Fire-Head
97c9a4a02c
Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs"
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This reverts commit d63e3f155995f2b82cee1f19bcf5c0f00bda491a, reversing
changes made to ec173550561d7cb36505853fed13967d5299cce1.
2021-01-13 23:15:33 +03:00
Sergeanur
ff057838ec
Merge branch 'miami' into lcs
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* miami:
Fix backface culling of cutscene objects
more renames
anim velocity union
rename m_vehEnterType -> m_vehDoor
Port cmake improvements to miami
some loose ends
move TODO to Readme
Fix build without FIX_BUGS, divide to 0 fixes
2021-01-13 14:56:25 +02:00
aap
ac3ba5b4a6
more renames
2021-01-13 13:41:31 +01:00
aap
49d5c02d69
anims done. ped fight hacked to compile
2021-01-08 23:43:52 +01:00
erorcun
c4479a0185
Ped: PlayerPed: fixes
2021-01-03 17:33:50 +03:00
aap
57677b7b55
slightly better variable name
2021-01-02 20:30:16 +01:00
Sergeanur
c3f49386ca
Fix wrong sound when bumping peds
2021-01-01 15:11:12 +02:00
erorcun
7b2f17826a
Ped: Real weapon fix
2020-12-28 03:52:23 +03:00
Sergeanur
c9c447e7a9
Weapon flags changed from bit fields to bit mask (R* vision)
2020-12-26 14:22:02 +02:00
Sergeanur
99a3fe0a13
Fix not being able to hit lying peds with melee weapon
2020-12-26 10:04:26 +02:00
Sergeanur
e00b8a93bf
Fix use of strncmp
2020-12-25 15:18:48 +02:00
Sergeanur
cfda5eb148
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:58:09 +02:00
erorcun
12d16ddc06
Fixes and style changes
2020-12-16 23:28:25 +03:00
withmorten
4c0744260d
uint8 enums fixed
2020-12-07 01:59:17 +01:00
erorcun
ab3e810a95
AnimViewer done, comment cleanup
2020-12-03 05:22:58 +03:00
Sergeanur
43d5831394
cAudioManager::ProcessPedOneShots + fixes
2020-12-01 23:38:36 +02:00
Sergeanur
164f16c85b
Some TODOs done in Peds code
2020-11-25 19:39:57 +02:00
Sergeanur
fe40f65703
Reorganize CPed functions into their original cpp files
2020-11-20 01:18:37 +02:00