262 Commits

Author SHA1 Message Date
Sergeanur
16f892b667 AudioLogic type fixes and reordering (before peds) 2021-07-28 00:41:34 +03:00
Sergeanur
f82c3c8ea7 Merge branch 'miami' into lcs 2021-07-27 22:39:14 +03:00
Sergeanur
9dbaa7a77f PolRadio type fixes 2021-07-27 22:38:57 +03:00
Sergeanur
16e2e3d091 Type fix 2021-07-27 22:32:47 +03:00
Sergeanur
fbb42085bd Merge branch 'miami' into lcs 2021-07-27 22:30:45 +03:00
Sergeanur
7aa8d7c073 AudioManager.cpp reordering 2021-07-27 22:29:40 +03:00
Sergeanur
ad2ccdb44a Merge branch 'miami' into lcs 2021-07-27 22:02:45 +03:00
Sergeanur
782d38c6b7 Sort AudioCollision functions into original order 2021-07-27 22:02:25 +03:00
Sergeanur
a064b3a687 Audio changes:
- Reorder AudioCollision.cpp functions into original order
- Add missing cAudioCollision::Reset()
- Move cAudioCollision ctor into .h (like original)
- Fix argument types for ped comment functions and more
- Fix wrong names of ped comment functions
- Fix incorrect ped comments
- Remove getters
- Reorder declarations of cAudioManager
- Wrap PC only functions around ifdef
- Add cAudioManager methods from PS2 and mobile
2021-07-26 04:34:55 +03:00
Sergeanur
c234cb4663 Law enforcers and generic female ped comments 2021-07-25 22:16:02 +03:00
Sergeanur
55d30a11ec Merge branch 'miami' into lcs
# Conflicts:
#	README.md
#	gamefiles/TEXT/american.gxt
#	gamefiles/TEXT/french.gxt
#	gamefiles/TEXT/german.gxt
#	gamefiles/TEXT/italian.gxt
#	gamefiles/TEXT/spanish.gxt
#	src/audio/AudioManager.h
#	src/control/Garages.cpp
#	src/control/Garages.h
#	src/control/Script5.cpp
#	src/core/config.h
#	utils/gxt/american.txt
#	utils/gxt/spanish.txt
2021-07-12 04:13:22 +03:00
withmorten
f686065769 get rid of // done comments in audiomanager.h 2021-07-11 03:59:37 +02:00
Sergeanur
7e7a2b74cd Fixes 2021-06-25 01:16:03 +03:00
Sergeanur
74867af2e7 Fixes 2021-06-24 21:50:09 +03:00
Sergeanur
eaaba8646b forgot 2021-06-24 21:46:21 +03:00
Sergeanur
0910188058 Add macros to set sample loop offsets 2021-06-24 21:46:18 +03:00
Sergeanur
60bb16d26c Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:45:18 +03:00
Sergeanur
1fa0116f5f Use bool8 in audio code 2021-06-24 21:44:36 +03:00
Sergeanur
1471c82a20 LCS sfx + mission audio 2021-06-24 21:42:08 +03:00
Sergeanur
2b8ae07ec6 forgot 2021-06-24 21:34:33 +03:00
Sergeanur
1b5dbc4b41 Add macros to set sample loop offsets 2021-06-24 21:34:33 +03:00
Sergeanur
02655313e9 Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:34:33 +03:00
Sergeanur
5bcdb933a7 Use bool8 in audio code 2021-06-24 21:34:32 +03:00
Sergeanur
f741101e44 Fix redone + add hud fix 2021-06-24 21:32:44 +03:00
Sergeanur
cacec36dd1 Fix cut off sfx on high framerates 2021-06-24 21:32:44 +03:00
Sergeanur
939d0c59a3 Add macros to set sample loop offsets 2021-06-24 21:32:44 +03:00
Sergeanur
7a2dbd9112 Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:32:43 +03:00
Sergeanur
319bf9d8d2 Fix return type 2021-06-24 21:32:43 +03:00
Sergeanur
786e101acf Use bool8 in audio code 2021-06-24 21:32:43 +03:00
Sergeanur
478f6e07d4 Uhh, right
# Conflicts:
#	src/audio/AudioManager.h
2021-02-26 11:08:32 +02:00
Sergeanur
f6910d35f7 Merge branch 'miami' into lcs
# Conflicts:
#	README.md
#	premake5.lua
#	src/audio/MusicManager.cpp
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/extras/postfx.cpp
#	src/render/Font.cpp
2021-02-26 11:07:32 +02:00
Sergeanur
5bdbb5f802 Uhh, right 2021-02-26 11:05:37 +02:00
Sergeanur
9647901ba0 Merge branch 'miami' into lcs
# Conflicts:
#	src/control/Script.h
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/rw/VisibilityPlugins.h
2021-01-25 19:35:03 +02:00
withmorten
29fb996b00 make building with Codewarrior 7 possible 2021-01-24 17:08:34 +01:00
Sergeanur
0aad73f4a1 Remove size assert 2021-01-23 03:39:24 +02:00
Sergeanur
bf3135eb41 Enable trains 2021-01-08 18:31:50 +02:00
Sergeanur
941e70a701 Sync miami things 2021-01-03 16:44:21 +02:00
Sergeanur
d459ef8820 Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:21:45 +02:00
Sergeanur
441b3864f3 cPedParams ctor 2020-12-26 07:53:30 +02:00
Sergeanur
783d1edaf1 cVehicleParams ctor 2020-12-25 20:27:37 +02:00
Sergeanur
2b96be0418 cVehicleParams ctor 2020-12-25 20:22:43 +02:00
Sergeanur
b8bf3cb790 cPedParams fixes 2020-12-25 17:39:49 +02:00
Sergeanur
fa6eb3a64f cAudioManager::ProcessOneShotScriptObject 2020-12-25 17:22:18 +02:00
shfil
dc72729a40
Merge pull request #895 from ShFil119/miami_audio
More audio
2020-12-25 14:02:47 +01:00
Sergeanur
6a2edcea46 Small type use fixes
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/Garages.cpp
#	src/vehicles/Cranes.cpp
2020-12-25 09:03:13 +02:00
Sergeanur
de31bdc89f Small type use fixes 2020-12-25 08:59:32 +02:00
Filip Gawin
35473e653d More audio 2020-12-22 14:53:45 +01:00
withmorten
4c0744260d uint8 enums fixed 2020-12-07 01:59:17 +01:00
Sergeanur
43d5831394 cAudioManager::ProcessPedOneShots + fixes 2020-12-01 23:38:36 +02:00
Sergeanur
f010777e58 Audio fixes 2020-11-22 23:10:41 +02:00