Commit Graph

274 Commits

Author SHA1 Message Date
aap
1b5616688e tried to fix some half-pixel bugs 2020-04-26 21:50:52 +02:00
aap
f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
828dc85be5 fix RenderExtraPlayerShadows 2 2020-04-21 22:53:55 +03:00
fba4c51f6b fix RenderExtraPlayerShadows 2020-04-21 22:52:42 +03:00
7794cca429 Merge pull request #477 from ShFil119/mingw
Try to make code working on more platforms
2020-04-20 19:50:12 +02:00
370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
83810168ee beta OddJob(unique jump etc) sliding text 2020-04-20 07:45:17 +03:00
2308321805 Add polish lang support 2020-04-19 22:32:59 +03:00
0f07a323c9 Merge pull request #474 from Nick007J/master
Bug fixes, mostly replay; added RegisterReference for player ped pointer
2020-04-19 16:56:39 +03:00
1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
4c133a95bd Merge remote-tracking branch 'upstream/master' 2020-04-18 23:50:58 +03:00
c4cd45d47c replays bug fix 2020-04-18 23:50:37 +03:00
ffe5dce7f5 Hide Vehicle/Zone name during Wasted/Busted...
Fixed little mistake in my latest commit.
2020-04-18 18:14:38 +02:00
d6314f9564 Revert "Part one"
This reverts commit 63951d9b95.
2020-04-18 12:29:28 +02:00
2b1570de70 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-04-18 12:08:38 +02:00
555f933780 Remove padding fields 2020-04-18 11:31:53 +03:00
812b9e7eda Various fixes 2020-04-18 05:58:43 +03:00
63951d9b95 Part one 2020-04-17 19:30:57 +02:00
941c50ee25 Merge remote-tracking branch 'origin/master' into Standalone 2020-04-17 16:31:43 +03:00
599164006a Remove patches 2020-04-17 16:31:11 +03:00
aap
6ef7924e01 implemented CVector2D::NormaliseSafe for SkidMarks 2020-04-17 15:15:42 +02:00
b9c8ce0d37 Merge remote-tracking branch 'Fire-Head/master' into Standalone
# Conflicts:
#	src/render/Coronas.cpp
2020-04-17 10:17:38 +03:00
a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
425395ad25 Ped fixes and ref removal 2020-04-17 07:01:54 +03:00
2c2da558ca Some refs removed, little fixes and teleport 2020-04-16 22:19:56 +03:00
83cbe4e39e More refs removed 2020-04-16 15:30:47 +03:00
aap
89b7085353 Merge branch 'master' of github.com:gtamodding/re3 2020-04-16 09:23:31 +02:00
f435455bde Removed refs from weapons/, WeaponEffects moved 2020-04-16 01:56:15 +03:00
b9a8ad9481 Fix misplaced targeting 2020-04-16 01:44:43 +03:00
aap
afce2e1bb3 Merge branch 'master' of github.com:gtamodding/re3 2020-04-15 22:36:21 +02:00
5cb7e2e42a Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
cb4e1d68e7 glass NULL->nil 2020-04-15 20:09:51 +03:00
647cfbfd45 Merge pull request #446 from erorcun/erorcun
Many fixes and cleanup
2020-04-15 19:22:28 +03:00
4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00
aap
d7eee5c130 fixed clouds and sprites 2020-04-15 15:26:55 +02:00
aap
90be379bed implemented most of librw wrapper 2020-04-15 14:05:40 +02:00
daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
60c412149d CFileLoader last funcs and Frontend cleanup 2020-04-13 05:42:02 +03:00
207aebc46c Merge pull request #400 from erorcun/erorcun
CMenuManager done and CHud fixes
2020-04-12 00:57:46 +03:00
f2995640bd CMenuManager done and CHud fixes 2020-04-12 00:56:27 +03:00
daceee593b Link with RW libs 2020-04-11 23:37:04 +03:00
aap
c5d61392ea implemented CTrafficLights 2020-04-10 18:36:39 +02:00
b76172e2dd PlayerSkin small cleanup 2020-04-10 11:41:48 +03:00
8917567508 Fixing mixed IsCutsceneProcessing and IsRunning 2020-04-10 11:23:35 +03:00
6647312660 Fix sprite vertical scale 2020-04-10 10:52:47 +03:00
6473778c47 fix weather init 2020-04-10 02:17:32 +03:00
aap
34349c4df2 normalized line endings to LF 2020-04-09 20:50:24 +02:00
a5239b554f Merge remote-tracking branch 'Fire-Head/master'
# Conflicts:
#	src/core/Radar.cpp
2020-04-09 21:40:46 +03:00
aap
5b5de5d2f3 Merge pull request #393 from Sergeanur/txdimg
txd.img creator
2020-04-09 20:37:53 +02:00