Sergeanur
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6dc8c5bd92
|
Merge branch 'miami' into lcs
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2021-07-27 20:58:17 +03:00 |
|
Sergeanur
|
1180f32d9c
|
Fix bike kick sound
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2021-07-26 11:33:56 +03:00 |
|
Sergeanur
|
a510a03b8a
|
Small fix
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2021-07-25 22:27:00 +03:00 |
|
Sergeanur
|
c234cb4663
|
Law enforcers and generic female ped comments
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2021-07-25 22:16:02 +03:00 |
|
Sergeanur
|
cc13e31264
|
Merge branch 'miami' into lcs
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2021-07-22 21:17:55 +03:00 |
|
Sergeanur
|
a1444b992f
|
Fix Predator shooting sound
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2021-07-22 07:01:04 +03:00 |
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Sergeanur
|
780cd225e9
|
Make PS2 VB files work together with PC audio files
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2021-07-15 18:06:12 +03:00 |
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Sergeanur
|
55d30a11ec
|
Merge branch 'miami' into lcs
# Conflicts:
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# src/audio/AudioManager.h
# src/control/Garages.cpp
# src/control/Garages.h
# src/control/Script5.cpp
# src/core/config.h
# utils/gxt/american.txt
# utils/gxt/spanish.txt
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2021-07-12 04:13:22 +03:00 |
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withmorten
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f686065769
|
get rid of // done comments in audiomanager.h
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2021-07-11 03:59:37 +02:00 |
|
withmorten
|
58de524d70
|
tiny diff fix
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2021-07-11 03:26:59 +02:00 |
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Sergeanur
|
4981fe3091
|
Remove redundant SampleManager.InitialiseChannel call
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2021-07-10 02:06:35 +03:00 |
|
Sergeanur
|
d781db6c0f
|
Merge branch 'miami' into lcs
# Conflicts:
# README.md
# premake5.lua
|
2021-07-09 00:05:26 +03:00 |
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Sergeanur
|
7a1ff3b2ad
|
Mission audio cleanup + sound pause
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2021-07-09 00:02:35 +03:00 |
|
withmorten
|
79c010f082
|
fix macro redefinition warnings on win-glfw build
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2021-07-08 01:44:55 +02:00 |
|
withmorten
|
e6544a6983
|
fix sampman_null build
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2021-07-07 01:59:16 +02:00 |
|
Sergeanur
|
5d5e0f62e8
|
Merge branch 'miami' into lcs
# Conflicts:
# premake5.lua
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2021-07-03 16:39:22 +03:00 |
|
Sergeanur
|
3ed4cdf109
|
Fix overflow in audio code
|
2021-07-03 15:57:08 +03:00 |
|
Sergeanur
|
dd790b00e5
|
Merge branch 'miami' into lcs
# Conflicts:
# src/audio/MusicManager.cpp
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2021-06-30 21:46:08 +03:00 |
|
Sergeanur
|
cb72fee941
|
fix
|
2021-06-30 21:45:19 +03:00 |
|
Sergeanur
|
138abb91f6
|
Merge branch 'miami' into lcs
# Conflicts:
# src/control/CarCtrl.cpp
# src/control/Script4.cpp
# src/core/Frontend.cpp
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2021-06-30 21:26:36 +03:00 |
|
Sergeanur
|
a73a2c9179
|
Pause radio when game is paused
|
2021-06-30 21:21:45 +03:00 |
|
Sergeanur
|
b1c9340fd3
|
Fix unused code
|
2021-06-30 21:16:48 +03:00 |
|
erorcun
|
9f0daee186
|
Sanitizer fixes
|
2021-06-30 03:31:10 +03:00 |
|
erorcun
|
fdbd414299
|
Fix MP3 finding stack crash
|
2021-06-28 17:44:48 +03:00 |
|
withmorten
|
d17d437de3
|
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
|
2021-06-28 13:57:05 +02:00 |
|
Sergeanur
|
eaebaa6db3
|
Merge branch 'miami' into lcs
# Conflicts:
# src/control/Script5.cpp
# src/entities/Entity.cpp
|
2021-06-28 05:16:21 +03:00 |
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Sergeanur
|
f8297df9c5
|
Redo ReadSaveBuf + common.h cleanup
|
2021-06-28 05:12:54 +03:00 |
|
Sergeanur
|
879761af2c
|
Merge fixes
|
2021-06-27 14:51:48 +03:00 |
|
Sergeanur
|
c7243aa2e9
|
Merge remote-tracking branch 'origin/miami' into lcs
|
2021-06-27 14:49:14 +03:00 |
|
erorcun
|
3587cb029e
|
Remove waiting for stream closure in multi-thread audio
|
2021-06-27 14:42:52 +03:00 |
|
Sergeanur
|
883d8172b0
|
Merge remote-tracking branch 'origin/miami' into lcs
|
2021-06-27 14:33:39 +03:00 |
|
erorcun
|
05a29c7e6c
|
Multi-threaded audio fixes
|
2021-06-27 00:00:07 +03:00 |
|
erorcun
|
107c4df69c
|
Multi-threaded audio streams
Under MULTITHREADED_AUDIO define.
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2021-06-26 16:24:23 +03:00 |
|
Sergeanur
|
7e7a2b74cd
|
Fixes
|
2021-06-25 01:16:03 +03:00 |
|
Sergeanur
|
e671fe682d
|
Merge remote-tracking branch 'GitHub/miami' into lcs
|
2021-06-25 00:47:06 +03:00 |
|
Sergeanur
|
14c71f39ff
|
High FPS Fixes
|
2021-06-25 00:39:47 +03:00 |
|
Sergeanur
|
74867af2e7
|
Fixes
|
2021-06-24 21:50:09 +03:00 |
|
Sergeanur
|
3ebc475494
|
Don't restart OAL device when switching EAX
|
2021-06-24 21:46:46 +03:00 |
|
Sergeanur
|
27df328ec2
|
Make sampman stream functions default to stream 0 + type fixes
|
2021-06-24 21:46:21 +03:00 |
|
Sergeanur
|
7c3457257b
|
Small fix
|
2021-06-24 21:46:21 +03:00 |
|
Sergeanur
|
ba23408007
|
Fix use of enum in ped comment banks switch
|
2021-06-24 21:46:21 +03:00 |
|
Sergeanur
|
eaaba8646b
|
forgot
|
2021-06-24 21:46:21 +03:00 |
|
Sergeanur
|
0910188058
|
Add macros to set sample loop offsets
|
2021-06-24 21:46:18 +03:00 |
|
Sergeanur
|
3cc9eb1c1c
|
Fix cAudioManager::ProcessCarHeli
|
2021-06-24 21:45:49 +03:00 |
|
Sergeanur
|
db1c7de125
|
Fix bullet trace sound offset
|
2021-06-24 21:45:49 +03:00 |
|
Sergeanur
|
60bb16d26c
|
Increase the number of audio channels to PS2 count and some small audio fixes
|
2021-06-24 21:45:18 +03:00 |
|
Sergeanur
|
b5bc3a9000
|
Fix MAX_DIGITAL_MIXER_CHANNELS
|
2021-06-24 21:44:40 +03:00 |
|
Sergeanur
|
1fa0116f5f
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
|
Sergeanur
|
008f8a1e19
|
Fix mod 0 crash
|
2021-06-24 21:42:10 +03:00 |
|
Sergeanur
|
499b16678f
|
Fix engine sounds, player and male01 ped comments
|
2021-06-24 21:42:10 +03:00 |
|