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Merge branch 'miami' into lcs
* miami: Fix backface culling of cutscene objects more renames anim velocity union rename m_vehEnterType -> m_vehDoor Port cmake improvements to miami some loose ends move TODO to Readme Fix build without FIX_BUGS, divide to 0 fixes
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@ -442,7 +442,7 @@ CMBlur::OverlayRender(RwCamera *cam, RwRaster *raster, RwRGBA color, int32 type,
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RwIm2DVertexSetIntRGBA(&Vertex2[3], r, g, b, 80);
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RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
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RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
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// TODO(MIAMI): pBufVertCount = 0;
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pBufVertCount = 0;
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}else{
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RwIm2DVertexSetIntRGBA(&Vertex2[0], r*2, g*2, b*2, 30);
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RwIm2DVertexSetIntRGBA(&Vertex2[1], r*2, g*2, b*2, 30);
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