d7e764d519
Merge branch 'miami' into lcs
...
# Conflicts:
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# src/audio/AudioLogic.cpp
# src/core/config.h
# src/vehicles/Automobile.cpp
# utils/gxt/american.txt
# utils/gxt/french.txt
# utils/gxt/german.txt
# utils/gxt/italian.txt
# utils/gxt/spanish.txt
2021-08-16 10:09:39 +03:00
2f92ccecb1
work on CAutomobile
2021-08-16 00:19:09 +02:00
435b8fe52e
Fix impossible bullets
2021-08-15 18:34:43 +03:00
ec22576e49
Merge remote-tracking branch 'aap/lcs' into lcs
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# Conflicts:
# src/vehicles/Vehicle.cpp
# src/vehicles/Vehicle.h
2021-08-12 11:45:25 +03:00
2c79080e1b
Merge branch 'miami' into lcs
...
# Conflicts:
# src/core/Radar.cpp
# src/core/Radar.h
2021-08-11 09:36:58 +03:00
463fdab6a4
Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls, part 2
2021-08-11 08:42:26 +03:00
d7a28c4d2b
Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls
2021-08-11 08:35:01 +03:00
9cc1201892
merge
2021-08-08 13:38:21 +03:00
621f941ff7
CVehicle done
2021-08-04 13:56:29 +02:00
bec1cbc1cb
CVehicle fixes and cleanup
2021-08-04 13:54:26 +02:00
192190769d
Add ped and car density slider to menu, remove dumb collision "optimization"
2021-08-01 13:56:09 +03:00
a481b900b9
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/CarCtrl.cpp
# src/modelinfo/MloModelInfo.cpp
# src/modelinfo/MloModelInfo.h
# src/renderer/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
# src/rw/VisibilityPlugins.h
2021-07-31 20:43:52 +03:00
d923cd2f24
Allow sector ped count to exceed gap-list size
...
This solves the gnNumTempPedList assertion.
To prove this works, change gapTempPedList's length to 12, and visit the
Triad's basketball court.
# Conflicts:
# src/peds/Ped.cpp
2021-07-31 20:34:32 +03:00
835fa4e74b
Make cars and peds to not despawn when you look away
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# Conflicts:
# src/control/CarCtrl.cpp
# src/core/config.h
# src/peds/Population.cpp
2021-07-31 20:32:13 +03:00
6dc8c5bd92
Merge branch 'miami' into lcs
2021-07-27 20:58:17 +03:00
c0488b3190
Fix stuck looking flag when answering phone and idle weapon animation
2021-07-26 20:40:55 +03:00
371f1be9b3
Fix smooth spray when using chainsaw or when you stop shooting while using free camera and PC controls
2021-07-26 09:54:04 +03:00
f7a2c265b3
Remove deceiving comment
2021-07-26 09:16:43 +03:00
1aac4d802f
Fix Tommy looking at one spot due to crouching + shooting
2021-07-26 07:41:34 +03:00
d83b8cf940
Merge branch 'miami' into lcs
...
# Conflicts:
# src/renderer/Hud.cpp
2021-07-25 21:01:00 +03:00
aec797671e
Fix aiming with minigun and flamethrower with PC controls
2021-07-22 22:15:27 +03:00
cc13e31264
Merge branch 'miami' into lcs
2021-07-22 21:17:55 +03:00
5e34b1efcf
Possible fix of RemoveAndAdd crash
2021-07-22 20:37:49 +03:00
953e4fc4ff
Fix falling damage
2021-07-22 20:07:51 +03:00
3377709c4b
Merge branch 'miami' into lcs
2021-07-15 00:51:01 +03:00
fb5a207abc
Fix NearPed count going negative
2021-07-13 17:45:01 +02:00
55d30a11ec
Merge branch 'miami' into lcs
...
# Conflicts:
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# src/audio/AudioManager.h
# src/control/Garages.cpp
# src/control/Garages.h
# src/control/Script5.cpp
# src/core/config.h
# utils/gxt/american.txt
# utils/gxt/spanish.txt
2021-07-12 04:13:22 +03:00
6f103a3b82
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-10 02:06:43 +02:00
5d5e0f62e8
Merge branch 'miami' into lcs
...
# Conflicts:
# premake5.lua
2021-07-03 16:39:22 +03:00
1c0878f65b
Sanitizer fixes 2
2021-07-03 02:57:32 +03:00
4eea98c66b
Peds: Efforts to find the reason of crashes on GCC 7.5.0
...
* Prevent deleted peds to be in nearPeds list (was always needed, might be unrelated to crashes)
* Add asserts to nearPeds and PedIK ctor (crash reasons)
* Shouldn't fix reported crashes since they were caused by null peds.
2021-07-02 23:56:54 +03:00
138abb91f6
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/CarCtrl.cpp
# src/control/Script4.cpp
# src/core/Frontend.cpp
2021-06-30 21:26:36 +03:00
cac1c5bd42
Saner loop
2021-06-30 04:12:59 +03:00
9f0daee186
Sanitizer fixes
2021-06-30 03:31:10 +03:00
d17d437de3
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
2021-06-28 13:57:05 +02:00
eaebaa6db3
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/Script5.cpp
# src/entities/Entity.cpp
2021-06-28 05:16:21 +03:00
f8297df9c5
Redo ReadSaveBuf + common.h cleanup
2021-06-28 05:12:54 +03:00
776e8ff2ee
Fix some timer calls
2021-06-24 21:45:48 +03:00
1558788df1
Fix IsSphereVisible calls
2021-06-24 21:45:48 +03:00
e014bb5359
CEntity done; C(Vu)Vector fixes and cleanup
2021-06-24 21:45:21 +03:00
f34365dfc0
some fixes for CPed
2021-06-24 21:44:40 +03:00
1fa0116f5f
Use bool8 in audio code
2021-06-24 21:44:36 +03:00
c7821635fd
Wait states ported (scripted animations)
2021-06-24 21:42:10 +03:00
fad64667a7
Fix some timer calls
2021-06-24 21:34:33 +03:00
f2c8522daa
Fix IsSphereVisible calls
2021-06-24 21:34:33 +03:00
93e9929925
CEntity and C(Vu)Vector fixes and cleanup
2021-06-24 21:34:33 +03:00
42e655b4cc
some fixes for CPed
2021-06-24 21:34:32 +03:00
5bcdb933a7
Use bool8 in audio code
2021-06-24 21:34:32 +03:00
618d689dff
Pool fixes + peds not forming circle fix
2021-06-24 21:34:28 +03:00
19dd95a1cb
Merge branch 'miami' into lcs
...
* miami:
Pool fixes + peds not forming circle fix
2021-05-18 08:12:47 +03:00