Commit Graph

4356 Commits

Author SHA1 Message Date
14c71f39ff High FPS Fixes 2021-06-25 00:39:47 +03:00
b8cf8c53e7 Don't restart OAL device when switching EAX 2021-06-24 21:34:33 +03:00
5156626582 Make sampman stream functions default to stream 0 + type fixes 2021-06-24 21:34:33 +03:00
fe65f20a30 forgotten field in CBaseModelInfo::Shutdown 2021-06-24 21:34:33 +03:00
4b8b0a6d74 Small fix 2021-06-24 21:34:33 +03:00
0f0cb40151 Fix use of enum in ped comment banks switch 2021-06-24 21:34:33 +03:00
2b8ae07ec6 forgot 2021-06-24 21:34:33 +03:00
1b5dbc4b41 Add macros to set sample loop offsets 2021-06-24 21:34:33 +03:00
6426963807 Fix cAudioManager::ProcessCarHeli 2021-06-24 21:34:33 +03:00
23755fdfb4 Fix bullet trace sound offset 2021-06-24 21:34:33 +03:00
793e1223de fix 2021-06-24 21:34:33 +03:00
fad64667a7 Fix some timer calls 2021-06-24 21:34:33 +03:00
6e4a2947ea Fix sin & cos calls 2021-06-24 21:34:33 +03:00
f2c8522daa Fix IsSphereVisible calls 2021-06-24 21:34:33 +03:00
aap
93e9929925 CEntity and C(Vu)Vector fixes and cleanup 2021-06-24 21:34:33 +03:00
be019c6126 Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES
# Conflicts:
#	src/core/config.h
2021-06-24 21:34:33 +03:00
02655313e9 Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:34:33 +03:00
59ed4d0029 Fix MAX_DIGITAL_MIXER_CHANNELS 2021-06-24 21:34:33 +03:00
42e655b4cc some fixes for CPed 2021-06-24 21:34:32 +03:00
5bcdb933a7 Use bool8 in audio code 2021-06-24 21:34:32 +03:00
bd94c16e78 Fix C3dMarkers::PlaceMarker calls in Radar 2021-06-24 21:34:32 +03:00
618d689dff Pool fixes + peds not forming circle fix 2021-06-24 21:34:28 +03:00
0c41734c20 Fix quiet police scanner on OpenAL 2021-05-17 17:46:33 +03:00
3a7cb9c5ce Fix oneshot audio crash 2021-05-17 08:06:05 +03:00
8a728faeb6 Fixes to sfx names 2021-05-16 13:17:35 +03:00
2fc431d1bb Complete sfx enum, rename some sounds + fixes of missing ped comments 2021-05-12 03:26:54 +03:00
fc1bfcbc21 fabs -> fabsf 2021-05-10 09:13:32 +03:00
4da733145e fix 2021-05-10 02:45:29 +03:00
3dda658e42 Use some GetMatrix/SetMatrix logic based on SA
# Conflicts:
#	src/control/Pickups.cpp
#	src/control/RoadBlocks.cpp
#	src/core/World.cpp
#	src/entities/Entity.cpp
#	src/objects/CutsceneHead.cpp
#	src/objects/Object.cpp
2021-05-10 02:45:04 +03:00
1817727a66 Small Acos fix 2021-05-10 02:36:18 +03:00
aap
ceb22d71dd update librw 2021-03-02 22:23:05 +01:00
97008905b6 Fix FPEs 2021-03-02 03:38:41 +03:00
aap
6122f6980b fix new renderer 2021-02-28 19:07:46 +01:00
aap
7c42ed6edb fix postfx fix 2021-02-28 19:04:15 +01:00
aap
ce604c77ba fix postfx 2021-02-28 15:30:13 +01:00
aap
82245789ed proper radar clipping 2021-02-28 14:55:14 +01:00
aap
d2b5a422e4 update librw 2021-02-28 14:17:14 +01:00
a311f643f9 Fixes 2021-02-28 15:50:51 +03:00
c5303c2ea4 Fix muzzleflash rotation 2021-02-26 20:31:26 +02:00
478f6e07d4 Uhh, right
# Conflicts:
#	src/audio/AudioManager.h
2021-02-26 11:08:32 +02:00
b01d6be3f4 PoliceRadio -> PolRadio (original name) 2021-02-26 10:57:11 +02:00
d506f8588c Fix stack corruption in HandleGraphEvent 2021-02-21 17:15:21 +01:00
1d336d851d Fix Radio Off text more 2021-02-21 18:22:02 +03:00
71cf666bbd A saner way to remove Stingers, may fix Physical crash 2021-02-20 23:58:08 +03:00
040c6f9027 Fix split second Radio Off text 2021-02-19 22:56:39 +03:00
14dcd8f04c Fix MP3 player 2021-02-19 22:32:11 +03:00
aap
b88cf7b939 make debug render groups optional 2021-02-19 18:41:47 +01:00
111ccf5d34 remove nightly 2021-02-19 18:21:20 +01:00
60bc816af5 nil -> false 2021-02-19 16:32:25 +01:00
3d5f0ef318 Update librw to fix Mac hi-dpi 2021-02-19 17:00:03 +03:00