Commit Graph

589 Commits

Author SHA1 Message Date
bc363a74f5 Add support of PS2 audio streams to OpenAL 2021-01-05 21:06:17 +02:00
f639aae2ae Fix chainsaw sound 2021-01-05 13:04:42 +02:00
32d3ea0a2d Audio fixes 2021-01-05 00:31:31 +02:00
6753d39dd0 Fix uninitialized filed in cAudioManager 2021-01-04 23:11:31 +02:00
a346461ea8 Increase number of stream buffers, plus ALStreamSources fix 2021-01-04 22:27:32 +02:00
7adac51152 Handle stereo panning in OAL manually for streams 2021-01-04 20:11:04 +02:00
2db0d7cfa1 Double the volume for mission audio in OAL + small fix 2021-01-04 15:08:02 +02:00
0c2ea268d1 Fix typo in ProcessMissionAudioSlot. 2021-01-03 16:56:12 +01:00
2e06e4b6b8 Fix speed of sound 2021-01-03 16:43:58 +02:00
e46b06491c Fix nFramesForPretendPlaying. 2021-01-03 14:59:16 +01:00
9ae3fac08e Fix ServiceTrack 2021-01-03 00:52:30 +02:00
1169437ec6 Fix uninitialized RadioStaticCounter 2021-01-03 00:15:33 +02:00
c3f49386ca Fix wrong sound when bumping peds 2021-01-01 15:11:12 +02:00
759f91ce91 Fix drive-by machine gun sound 2020-12-27 10:58:33 +02:00
441b3864f3 cPedParams ctor 2020-12-26 07:53:30 +02:00
18bea3cfa5 Fix weapon pickup sound 2020-12-26 07:31:53 +02:00
783d1edaf1 cVehicleParams ctor 2020-12-25 20:27:37 +02:00
90ef1d2d31 cAudioManager::ProcessBoatEngine 2020-12-25 19:59:45 +02:00
9345efbafb cPedParams fixes 2020-12-25 17:42:40 +02:00
fa6eb3a64f cAudioManager::ProcessOneShotScriptObject 2020-12-25 17:22:18 +02:00
356f101078 Fix cAudioManager::ProcessPedOneShots crash 2020-12-25 16:24:20 +02:00
dc72729a40 Merge pull request #895 from ShFil119/miami_audio
More audio
2020-12-25 14:02:47 +01:00
cf8799d116 More audio enums 2020-12-25 13:51:09 +01:00
c0be4a3f7d Fix cMusicManager::SetRadioChannelByScript 2020-12-25 12:06:08 +02:00
4846564c78 cMusicManager::ServiceGameMode fix 2020-12-25 11:11:37 +02:00
74276ae878 More type fix 2020-12-25 09:29:23 +02:00
1cc8a1d247 Small audio code fix 2020-12-25 09:13:01 +02:00
6a2edcea46 Small type use fixes
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/Garages.cpp
#	src/vehicles/Cranes.cpp
2020-12-25 09:03:13 +02:00
0768026938 Fix chainsaw sounds lol 2020-12-25 08:33:43 +02:00
19cc1d7854 fixes 2020-12-25 01:29:18 +01:00
35473e653d More audio 2020-12-22 14:53:45 +01:00
bf90fed2b7 fixes 2020-12-19 11:49:19 +03:00
8d1996833b merge attempt 2020-12-19 03:21:04 +03:00
6b654094a5 Merge pull request #871 from withmorten/sized-enums
Get rid of sized enums
2020-12-09 03:15:20 +03:00
5a1ea7bcf5 audio: define openal extensions in re3 owned namespace 2020-12-07 19:05:58 +01:00
4c0744260d uint8 enums fixed 2020-12-07 01:59:17 +01:00
912e71be53 int8 enums fixed 2020-12-07 01:30:38 +01:00
16ed00aede uint16 enums fixed 2020-12-07 01:22:51 +01:00
e6a7a9353c uint32 enums fixed 2020-12-07 01:20:14 +01:00
7ad86595e4 int32 enum fixed 2020-12-07 01:19:10 +01:00
5e9a433b79 int32 enum fixed 2020-12-07 01:05:45 +01:00
9e2ac26a1d uint32 enums fixed 2020-12-07 01:04:23 +01:00
b5ffea5c6e uint16 enums fixed 2020-12-07 00:57:34 +01:00
afdf8c25a0 int8 enums fixed 2020-12-07 00:56:12 +01:00
4696e3f9c8 uint8 enums fixed 2020-12-07 00:36:40 +01:00
12d3893fe9 crossplatform is needed for casepath on non-Windows systems 2020-12-06 20:46:11 +01:00
43d5831394 cAudioManager::ProcessPedOneShots + fixes 2020-12-01 23:38:36 +02:00
aap
d5bc382cb5 GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
103b8fb426 More audio fix 2020-11-22 23:24:38 +02:00
f010777e58 Audio fixes 2020-11-22 23:10:41 +02:00