aap
94ff966994
bletch
2021-01-21 22:25:14 +01:00
aap
e99589a3eb
fixed anisotropic filtering; updated librw
2021-01-21 22:17:35 +01:00
erorcun
5a47379bf5
Includes overhaul, fix some compiler warnings
2021-01-17 21:32:54 +01:00
Sergeanur
ff057838ec
Merge branch 'miami' into lcs
...
* miami:
Fix backface culling of cutscene objects
more renames
anim velocity union
rename m_vehEnterType -> m_vehDoor
Port cmake improvements to miami
some loose ends
move TODO to Readme
Fix build without FIX_BUGS, divide to 0 fixes
2021-01-13 14:56:25 +02:00
erorcun
57201187de
Fix build without FIX_BUGS, divide to 0 fixes
2021-01-13 14:22:31 +03:00
erorcun
542a5393ac
Fix build without FIX_BUGS, divide to 0 fixes
2021-01-13 03:08:50 +03:00
aap
48ce6151f9
fix building with PED_SKIN
2021-01-12 18:55:21 +01:00
aap
37a58a04f2
timecycle; some rendering
2021-01-08 13:34:49 +01:00
aap
ebdf08a514
first commit for LCS
2021-01-08 01:41:40 +01:00
aap
e6ef2f12de
first version of new renderer
2021-01-05 11:12:48 +01:00
Sergeanur
b9e97ab79d
Reorder CEntity functions into their original order
2020-12-29 13:55:26 +02:00
Sergeanur
f75460fc1d
Reorder CEntity functions into their original order
2020-12-29 13:55:15 +02:00
erorcun
36e64dbd22
signed/unsigned fixes, and some other fixes
2020-12-27 05:23:37 +03:00
erorcun
57098a77ec
Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default
2020-12-26 12:10:04 +03:00
erorcun
a50244dc16
signed/unsigned fixes, and some other fixes
2020-12-25 12:54:41 +03:00
aap
934c967825
core/FileLoader.cpp
2020-12-21 12:35:06 +01:00
aap
fb97335d9f
push/pop memids
2020-12-21 12:34:29 +01:00
Fire-Head
0bea6d039b
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-19 22:33:17 +03:00
aap
2a51e1da04
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-19 17:27:01 +01:00
Nikolay Korolev
8d1996833b
merge attempt
2020-12-19 03:21:04 +03:00
aap
9982f1f21b
anim compression
2020-12-18 23:46:51 +01:00
aap
f3a356375e
added MemoryHeap from III, MemoryMgr
2020-12-18 14:19:03 +01:00
aap
9be5bfe75b
sync vis-plugins with miami
2020-12-13 12:58:15 +01:00
aap
35cac6b93b
some rendering things
2020-12-13 12:53:19 +01:00
Fire-Head
87bca997a4
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-07 21:50:18 +03:00
Fire-Head
c5fbb594a5
ps2 hud, restore original code
2020-12-07 21:12:13 +03:00
aap
28a942735c
fix pMemoryTop
2020-12-05 14:50:54 +01:00
aap
466eee84e7
typo
2020-12-04 10:23:04 +01:00
aap
9714a37769
bit more GTA_VERSION and GTA_PS2
2020-12-04 01:12:58 +01:00
aap
448ba9b7e8
bla
2020-12-02 13:08:30 +01:00
aap
50bf0f27a0
rpDefaultGeometryInstance
2020-12-02 12:58:29 +01:00
Sergeanur
a259b6b8ab
TexturePools
...
# Conflicts:
# src/core/Game.cpp
# src/rw/RwHelper.cpp
2020-12-01 22:54:19 +02:00
Sergeanur
9461998304
TexturePools
2020-12-01 22:12:46 +02:00
aap
83bbb631d1
some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)
2020-12-01 17:42:18 +01:00
Sergeanur
5a3a058ed3
Make texture conversion work a bit faster
...
# Conflicts:
# src/core/config.h
2020-12-01 03:51:31 +02:00
aap
c57fee38ca
Merge pull request #841 from aap/master
...
start using CMemoryHeap; also some PS2 define cleanup
2020-11-28 18:52:44 +01:00
aap
a8035b6466
moved some stuff to MemoryMgr
2020-11-28 17:05:57 +01:00
Sergeanur
ad48b9cde0
Make texture conversion work a bit faster
2020-11-28 16:29:45 +02:00
aap
d857758c16
start using CMemoryHeap
2020-11-26 17:39:59 +01:00
aap
4ddc356341
memory heap starting to work
2020-11-25 22:49:50 +01:00
aap
88baa9ce5f
implemented CMemoryHeap, not used or tested yet
2020-11-25 21:34:06 +01:00
aap
b2f9b3175b
two unused functions
2020-11-23 11:06:16 +01:00
aap
b6da31cfaa
two unused functions
2020-11-23 09:38:51 +01:00
aap
07303c62d1
finished cullzones
2020-11-22 00:13:07 +01:00
aap
9826fdf6d5
more fixes to librw stuff
2020-11-18 11:16:02 +01:00
aap
acb29e0dad
more fixes to librw stuff
2020-11-18 11:15:27 +01:00
aap
8c70c2a136
changes to librw layer, GLES now runtime choice
2020-11-18 10:32:18 +01:00
aap
82b0103c67
changes to librw layer, GLES now runtime choice
2020-11-18 10:27:55 +01:00
aap
546ed0ff07
changes to RW layer so loading foreign files works
2020-11-11 09:42:30 +01:00
aap
3c5bb4e8f3
new LCS-style renderer
2020-11-03 20:33:07 +01:00