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Commit Graph

109 Commits

Author SHA1 Message Date
4bd7bafd7c Merge branch 'miami' into lcs
# Conflicts:
#	.github/workflows/reLCS_msvc_amd64.yml
#	.github/workflows/reLCS_msvc_x86.yml
#	premake5.lua
#	src/control/Script2.cpp
#	src/control/Script8.cpp
2021-01-15 17:57:35 +02:00
d1b2dd2831 remove scriptspath from premake 2021-01-13 14:59:30 +01:00
dacd389799 remove scriptspath from premake 2021-01-13 14:49:21 +01:00
cb4b4d584c Merge branch 'miami' into lcs
# Conflicts:
#	src/control/Script.cpp
#	src/control/Script3.cpp
#	src/extras/custompipes_d3d9.cpp
#	src/extras/custompipes_gl.cpp
2021-01-12 12:55:07 +02:00
75367e714a premake: add startrpoject; add lto option; fix copying of binary to gamedir; update premake5.exe
# Conflicts:
#	premake5.lua
2021-01-12 12:43:42 +02:00
ead2a1a606 MemoryManager of base:: 2021-01-08 16:47:41 +02:00
0e2af13656 Merge branch 'miami' into lcs
* miami:
  wtf
  fix
  small cleanup
  Fix gOneShotCol
  Fix garage messages position
  Fix font on green screen counter
  Add MPG123_QUIET to mp3 files
  Make opus available alongside other formats
  Fix pickup text
  Fix char in stats
  Add missing GXT line
  fail
  minor refactoring
  Fix 16KHz track
  GET_WHEELIE_STATS fix
  Cleanup and fixes for new decoders
  Fixes for CVbFile
  Small fixes for new wav decoder
  Remove fastmath from premake's config
  Implementing our own WAV decoder to replace SndFile
2021-01-08 14:47:37 +02:00
aap
ebdf08a514 first commit for LCS 2021-01-08 01:41:40 +01:00
d9e2b1f0de Remove fastmath from premake's config 2021-01-06 17:24:22 +01:00
3a59d9075f Move mss dummy headers into vendor 2020-12-29 19:20:36 +01:00
be92b57b54 buildings directory
# Conflicts:
#	premake5.lua
2020-12-20 12:40:59 +02:00
aap
b9b7d5ac21 Merge pull request from aap/miami
neo screen droplets
2020-11-22 00:12:31 +01:00
aap
07fe099b4e neo screen droplets 2020-11-19 19:07:32 +01:00
4091d00057 Add non-amd64 architectures for bsd 2020-11-18 17:12:57 +03:00
9bb8ebaa10 Make collision code placement more like original (+ small fixes)
# Conflicts:
#	premake5.lua
#	src/CMakeLists.txt
#	src/collision/Collision.cpp
#	src/core/Collision.h
2020-11-16 00:36:54 +02:00
aap
0d55b6182a Merge pull request from withmorten/master
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
# Conflicts:
#	premake5.lua
#	src/core/config.h
2020-11-05 16:38:02 +02:00
a25005a84c Add option to enable asan
# Conflicts:
#	premake5.lua
2020-10-28 10:10:44 +02:00
b98864d134 Radar, WaterCannon, win/glfw skels 2020-10-17 17:35:26 +03:00
f1bb09826d Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	gamefiles/TEXT/american.gxt
#	premake5.lua
#	src/audio/MusicManager.cpp
#	src/control/Darkel.cpp
#	src/control/Script.cpp
#	src/core/FileLoader.cpp
#	src/core/Frontend.cpp
#	src/core/Game.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/extras/frontendoption.cpp
#	src/extras/frontendoption.h
#	src/render/Hud.cpp
#	src/skel/glfw/glfw.cpp
#	src/vehicles/CarGen.cpp
#	src/vehicles/Vehicle.cpp
#	src/weapons/WeaponInfo.cpp
#	utils/gxt/american.txt
2020-10-11 01:18:08 +03:00
ef9455c324 premake5: Place macosx-amd64 after arm64
Fixes xcode4 project from Premake getting the wrong target (for now).
