Sergeanur
145af411ab
Fix yet another DirectlyEnqueueSample
2021-08-30 09:33:19 +03:00
Sergeanur
0df6fbb30a
Add new tSound field
2021-08-30 08:23:10 +03:00
Sergeanur
47c23ba917
Fix bugs in cAudioManager::DirectlyEnqueueSample
2021-08-29 18:57:01 +03:00
Sergeanur
a404689e50
cAudioManager::DirectlyEnqueueSample
2021-08-29 17:32:36 +03:00
Sergeanur
eeacbfeb6a
Merge branch 'miami' into lcs
2021-08-29 10:31:13 +03:00
Sergeanur
9a7b469f4e
Audio: fixing bugs, fixing types, making code more accurate to original
2021-08-29 09:42:32 +03:00
Sergeanur
2be8fcfa64
Merge remote-tracking branch 'origin/miami' into lcs
...
# Conflicts:
# src/audio/AudioManager.cpp
# src/core/Radar.cpp
2021-08-29 08:58:54 +03:00
Sergeanur
8de1ffb84d
Fix reflections with audio time scale
2021-08-26 07:53:07 +03:00
Sergeanur
f87f14b432
Refactor cPedComments
2021-08-25 13:41:53 +03:00
Sergeanur
800ab92960
Merge branch 'miami' into lcs
...
# Conflicts:
# premake5.lua
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.cpp
2021-08-25 09:07:41 +03:00
Sergeanur
c8492ab5e0
Audio: refactoring, type fixes, renaming cAudioManager fields
2021-08-25 08:49:58 +03:00
Sergeanur
abbfb09a64
Audio enhancements:
...
* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
2021-08-24 14:58:41 +03:00
Sergeanur
ef0ba763b9
Make ped comments update position and volume + fix cPedComments::Process
2021-08-23 11:16:53 +03:00
Sergeanur
e500b77cd3
Audio: more LCS changes
2021-08-21 18:55:11 +03:00
Sergeanur
3779a39f1f
Audio: a couple of LCS changes
2021-08-21 13:32:37 +03:00
Sergeanur
e0be6beb18
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.cpp
# src/audio/PolRadio.cpp
# src/control/CarCtrl.cpp
2021-08-21 13:25:42 +03:00
Sergeanur
7c80093efa
Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision)
2021-08-21 13:02:07 +03:00
Sergeanur
fe51abd534
Audio: bits of PS2 code
2021-08-21 08:42:00 +03:00
Sergeanur
071dbc3086
Merge branch 'miami' into lcs
2021-08-20 15:45:58 +03:00
Sergeanur
6ad85725d9
Set TIME_SPENT to 30
2021-08-20 15:45:50 +03:00
Sergeanur
239367663b
Rename unknown audio field
2021-08-20 15:45:18 +03:00
Sergeanur
9c40489589
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.cpp
2021-08-20 14:34:11 +03:00
Sergeanur
a401f926d3
Audio refactoring:
...
* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
2021-08-20 14:28:55 +03:00
Sergeanur
136b25133d
Merge branch 'miami' into lcs
...
# Conflicts:
# premake5.lua
# src/audio/AudioLogic.cpp
# src/audio/sampman_miles.cpp
# src/audio/sampman_oal.cpp
2021-08-19 11:47:03 +03:00
Sergeanur
71e0895dc6
Add AUDIO_REVERB define
2021-08-19 10:53:14 +03:00
Sergeanur
51ba90dd52
Audio: ifdef more things that aren't on ps2
2021-08-19 08:45:56 +03:00
Sergeanur
a13089cd2e
Port audio changes from master
2021-08-18 15:49:06 +03:00
Sergeanur
dc28d52d08
LCS audio reflections values
2021-08-16 10:33:46 +03:00
Sergeanur
d7e764d519
Merge branch 'miami' into lcs
...
# Conflicts:
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# src/audio/AudioLogic.cpp
# src/core/config.h
# src/vehicles/Automobile.cpp
# utils/gxt/american.txt
# utils/gxt/french.txt
# utils/gxt/german.txt
# utils/gxt/italian.txt
# utils/gxt/spanish.txt
2021-08-16 10:09:39 +03:00
Sergeanur
d6fbf9fbe7
PS2 audio reflections
2021-08-16 10:02:29 +03:00
Sergeanur
c7e05c74b9
Fix cAudioManager::ProcessVehicleEngine return type, rename Sound Intensity
2021-08-16 10:00:10 +03:00
Sergeanur
4141caa4d6
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/sampman.h
# src/audio/sampman_miles.cpp
# src/core/Radar.cpp
# src/core/config.h
2021-08-12 16:04:25 +03:00
Sergeanur
0a2df3ca4c
Fix sampman_null
2021-08-12 15:03:38 +03:00
Sergeanur
92c5cf1877
Sync audio changes from master
2021-08-12 14:57:16 +03:00
Sergeanur
b77d93ba4a
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
2021-07-29 01:59:20 +03:00
Sergeanur
7bacf3b6f4
Reverse unused audio functions
2021-07-29 01:52:49 +03:00
Sergeanur
cce97588fe
Reverse unused audio functions from mobile
...
# Conflicts:
# src/audio/AudioManager.h
2021-07-29 00:43:04 +03:00
Sergeanur
92679555b9
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/MusicManager.cpp
2021-07-28 09:42:24 +03:00
Sergeanur
8960ffaf0b
Get rid of audio getters
2021-07-28 09:39:57 +03:00
Sergeanur
fbb42085bd
Merge branch 'miami' into lcs
2021-07-27 22:30:45 +03:00
Sergeanur
7aa8d7c073
AudioManager.cpp reordering
2021-07-27 22:29:40 +03:00
Sergeanur
7a1ff3b2ad
Mission audio cleanup + sound pause
2021-07-09 00:02:35 +03:00
Sergeanur
5d5e0f62e8
Merge branch 'miami' into lcs
...
# Conflicts:
# premake5.lua
2021-07-03 16:39:22 +03:00
Sergeanur
3ed4cdf109
Fix overflow in audio code
2021-07-03 15:57:08 +03:00
Sergeanur
138abb91f6
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/CarCtrl.cpp
# src/control/Script4.cpp
# src/core/Frontend.cpp
2021-06-30 21:26:36 +03:00
withmorten
d17d437de3
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
2021-06-28 13:57:05 +02:00
Sergeanur
e671fe682d
Merge remote-tracking branch 'GitHub/miami' into lcs
2021-06-25 00:47:06 +03:00
Sergeanur
14c71f39ff
High FPS Fixes
2021-06-25 00:39:47 +03:00
Sergeanur
74867af2e7
Fixes
2021-06-24 21:50:09 +03:00
Sergeanur
0910188058
Add macros to set sample loop offsets
2021-06-24 21:46:18 +03:00