1355 Commits

Author SHA1 Message Date
withmorten
cb3b3855b8 rename clamp macro to Clamp to fix compilation with g++11 2021-06-28 13:31:35 +02:00
Sergeanur
1c5a864598 Fix script load 2021-06-28 05:23:58 +03:00
Sergeanur
eaebaa6db3 Merge branch 'miami' into lcs
# Conflicts:
#	src/control/Script5.cpp
#	src/entities/Entity.cpp
2021-06-28 05:16:21 +03:00
Sergeanur
f8297df9c5 Redo ReadSaveBuf + common.h cleanup 2021-06-28 05:12:54 +03:00
withmorten
f3a931e1c9 Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
This reverts commit af7573ddbe38e0aaa485877e7ccb2e704b0f5a7f.
2021-06-26 19:14:46 +02:00
Nikolay Korolev
636f67ca3f Merge remote-tracking branch 'upstream/lcs' into lcs 2021-06-26 14:34:52 +03:00
Sergeanur
831737ecc8 Fixes 2021-06-26 14:25:40 +03:00
erorcun
af7573ddbe Revert "Redo ReadSaveBuf + common.h cleanup"
This reverts commit 2b67aba94cb6448fb24c869559465eddf2bad069.
2021-06-26 00:25:59 +03:00
Sergeanur
2b67aba94c Redo ReadSaveBuf + common.h cleanup 2021-06-25 19:03:51 +03:00
Nikolay Korolev
8a5afd0db2 sync 2021-06-25 10:15:19 +03:00
Sergeanur
74867af2e7 Fixes 2021-06-24 21:50:09 +03:00
Sergeanur
3aac4ea62a Fix sin & cos calls 2021-06-24 21:45:48 +03:00
Sergeanur
1fa0116f5f Use bool8 in audio code 2021-06-24 21:44:36 +03:00
Sergeanur
c7821635fd Wait states ported (scripted animations) 2021-06-24 21:42:10 +03:00
Sergeanur
1471c82a20 LCS sfx + mission audio 2021-06-24 21:42:08 +03:00
Sergeanur
6e4a2947ea Fix sin & cos calls 2021-06-24 21:34:33 +03:00
Sergeanur
5bcdb933a7 Use bool8 in audio code 2021-06-24 21:34:32 +03:00
Sergeanur
68b5270fe4 Fix some timer calls 2021-06-24 21:32:43 +03:00
Sergeanur
a11bf19b93 Fix sin & cos calls 2021-06-24 21:32:43 +03:00
Sergeanur
786e101acf Use bool8 in audio code 2021-06-24 21:32:43 +03:00
Sergeanur
0f6583560d small RoadBlock fix 2021-06-24 21:32:43 +03:00
Sergeanur
6537dfe7f1 Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix 2021-06-24 21:32:43 +03:00
Sergeanur
8f54093de1 Merge branch 'miami' into lcs
# Conflicts:
#	src/core/World.cpp
2021-05-10 02:48:56 +03:00
Sergeanur
3dda658e42 Use some GetMatrix/SetMatrix logic based on SA
# Conflicts:
#	src/control/Pickups.cpp
#	src/control/RoadBlocks.cpp
#	src/core/World.cpp
#	src/entities/Entity.cpp
#	src/objects/CutsceneHead.cpp
#	src/objects/Object.cpp
2021-05-10 02:45:04 +03:00
Sergeanur
f6910d35f7 Merge branch 'miami' into lcs
# Conflicts:
#	README.md
#	premake5.lua
#	src/audio/MusicManager.cpp
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/extras/postfx.cpp
#	src/render/Font.cpp
2021-02-26 11:07:32 +02:00
withmorten
60bc816af5 nil -> false 2021-02-19 16:32:25 +01:00
withmorten
73fce903b8 nil -> false 2021-02-19 16:23:52 +01:00
aap
9db87fc636 add debug render groups 2021-02-18 12:21:47 +01:00
Sergeanur
