Sergeanur
|
d7e764d519
|
Merge branch 'miami' into lcs
# Conflicts:
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# src/audio/AudioLogic.cpp
# src/core/config.h
# src/vehicles/Automobile.cpp
# utils/gxt/american.txt
# utils/gxt/french.txt
# utils/gxt/german.txt
# utils/gxt/italian.txt
# utils/gxt/spanish.txt
|
2021-08-16 10:09:39 +03:00 |
|
erorcun
|
435b8fe52e
|
Fix impossible bullets
|
2021-08-15 18:34:43 +03:00 |
|
Nikolay Korolev
|
74f00c3c63
|
merge
|
2021-08-08 15:46:47 +03:00 |
|
Nikolay Korolev
|
88b4c7b50b
|
merge
|
2021-08-08 15:34:02 +03:00 |
|
Sergeanur
|
6dc8c5bd92
|
Merge branch 'miami' into lcs
|
2021-07-27 20:58:17 +03:00 |
|
Sergeanur
|
250727c9ca
|
Fix muzzleflash rotation
|
2021-07-26 09:52:39 +03:00 |
|
Sergeanur
|
cafc0f3c10
|
Fix ridiculously accurate bullets when you shoot behind with enabled free camera
|
2021-07-26 08:28:01 +03:00 |
|
Sergeanur
|
123f2fda9b
|
Fix ridiculously accurate bullets when you shoot behind with enabled free camera
|
2021-07-26 08:22:57 +03:00 |
|
Sergeanur
|
cc13e31264
|
Merge branch 'miami' into lcs
|
2021-07-22 21:17:55 +03:00 |
|
Sergeanur
|
bbbe9b2632
|
Fix enum use
|
2021-07-22 07:06:54 +03:00 |
|
Sergeanur
|
55d30a11ec
|
Merge branch 'miami' into lcs
# Conflicts:
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# src/audio/AudioManager.h
# src/control/Garages.cpp
# src/control/Garages.h
# src/control/Script5.cpp
# src/core/config.h
# utils/gxt/american.txt
# utils/gxt/spanish.txt
|
2021-07-12 04:13:22 +03:00 |
|
withmorten
|
011aafa043
|
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
|
2021-07-10 17:30:27 +02:00 |
|
withmorten
|
6f103a3b82
|
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
|
2021-07-10 02:06:43 +02:00 |
|
erorcun
|
a8549e86a7
|
Sanitizer fixes 2
|
2021-07-03 01:42:24 +03:00 |
|
Sergeanur
|
138abb91f6
|
Merge branch 'miami' into lcs
# Conflicts:
# src/control/CarCtrl.cpp
# src/control/Script4.cpp
# src/core/Frontend.cpp
|
2021-06-30 21:26:36 +03:00 |
|
withmorten
|
d17d437de3
|
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
|
2021-06-28 13:57:05 +02:00 |
|
withmorten
|
cb3b3855b8
|
rename clamp macro to Clamp to fix compilation with g++11
|
2021-06-28 13:31:35 +02:00 |
|
Sergeanur
|
eaebaa6db3
|
Merge branch 'miami' into lcs
# Conflicts:
# src/control/Script5.cpp
# src/entities/Entity.cpp
|
2021-06-28 05:16:21 +03:00 |
|
Sergeanur
|
f8297df9c5
|
Redo ReadSaveBuf + common.h cleanup
|
2021-06-28 05:12:54 +03:00 |
|
withmorten
|
f3a931e1c9
|
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
This reverts commit af7573ddbe38e0aaa485877e7ccb2e704b0f5a7f.
|
2021-06-26 19:14:46 +02:00 |
|
erorcun
|
af7573ddbe
|
Revert "Redo ReadSaveBuf + common.h cleanup"
This reverts commit 2b67aba94cb6448fb24c869559465eddf2bad069.
