2021-05-10 17:46:41 +03:00
  • f518676b76 fabs -> fabsf Sergeanur 2021-05-10 09:12:50 +03:00
  • 0f6583560d small RoadBlock fix Sergeanur 2021-05-10 02:43:55 +03:00
  • 6537dfe7f1 Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix Sergeanur 2021-05-10 02:34:21 +03:00
  • f2b59f5097 update librw aap 2021-03-02 22:22:24 +01:00
  • 8ae4859398 Fix FPE erorcun 2021-03-02 03:49:23 +03:00
  • c4f231deb4 experiment: sorted building list for new renderer aap 2021-02-28 19:48:15 +01:00
  • c58d98a39e fix new renderer aap 2021-02-28 19:07:32 +01:00
  • 77ca9c593f fix postfx fix aap 2021-02-28 19:03:46 +01:00
  • 8488dc791a Pointless fixes erorcun 2021-02-28 17:18:48 +03:00
  • 19dd95a1cb Merge branch 'miami' into lcs Sergeanur 2021-05-18 08:12:47 +03:00
  • 3596897961 Merge pull request 'Pool fixes + peds not forming circle fix' (#4) from erorcun/re3:miami into miami Sergeanur 2021-05-18 04:33:47 +00:00
  • 288c3dfc8f Merge branch 'miami' into lcs Sergeanur 2021-05-17 18:22:59 +03:00
  • 0c41734c20 Fix quiet police scanner on OpenAL Sergeanur 2021-05-17 17:45:56 +03:00
  • bd70540b53 Merge branch 'miami' into lcs Sergeanur 2021-05-17 08:06:34 +03:00
  • 3a7cb9c5ce Fix oneshot audio crash Sergeanur 2021-05-17 08:06:05 +03:00
  • 247974afd3 Merge branch 'miami' into lcs Sergeanur 2021-05-16 13:18:00 +03:00
  • 8a728faeb6 Fixes to sfx names Sergeanur 2021-05-16 13:17:35 +03:00
  • fdb6428c6b Merge branch 'miami' into lcs Sergeanur 2021-05-12 03:29:36 +03:00
  • 2fc431d1bb Complete sfx enum, rename some sounds + fixes of missing ped comments Sergeanur 2021-05-12 03:26:54 +03:00
  • 4e79d53661 Merge branch 'miami' into lcs Sergeanur 2021-05-10 09:13:51 +03:00
  • fc1bfcbc21 fabs -> fabsf Sergeanur 2021-05-10 09:13:32 +03:00
  • 8f54093de1 Merge branch 'miami' into lcs Sergeanur 2021-05-10 02:48:56 +03:00
  • 4da733145e fix Sergeanur 2021-05-10 02:45:29 +03:00
  • 3dda658e42 Use some GetMatrix/SetMatrix logic based on SA Sergeanur 2021-05-10 02:34:21 +03:00
  • 1817727a66 Small Acos fix Sergeanur 2021-05-10 02:36:18 +03:00
  • 519218572a Merge remote-tracking branch 'origin/miami' into lcs Sergeanur 2021-04-09 04:31:46 +03:00
  • f6f8a24335 Merge branch 'miami' of http://git.jacksmininetwork.co.uk/re/re3 into miami erorcun 2021-03-06 19:31:47 +03:00
  • 62b8f0f553 Pool fixes + peds not forming circle fix erorcun 2021-03-06 19:28:59 +03:00
  • ceb22d71dd update librw aap 2021-03-02 22:22:35 +01:00
  • 97008905b6 Fix FPEs erorcun 2021-03-02 03:38:41 +03:00