a6aa782d6d
Fixes and style changes from miami
2020-10-18 19:16:37 +03:00
f60e3d667a
Minor things
2020-10-18 13:53:17 +03:00
4e4e0e8e04
Merge pull request #765 from erorcun/miami
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Radar, WaterCannon, win/glfw skels
2020-10-17 18:39:56 +03:00
b84dc2bc9b
Fix management issue
2020-10-17 18:10:37 +03:00
dc80884ab5
Fix management issue
2020-10-17 18:07:20 +03:00
b98864d134
Radar, WaterCannon, win/glfw skels
2020-10-17 17:35:26 +03:00
342da2430b
Merge branch 'miami' of https://github.com/GTAmodding/re3 into new
2020-10-12 20:47:34 +03:00
3772be32bf
Streaming and cross-platform fixes
2020-10-12 20:41:13 +03:00
be6b97b5d8
Streaming and cross-platform fixes
2020-10-12 20:30:49 +03:00
d18a55f429
SampleManager
2020-10-12 20:22:39 +03:00
f1bb09826d
Merge remote-tracking branch 'origin/master' into miami
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# Conflicts:
# gamefiles/TEXT/american.gxt
# premake5.lua
# src/audio/MusicManager.cpp
# src/control/Darkel.cpp
# src/control/Script.cpp
# src/core/FileLoader.cpp
# src/core/Frontend.cpp
# src/core/Game.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/re3.cpp
# src/extras/frontendoption.cpp
# src/extras/frontendoption.h
# src/render/Hud.cpp
# src/skel/glfw/glfw.cpp
# src/vehicles/CarGen.cpp
# src/vehicles/Vehicle.cpp
# src/weapons/WeaponInfo.cpp
# utils/gxt/american.txt
2020-10-11 01:18:08 +03:00
22c9e8b581
Fix POSIX streaming
2020-10-09 02:22:02 +03:00
ed82c55475
Fix POSIX streaming
2020-10-09 02:19:49 +03:00
570ccb7db1
Merge branch 'miami' of https://github.com/GTAmodding/re3 into new
2020-10-08 22:45:37 +03:00
d590fdddf6
macOS support; thanks to @MrYadro
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This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377 .
2020-10-08 17:51:43 +03:00
da39624f1c
Pad, BulletInfo, ProjectileInfo, fixes
2020-10-08 00:26:24 +03:00
fae97f29c4
Merge branch 'master' into master
2020-10-04 22:12:57 +03:00
3bd3330227
Load and write our settings in re3.ini & fixes
2020-10-02 21:18:34 +03:00
01ea7801fd
macOS support; thanks to @MrYadro
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This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377 .
2020-09-30 15:40:28 -04:00
595421da39
Fixes, mouse AUX buttons, joystick detect menu
2020-09-30 20:03:01 +03:00
f740588780
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-09-30 02:44:02 +03:00
f71953077d
Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
2020-09-30 02:41:42 +03:00
fae4c73ad3
Merge remote-tracking branch 'origin/master' into miami
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# Conflicts:
# premake5.lua
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.h
# src/audio/MusicManager.cpp
# src/audio/sampman.h
# src/audio/sampman_oal.cpp
# src/control/CarCtrl.cpp
# src/control/Replay.cpp
# src/control/Script.cpp
# src/core/Camera.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/math/Matrix.cpp
# src/math/Matrix.h
# src/math/Vector2D.h
# src/peds/Ped.cpp
# src/render/Credits.cpp
# src/render/Hud.cpp
# src/render/Skidmarks.cpp
# src/weapons/Weapon.cpp
2020-09-30 02:25:30 +03:00
35d7591def
some SilentPatch fixes
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# Conflicts:
# src/core/Camera.cpp
# src/weapons/Weapon.cpp
2020-09-30 02:14:10 +03:00
7d03a6fe29
Use CLOCK_MONOTONIC_FAST when available (FreeBSD)
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CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW.
