Sergeanur
|
92c5cf1877
|
Sync audio changes from master
|
2021-08-12 14:57:16 +03:00 |
|
Sergeanur
|
7bacf3b6f4
|
Reverse unused audio functions
|
2021-07-29 01:52:49 +03:00 |
|
Sergeanur
|
cce97588fe
|
Reverse unused audio functions from mobile
# Conflicts:
# src/audio/AudioManager.h
|
2021-07-29 00:43:04 +03:00 |
|
Sergeanur
|
8960ffaf0b
|
Get rid of audio getters
|
2021-07-28 09:39:57 +03:00 |
|
Sergeanur
|
7aa8d7c073
|
AudioManager.cpp reordering
|
2021-07-27 22:29:40 +03:00 |
|
Sergeanur
|
3ed4cdf109
|
Fix overflow in audio code
|
2021-07-03 15:57:08 +03:00 |
|
withmorten
|
d17d437de3
|
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
|
2021-06-28 13:57:05 +02:00 |
|
Sergeanur
|
14c71f39ff
|
High FPS Fixes
|
2021-06-25 00:39:47 +03:00 |
|
Sergeanur
|
1b5dbc4b41
|
Add macros to set sample loop offsets
|
2021-06-24 21:34:33 +03:00 |
|
Sergeanur
|
02655313e9
|
Increase the number of audio channels to PS2 count and some small audio fixes
|
2021-06-24 21:34:33 +03:00 |
|
Sergeanur
|
5bcdb933a7
|
Use bool8 in audio code
|
2021-06-24 21:34:32 +03:00 |
|
withmorten
|
29fb996b00
|
make building with Codewarrior 7 possible
|
2021-01-24 17:08:34 +01:00 |
|
Sergeanur
|
32d3ea0a2d
|
Audio fixes
|
2021-01-05 00:31:31 +02:00 |
|
Sergeanur
|
6753d39dd0
|
Fix uninitialized filed in cAudioManager
|
2021-01-04 23:11:31 +02:00 |
|
Sergeanur
|
2e06e4b6b8
|
Fix speed of sound
|
2021-01-03 16:43:58 +02:00 |
|
shfil
|
dc72729a40
|
Merge pull request #895 from ShFil119/miami_audio
More audio
|
2020-12-25 14:02:47 +01:00 |
|
Sergeanur
|
6a2edcea46
|
Small type use fixes
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/Garages.cpp
# src/vehicles/Cranes.cpp
|
2020-12-25 09:03:13 +02:00 |
|
Filip Gawin
|
19cc1d7854
|
fixes
|
2020-12-25 01:29:18 +01:00 |
|
Filip Gawin
|
35473e653d
|
More audio
|
2020-12-22 14:53:45 +01:00 |
|
Sergeanur
|
43d5831394
|
cAudioManager::ProcessPedOneShots + fixes
|
2020-12-01 23:38:36 +02:00 |
|
Roman Masanin
|
174424c520
|
fix serviceSoundEffects an cleanup
|
2020-11-02 12:05:23 +03:00 |
|
Roman Masanin
|
63c7df9f09
|
mark reflections done
|
2020-10-24 22:26:45 +03:00 |
|
Roman Masanin
|
39b7075502
|
merge Upstream
|
2020-10-24 14:20:08 +03:00 |
|
Sergeanur
|
ee61f19253
|
Police Radio + fixes
|
2020-10-22 12:38:09 +03:00 |
|
Roman Masanin
|
a4fd1a9f39
|
sirenes and more marks for audio. also fix cAudioMrg size
|
2020-10-12 20:55:19 +03:00 |
|
eray orçunus
|
d18a55f429
|
SampleManager
|
2020-10-12 20:22:39 +03:00 |
|
Roman Masanin
|
e34261d3ef
|
mark some audio stuff and fix frameCounter
|
2020-10-12 18:09:58 +03:00 |
|
Roman Masanin
|
1991f9b362
|
revert some changes and little fix
|
2020-10-02 20:35:16 +03:00 |
|
Roman Masanin
|
064f2e66e1
|
letter 'c' is done
|
2020-10-02 04:59:06 +03:00 |
|
Roman Masanin
|
63e5faef11
|
rewieved some audio functions
|
2020-10-02 03:55:26 +03:00 |
|
Roman Masanin
|
e54b540bd4
|
final processActiveQueues
|
2020-10-02 00:11:51 +03:00 |
|
Roman Masanin
|
311cffa901
|
second pass processActiveQueues
|
2020-10-01 23:48:35 +03:00 |
|
Roman Masanin
|
eb0e89d3ea
|
half done processActiveQueues
|
2020-10-01 23:11:20 +03:00 |
|
Filip Gawin
|
855c6a3c05
|
Fix build (if -> ifdef)
|
2020-09-30 02:18:46 +03:00 |
|
Filip Gawin
|
ff2998bee3
|
Make frequency more consistent with vanilla
|
2020-09-30 02:18:38 +03:00 |
|
shfil
|
f35fd97c76
|
Merge pull request #722 from theR4K/master
fix for frequency miscalculation
|
2020-09-30 02:17:14 +03:00 |
|
Roman Masanin
|
5b9e4c4780
|
some style and bug fixes, updated sfx enum, and implemented processVehicleEngine
|
2020-09-21 01:55:22 +03:00 |
|
Sergeanur
|
4f4b1f9145
|
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
|
2020-09-09 19:37:44 +03:00 |
|
Sergeanur
|
a1412d1cdb
|
Fix OneShotPriority overflow
|
2020-07-18 14:15:06 +03:00 |
|
Sergeanur
|
8045bec6a5
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.h
|
2020-06-30 19:12:06 +03:00 |
|
Sergeanur
|
da93b0a078
|
Audio fixes
|
2020-06-30 19:06:58 +03:00 |
|
Sergeanur
|
b26eec5daf
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
|
2020-06-29 12:56:50 +03:00 |
|
Fire_Head
|
860f75d66c
|
Merge branch 'master' into ps2menu
|
2020-06-29 09:37:53 +03:00 |
|
Fire-Head
|
1c11a8081f
|
mips overdose
|
2020-06-28 00:01:51 +03:00 |
|
Sergeanur
|
8cd87236c9
|
miamification of some audio structs
|
2020-06-08 14:29:55 +03:00 |
|
Sergeanur
|
36a6d124aa
|
Mission audio slots
|
2020-06-08 10:34:31 +03:00 |
|
Sergeanur
|
ac208ce02c
|
Even more small audio cleanup
|
2020-05-23 23:25:14 +03:00 |
|
Sergeanur
|
e891cf858f
|
Remove MAX_VOLUME dups
|
2020-05-18 20:17:24 +03:00 |
|
Sergeanur
|
4ff0697b4d
|
More small audio fixes
|
2020-05-16 21:00:27 +03:00 |
|
Sergeanur
|
13a0bf1c43
|
Move sound processors to AudioLogic.cpp, plus small fixes
|
2020-05-16 20:29:13 +03:00 |
|