|
2021-06-26 00:25:59 +03:00 |
|
Sergeanur
|
2b67aba94c
|
Redo ReadSaveBuf + common.h cleanup
|
2021-06-25 19:03:51 +03:00 |
|
Sergeanur
|
519218572a
|
Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
# src/modelinfo/PedModelInfo.cpp
|
2021-04-09 04:31:46 +03:00 |
|
Sergeanur
|
9fce8636b0
|
Fix muzzleflash rotation
|
2021-02-26 20:37:22 +02:00 |
|
Sergeanur
|
c5303c2ea4
|
Fix muzzleflash rotation
|
2021-02-26 20:31:26 +02:00 |
|
Sergeanur
|
e38467ef3a
|
Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
# .github/workflows/reLCS_msvc_amd64.yml
# .github/workflows/reLCS_msvc_x86.yml
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# premake5.lua
# src/animation/AnimManager.cpp
# src/animation/AnimationId.h
# src/audio/MusicManager.cpp
# src/audio/audio_enums.h
# src/control/Script7.cpp
# src/core/FileLoader.cpp
# src/core/re3.cpp
# src/extras/custompipes_d3d9.cpp
# src/extras/custompipes_gl.cpp
# src/extras/postfx.cpp
# src/extras/shaders/colourfilterVC.frag
# src/extras/shaders/colourfilterVC_PS.hlsl
# src/extras/shaders/make_hlsl.cmd
# src/extras/shaders/obj/colourfilterVC_PS.cso
# src/extras/shaders/obj/colourfilterVC_PS.inc
# src/extras/shaders/obj/colourfilterVC_frag.inc
# src/peds/PedFight.cpp
# src/render/Font.cpp
# src/render/Hud.cpp
# src/render/Particle.cpp
# src/render/WaterCannon.cpp
# src/skel/win/gtavc.ico
# src/vehicles/Automobile.cpp
# utils/gxt/american.txt
# utils/gxt/french.txt
# utils/gxt/german.txt
# utils/gxt/italian.txt
# utils/gxt/spanish.txt
|
2021-02-16 18:08:19 +02:00 |
|
Sergeanur
|
97351ad2c2
|
Use original animation names from VCS
|
2021-01-27 18:50:24 +02:00 |
|
Sergeanur
|
0f623c2354
|
Use original animation names from VCS
|
2021-01-26 19:35:40 +02:00 |
|
aap
|
a202e67349
|
CPedModelInfo and CTempColModels
|
2021-01-24 17:14:16 +01:00 |
|
Sergeanur
|
cea6b20c09
|
Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
# src/animation/CutsceneMgr.cpp
# src/control/CarCtrl.cpp
# src/control/Script.cpp
# src/control/Script2.cpp
# src/core/Frontend.cpp
# src/core/main.cpp
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/peds/PedAI.cpp
# src/text/Messages.cpp
# src/vehicles/Cranes.cpp
# src/vehicles/Transmission.cpp
|
2021-01-22 15:04:09 +02:00 |
|
withmorten
|
feb993e751
|
get rid of most --MIAMI comments
|
2021-01-22 11:43:29 +01:00 |
|
Sergeanur
|
cc94419a72
|
Merge branch 'miami' into lcs
# Conflicts:
# src/control/Script.cpp
# src/control/Script4.cpp
# src/render/Weather.cpp
# src/render/Weather.h
# src/vehicles/Automobile.cpp
|
2021-01-20 19:32:03 +02:00 |
|
Fire-Head
|
8989b5ea39
|
Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs
|
2021-01-15 19:13:05 +03:00 |
|
withmorten
|
d5ce8b1ea3
|
add the bad crack "features" behind SECUROM define
|
2021-01-14 23:16:42 +01:00 |
|
aap
|
7994b80dcf
|
fixed weapon LOS check
|
2021-01-13 20:10:04 +01:00 |
|
Fire-Head
|
3648ef4687
|
lcs particle
|
2021-01-13 00:07:24 +03:00 |
|
Sergeanur
|
c9c447e7a9
|
Weapon flags changed from bit fields to bit mask (R* vision)
|
2020-12-26 14:22:02 +02:00 |
|
Sergeanur
|
cfda5eb148
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:58:09 +02:00 |
|
Sergeanur
|
e9a5670348
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:57:54 +02:00 |
|
Nikolay Korolev
|
016ff5b4aa
|
sync with upstream
|
2020-12-08 12:00:24 +03:00 |
|
Sergeanur
|
aae4f3319f
|
Fixes
|
2020-12-08 03:29:08 +02:00 |
|
Nikolay Korolev
|
fe918d41c2
|
garages revision + some fixes
|
2020-12-06 19:30:51 +03:00 |
|
Sergeanur
|
43d5831394
|
cAudioManager::ProcessPedOneShots + fixes
|
2020-12-01 23:38:36 +02:00 |
|
Sergeanur
|
fe40f65703
|
Reorganize CPed functions into their original cpp files
|
2020-11-20 01:18:37 +02:00 |
|
Sergeanur
|
9e45feb4fa
|
Reorganize CPed functions into their original cpp files
|
2020-11-19 21:12:20 +02:00 |
|
Fire-Head
|
f7b1ba4049
|
fix FireShotgun missing normalise
|
2020-10-28 03:10:53 +03:00 |
|
majestic
|
6a89fe401a
|
Fluff done, FireInstantHit fix
|
2020-10-23 07:51:24 -07:00 |
|
Sergeanur
|
0d20f1c364
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/RoadBlocks.cpp
# src/entities/Entity.h
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/render/Renderer.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/CarGen.cpp
# src/weapons/BulletInfo.cpp
# src/weapons/Weapon.cpp
|
2020-10-18 17:15:49 +03:00 |
|
Sergeanur
|
b91f6a4550
|
Setter for bIsStatic (became virtual in SA)
|
2020-10-18 16:40:06 +03:00 |
|
Nikolay Korolev
|
b42d9e3e7c
|
silentpatch fixes
|
2020-09-26 13:30:22 +03:00 |
|