2020-09-28 04:59:14 +03:00
0205960a2f
Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)
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On Wayland, clients cannot move the mouse pointer.
Mouse constraints, as required for 3D camera movement, are an explicit specific thing,
and glfw supports it with GLFW_CURSOR_DISABLED.
Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate.
2020-09-28 04:53:15 +03:00
b95accb8ff
glfw: scale cursor position by the ratio of framebuffer to screen size
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This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups.
2020-09-28 04:52:13 +03:00
5654347c5d
Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback
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Framebuffer size is scaled by the display scale.
This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups.
Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize.
2020-09-28 04:50:57 +03:00
70aac0f460
Fixes: PS2/PS2-like menu, Hud, new sliding text found
2020-09-27 19:22:21 +03:00
9b76424540
Fixes
2020-09-27 04:39:25 +03:00
a5d6c952a7
Credits & fixes
2020-09-27 02:36:49 +03:00
b42d9e3e7c
silentpatch fixes
2020-09-26 13:30:22 +03:00
dd93a90ab2
Fix MASTER build with glfw
2020-09-26 05:14:24 +03:00
3f0a80f7c7
Fix MASTER build with glfw
2020-09-26 05:10:22 +03:00
827b240078
Merge branch 'master' into miami
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# Conflicts:
# gamefiles/TEXT/american.gxt
# src/control/Garages.cpp
# src/control/Record.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/ModelInfo.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# utils/gxt/american.txt
2020-08-19 23:34:33 +03:00
a728a542be
Graphics menu + MSAA
2020-08-16 01:37:09 +03:00
9956b27767
Merge branch 'master' into miami
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# Conflicts:
# src/control/Darkel.cpp
# src/core/main.cpp
2020-08-15 15:13:46 +03:00
e7945625b5
Original screen grabber
2020-08-14 18:57:23 +03:00
b54bb62c94
Stats(except displaying), PlayerInfo, marker fix
2020-08-14 01:14:04 +03:00
1c1fa25e6c
Merge remote-tracking branch 'origin/master' into miami
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# Conflicts:
# premake5.lua
# src/render/Coronas.cpp
# src/render/Timecycle.cpp
# src/render/Timecycle.h
2020-08-10 19:15:51 +03:00
bad2b4b3c2
Merge pull request #681 from withmorten/master
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remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't …
2020-08-08 17:40:17 +02:00
24a1644b2a
don't CoUninitialize for NO_MOVIES
2020-08-08 17:12:23 +02:00
ce0633a0c2
remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't check return value for CoInitialize
2020-08-07 18:52:33 +02:00
8392b9ad2f
Update glfw.cpp
2020-08-07 17:51:43 +02:00
c4f9bfdc44
added FreeBSD support
2020-08-05 14:33:50 +02:00
9df1d08348
Fixes after merge
2020-07-29 15:41:00 +03:00
acdc52116e
Merge branch 'master' into miami
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# Conflicts:
# src/animation/RpAnimBlend.cpp
# src/audio/oal/stream.cpp
# src/audio/sampman.h
# src/control/Pickups.cpp
# src/core/Collision.cpp
# src/core/Collision.h
# src/core/FileLoader.cpp
# src/core/FileMgr.cpp
# src/core/FileMgr.h
# src/core/Streaming.cpp
# src/core/Streaming.h
# src/core/SurfaceTable.h
# src/modelinfo/VehicleModelInfo.h
# src/peds/Ped.cpp
# src/rw/RwHelper.cpp
# src/rw/RwHelper.h
# src/skel/glfw/glfw.cpp
# src/skel/platform.h
# src/text/Text.cpp
# src/text/Text.h
# src/vehicles/CarGen.cpp
# src/vehicles/Heli.cpp
2020-07-29 15:34:57 +03:00
c87b639a84
Fix casepath chaos
2020-07-28 17:56:47 +03:00
eb8844fd11
Fix casepath chaos
2020-07-28 17:40:12 +03:00
7fea567eb2
Fix/change some Windows define
2020-07-25 15:24:24 +03:00