Sergeanur
|
f6910d35f7
|
Merge branch 'miami' into lcs
# Conflicts:
# README.md
# premake5.lua
# src/audio/MusicManager.cpp
# src/core/main.cpp
# src/core/re3.cpp
# src/extras/postfx.cpp
# src/render/Font.cpp
|
2021-02-26 11:07:32 +02:00 |
|
Sergeanur
|
cba1f85026
|
Add russian support
|
2021-02-18 11:34:23 +02:00 |
|
Sergeanur
|
e38467ef3a
|
Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
# .github/workflows/reLCS_msvc_amd64.yml
# .github/workflows/reLCS_msvc_x86.yml
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# premake5.lua
# src/animation/AnimManager.cpp
# src/animation/AnimationId.h
# src/audio/MusicManager.cpp
# src/audio/audio_enums.h
# src/control/Script7.cpp
# src/core/FileLoader.cpp
# src/core/re3.cpp
# src/extras/custompipes_d3d9.cpp
# src/extras/custompipes_gl.cpp
# src/extras/postfx.cpp
# src/extras/shaders/colourfilterVC.frag
# src/extras/shaders/colourfilterVC_PS.hlsl
# src/extras/shaders/make_hlsl.cmd
# src/extras/shaders/obj/colourfilterVC_PS.cso
# src/extras/shaders/obj/colourfilterVC_PS.inc
# src/extras/shaders/obj/colourfilterVC_frag.inc
# src/peds/PedFight.cpp
# src/render/Font.cpp
# src/render/Hud.cpp
# src/render/Particle.cpp
# src/render/WaterCannon.cpp
# src/skel/win/gtavc.ico
# src/vehicles/Automobile.cpp
# utils/gxt/american.txt
# utils/gxt/french.txt
# utils/gxt/german.txt
# utils/gxt/italian.txt
# utils/gxt/spanish.txt
|
2021-02-16 18:08:19 +02:00 |
|
Nikolay Korolev
|
4270180b8b
|
fix
|
2021-01-29 00:05:57 +03:00 |
|
Nikolay Korolev
|
433baf5f3c
|
fix
|
2021-01-28 01:08:06 +03:00 |
|
Sergeanur
|
97351ad2c2
|
Use original animation names from VCS
|
2021-01-27 18:50:24 +02:00 |
|
Nikolay Korolev
|
917cf44def
|
script coronas
|
2021-01-23 02:36:13 +03:00 |
|
Sergeanur
|
cea6b20c09
|
Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
# src/animation/CutsceneMgr.cpp
# src/control/CarCtrl.cpp
# src/control/Script.cpp
# src/control/Script2.cpp
# src/core/Frontend.cpp
# src/core/main.cpp
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/peds/PedAI.cpp
# src/text/Messages.cpp
# src/vehicles/Cranes.cpp
# src/vehicles/Transmission.cpp
|
2021-01-22 15:04:09 +02:00 |
|
withmorten
|
d1317f8fa6
|
m_nWantedLevel -> GetWantedLevel()
|
2021-01-22 00:20:51 +01:00 |
|
Nikolay Korolev
|
aa0f77043c
|
script fixes
|
2021-01-20 12:12:26 +03:00 |
|
Nikolay Korolev
|
061fd25c61
|
fixes
|
2021-01-19 02:38:02 +03:00 |
|
Nikolay Korolev
|
c09297997e
|
script full
|
2021-01-18 22:19:30 +03:00 |
|
Nikolay Korolev
|
e5af1edcb9
|
script until 1497
|
2021-01-17 16:02:19 +03:00 |
|
Sergeanur
|
4bd7bafd7c
|
Merge branch 'miami' into lcs
# Conflicts:
# .github/workflows/reLCS_msvc_amd64.yml
# .github/workflows/reLCS_msvc_x86.yml
# premake5.lua
# src/control/Script2.cpp
# src/control/Script8.cpp
|
2021-01-15 17:57:35 +02:00 |
|
Nikolay Korolev
|
6a93cc49be
|
fix
|
2021-01-14 00:15:45 +03:00 |
|
Sergeanur
|
2ce6e59d9b
|
PLAY_ANNOUNCEMENT
|
2021-01-11 23:55:45 +02:00 |
|
Sergeanur
|
a223157000
|
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
|
2021-01-11 19:53:15 +02:00 |
|
Nikolay Korolev
|
f5b97f1e8a
|
can finish first mission
|
2021-01-09 22:24:18 +03:00 |
|
Nikolay Korolev
|
203dff9165
|
script
|
2021-01-09 20:33:21 +03:00 |
|
Nikolay Korolev
|
97c95b7639
|
more script
|
2021-01-09 17:35:27 +03:00 |
|
Nikolay Korolev
|
e92666d988
|
wtf
|
2021-01-08 18:57:59 +03:00 |
|
Nikolay Korolev
|
db1bdfd62d
|
minor refactoring
|
2021-01-07 18:30:35 +03:00 |
|
Sergeanur
|
e00b8a93bf
|
Fix use of strncmp
|
2020-12-25 15:18:48 +02:00 |
|
Nikolay Korolev
|
4197498e2d
|
fixed garages + minor fixes
|
2020-12-12 12:24:55 +03:00 |
|
Nikolay Korolev
|
a82188ac07
|
lil fix
|
2020-12-05 12:12:56 +03:00 |
|
Nikolay Korolev
|
0bd373cd56
|
script from other platforms and unused commands
|
2020-12-05 02:49:32 +03:00 |
|
Sergeanur
|
a35b3b4602
|
Script commands split to original files
|
2020-11-24 14:06:48 +02:00 |
|