e269809bfd
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-11-08 20:32:31 +03:00
95bd5b073a
pointers into referencies!
2020-11-08 20:31:24 +03:00
a553ac8716
fix for merge fix
2020-11-08 17:49:10 +03:00
f8cc86c227
fix merge
2020-11-08 16:23:20 +03:00
23d23f6462
merge upstream
2020-11-08 16:23:05 +03:00
a2e0373d22
Pickups fix
2020-11-08 15:00:54 +02:00
c96ffb05b1
Merge pull request #809 from erorcun/master
...
Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
2020-11-07 23:51:07 +03:00
163c12608f
Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
2020-11-07 21:58:23 +03:00
7f4498e0f0
Check if buttons txd exsist
2020-11-07 20:54:38 +02:00
7ede8685ec
Ped comments fixes
2020-11-07 14:39:53 +02:00
3b81eaa2d7
Fix cAudioManager::GetPhrase
2020-11-07 13:55:55 +02:00
092f32ba67
move stuff into define
2020-11-07 12:52:11 +01:00
e24513d2ad
Sfx audio logic
2020-11-06 18:42:52 +01:00
f442793d20
Allow to handle larger files via 64bit variables
2020-11-06 18:42:28 +01:00
bd78b5ff4e
add bInvertLook4Pad from VC (doesn't get saved yet)
2020-11-05 19:57:13 +01:00
ee8366adba
RwRenderStateGet
2020-11-05 17:46:28 +02:00
8614f68620
RwRenderStateGet
2020-11-05 16:42:57 +01:00
8224a6a381
Button icons
2020-11-05 17:05:16 +02:00
5a59542679
Fix inverted vertical camera
2020-11-05 16:38:41 +02:00
0d55b6182a
Merge pull request #795 from withmorten/master
...
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
# Conflicts:
# premake5.lua
# src/core/config.h
2020-11-05 16:38:02 +02:00
881a3e1091
Merge pull request #795 from withmorten/master
...
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
2020-11-05 10:59:02 +01:00
67c894cda9
more fixes to new renderer
2020-11-04 23:11:27 +01:00
0662de5323
fixed vehicle and ped sorting for new renderer
2020-11-04 22:45:01 +01:00
244b91ee80
fixed boats for new renderer
2020-11-04 16:22:15 +01:00
89b622eea8
FORMAT
2020-11-04 11:37:17 +03:00
e1279b01bc
forget ifdef
2020-11-03 20:40:33 +01:00
6857e26411
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-11-03 20:33:14 +01:00
3c5bb4e8f3
new LCS-style renderer
2020-11-03 20:33:07 +01:00
b3da518ae0
only do backface culling on buildings
2020-11-03 16:59:37 +01:00
ebddb7956c
fix mistake in custom menu; update librw
2020-11-03 14:37:00 +01:00
f08b9cf033
fix build
2020-11-03 15:00:48 +02:00
770a1f8012
Merge pull request #789 from erorcun/master
...
rewrite CFO + postfx/pipeline options
2020-11-03 01:43:53 +03:00
e473123a6a
fixes
2020-11-03 00:07:25 +03:00
0ccc70c843
embarassing
2020-11-02 23:53:52 +03:00
d4c26396c7
Fix MemoryCard.cpp
2020-11-02 18:17:37 +02:00
1df6dda546
Add basic support for cmake on linux
2020-11-02 17:07:04 +01:00
8acc98563e
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-11-02 13:57:58 +01:00
7041f11987
bike bug
2020-11-02 13:57:51 +01:00
bae6c24209
fix
2020-11-02 15:54:42 +03:00
e587974759
Fix include in Frontend_PS2.cpp
2020-11-02 13:31:25 +01:00
174424c520
fix serviceSoundEffects an cleanup
2020-11-02 12:05:23 +03:00
fad0a9507d
some "optimizations". same like I did in VC
2020-11-01 23:48:03 +03:00
076fc24e86
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-11-01 23:39:21 +03:00
cebf32c46c
mark code
2020-11-01 23:38:45 +03:00
5ea9285c5b
changes in switch, and mark code
2020-11-01 22:42:45 +03:00
55c4346610
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamiDev
2020-11-01 22:35:46 +03:00
5edd9e75da
finished script and replay
2020-11-01 18:21:05 +03:00
45c09224f7
fixed KYFC
2020-11-01 16:34:39 +03:00
370d693f9d
the driver fix
2020-11-01 15:15:23 +03:00
30d1cbfecd
Fix the goddamn spaces for tabs master race
2020-11-01 13:46:12 +02:00