18 Commits

Author SHA1 Message Date
Fire-Head
97c9a4a02c Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs"
This reverts commit d63e3f155995f2b82cee1f19bcf5c0f00bda491a, reversing
changes made to ec173550561d7cb36505853fed13967d5299cce1.
2021-01-13 23:15:33 +03:00
Sergeanur
ff057838ec Merge branch 'miami' into lcs
* miami:
  Fix backface culling of cutscene objects
  more renames
  anim velocity union
  rename m_vehEnterType -> m_vehDoor
  Port cmake improvements to miami
  some loose ends
  move TODO to Readme
  Fix build without FIX_BUGS, divide to 0 fixes
2021-01-13 14:56:25 +02:00
aap
ac3ba5b4a6 more renames 2021-01-13 13:41:31 +01:00
aap
49d5c02d69 anims done. ped fight hacked to compile 2021-01-08 23:43:52 +01:00
erorcun
c4479a0185 Ped: PlayerPed: fixes 2021-01-03 17:33:50 +03:00
aap
57677b7b55 slightly better variable name 2021-01-02 20:30:16 +01:00
Sergeanur
c3f49386ca Fix wrong sound when bumping peds 2021-01-01 15:11:12 +02:00
erorcun
7b2f17826a Ped: Real weapon fix 2020-12-28 03:52:23 +03:00
Sergeanur
c9c447e7a9 Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:22:02 +02:00
Sergeanur
99a3fe0a13 Fix not being able to hit lying peds with melee weapon 2020-12-26 10:04:26 +02:00
Sergeanur
e00b8a93bf Fix use of strncmp 2020-12-25 15:18:48 +02:00
Sergeanur
cfda5eb148 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
erorcun
12d16ddc06 Fixes and style changes 2020-12-16 23:28:25 +03:00
withmorten
4c0744260d uint8 enums fixed 2020-12-07 01:59:17 +01:00
erorcun
ab3e810a95 AnimViewer done, comment cleanup 2020-12-03 05:22:58 +03:00
Sergeanur
43d5831394 cAudioManager::ProcessPedOneShots + fixes 2020-12-01 23:38:36 +02:00
Sergeanur
164f16c85b Some TODOs done in Peds code 2020-11-25 19:39:57 +02:00
Sergeanur
fe40f65703 Reorganize CPed functions into their original cpp files 2020-11-20 01:18:37 +02:00