2020-10-08 17:53:14 +03:00
d590fdddf6 macOS support; thanks to @MrYadro
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377.
2020-10-08 17:51:43 +03:00
34579ae9c3 premake5: Place macosx-amd64 after arm64
Fixes xcode4 project from Premake getting the wrong target (for now).
2020-10-01 20:44:33 -04:00
01ea7801fd macOS support; thanks to @MrYadro
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377.
2020-09-30 15:40:28 -04:00
35656fe0e8 Add target arm64
# Conflicts:
#	premake5.lua
2020-09-30 02:16:50 +03:00
6cfac662a1 Add target arm64 2020-09-27 00:32:14 +02:00
0ae41be16b Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	librw
2020-08-14 14:35:54 +03:00
e1ca6c6b79 Move stuff to vendor 2020-08-14 14:22:50 +03:00
1c1fa25e6c Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/render/Coronas.cpp
#	src/render/Timecycle.cpp
#	src/render/Timecycle.h
2020-08-10 19:15:51 +03:00
c50160a992 fixed line formatting 2020-08-08 13:07:55 +02:00
2af22cfabc Update premake5.lua 2020-08-08 12:49:38 +02:00
47b7d4a53a Update premake5.lua 2020-08-05 14:40:56 +02:00
99d8e12207 added partial bsd support (FreeBSD) 2020-08-05 14:28:12 +02:00
3e24ae8812 Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	sdk/rwsdk/include/d3d8/baaplylt.c
#	sdk/rwsdk/include/d3d8/rpstereo.h
#	sdk/rwsdk/include/d3d8/rpstereo.rpe
#	sdk/rwsdk/include/d3d8/rtintel.h
#	sdk/rwsdk/include/d3d8/rtintel.rpe
#	src/audio/oal/stream.cpp
2020-08-02 19:49:12 +03:00
a786dd45a4 Move sdk and eax 2020-08-02 19:36:50 +03:00
0009558fcb Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun 2020-07-29 19:32:37 +03:00
2c6f2f24e7 Fix Win32 OAL build 2020-07-29 19:32:06 +03:00
4a55f19761 Fix Win32 OAL build 2020-07-29 19:24:17 +03:00
e823e01860 more fix 2020-07-29 16:10:59 +03:00
550b813d92 premake fix 2020-07-29 16:08:01 +03:00
57d5782588 Merge pull request from Sergeanur/opus
OPUS support for OpenAL
2020-07-29 15:52:17 +03:00
732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
87eb96453a Add compatibility with RW 3.4 2020-07-18 13:30:51 +03:00
0ce2af7a0d Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/Garages.cpp
#	src/core/SurfaceTable.cpp
#	src/core/SurfaceTable.h
#	src/core/World.cpp
#	src/core/main.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/Ped.cpp
#	src/render/Timecycle.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Heli.cpp
#	src/vehicles/Vehicle.cpp
#	src/weapons/Weapon.cpp
#	src/weapons/WeaponInfo.h
2020-05-26 17:24:47 +03:00
0c4ce002f1 Merge branch 'master' into opus 2020-05-24 01:07:03 +03:00
7d30878418 Fix OAL crash 2020-05-24 01:06:19 +03:00
3a7651e7ab Cleanup 2020-05-24 00:56:20 +03:00
bd67db523a Merge branch 'master' into opus
# Conflicts:
#	eax/eax.h
#	premake5.lua
#	src/audio/oal/stream.cpp
2020-05-24 00:45:45 +03:00
88b6168f1c Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	src/control/Script.cpp
#	src/core/SurfaceTable.cpp
#	src/core/config.h
#	src/entities/Physical.cpp
#	src/entities/Physical.h
#	src/objects/Object.h
#	src/skel/skeleton.h
#	src/vehicles/Vehicle.h
2020-05-23 21:14:16 +03:00
c993e99e00 Fix linux build 2020-05-22 22:49:54 +03:00