cba1f85026 Add russian support 2021-02-18 11:34:23 +02:00
Sergeanur
e38467ef3a Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	.github/workflows/reLCS_msvc_amd64.yml
#	.github/workflows/reLCS_msvc_x86.yml
#	README.md
#	gamefiles/TEXT/american.gxt
#	gamefiles/TEXT/french.gxt
#	gamefiles/TEXT/german.gxt
#	gamefiles/TEXT/italian.gxt
#	gamefiles/TEXT/spanish.gxt
#	premake5.lua
#	src/animation/AnimManager.cpp
#	src/animation/AnimationId.h
#	src/audio/MusicManager.cpp
#	src/audio/audio_enums.h
#	src/control/Script7.cpp
#	src/core/FileLoader.cpp
#	src/core/re3.cpp
#	src/extras/custompipes_d3d9.cpp
#	src/extras/custompipes_gl.cpp
#	src/extras/postfx.cpp
#	src/extras/shaders/colourfilterVC.frag
#	src/extras/shaders/colourfilterVC_PS.hlsl
#	src/extras/shaders/make_hlsl.cmd
#	src/extras/shaders/obj/colourfilterVC_PS.cso
#	src/extras/shaders/obj/colourfilterVC_PS.inc
#	src/extras/shaders/obj/colourfilterVC_frag.inc
#	src/peds/PedFight.cpp
#	src/render/Font.cpp
#	src/render/Hud.cpp
#	src/render/Particle.cpp
#	src/render/WaterCannon.cpp
#	src/skel/win/gtavc.ico
#	src/vehicles/Automobile.cpp
#	utils/gxt/american.txt
#	utils/gxt/french.txt
#	utils/gxt/german.txt
#	utils/gxt/italian.txt
#	utils/gxt/spanish.txt
2021-02-16 18:08:19 +02:00
Nikolay Korolev
6ba0d2e6bd fail 2021-02-14 20:08:55 +03:00
Sergeanur
ca85e44c9e Fix repeating pickup sound on revenue pickup 2021-02-10 12:21:21 +02:00
erorcun
b464bb7fd4 Merge branch 'miami' of https://github.com/GTAmodding/re3 into VCSanim 2021-02-08 13:23:19 +03:00
Nikolay Korolev
6db96753d2 botch 2021-02-07 23:33:30 +03:00
Nikolay Korolev
9b9ffc4b13 ferries 2021-02-07 23:29:49 +03:00
Nikolay Korolev
102d105e0a fix 2021-02-05 14:45:03 +03:00
Nikolay Korolev
09de511c37 fixed plane AI 2021-02-05 11:31:54 +03:00
Nikolay Korolev
3584dac5c0 fix 2021-02-03 22:47:25 +03:00
Nikolay Korolev
ca65c76419 fix 2021-02-03 22:46:04 +03:00
Nikolay Korolev
f6326606b7 fix 2021-02-03 15:35:06 +03:00
Sergeanur
adf07aab47 Fix compilation 2021-02-03 02:47:45 +02:00
Sergeanur
b47a23ab79
Merge pull request #1001 from Sergeanur/animNames
Use original animation names from VCS
2021-02-03 02:14:48 +02:00
Nikolay Korolev
48926fcade multiplayer stuff 2021-01-31 23:34:19 +03:00
Filip Gawin
3d4791f291 Revert "First batch of fixes (CallAndMessage)"
This reverts commit 7a3b80a9b7f414967fe59f89ab0fe5416735babe.
2021-01-31 21:06:38 +01:00
Filip Gawin
7a3b80a9b7 First batch of fixes (CallAndMessage) 2021-01-31 20:44:39 +01:00
Nikolay Korolev
2420325c02 fix 2021-01-31 01:45:07 +03:00
Nikolay Korolev
07a5cc6544 garages 2021-01-31 01:38:00 +03:00
Nikolay Korolev
01d4312251 Merge branch 'lcs' into lcs-dev 2021-01-30 20:27:26 +03:00
Nikolay Korolev
2c29ab5542 fix 2021-01-30 20:27:02 +03:00
Nikolay Korolev
8b08098d4e fix 2021-01-30 20:26:10 +03:00