mirror of
https://github.com/halpz/re3.git
synced 2025-06-28 15:26:19 +00:00
Merge branch 'miami' into lcs
* miami: Fix backface culling of cutscene objects more renames anim velocity union rename m_vehEnterType -> m_vehDoor Port cmake improvements to miami some loose ends move TODO to Readme Fix build without FIX_BUGS, divide to 0 fixes
This commit is contained in:
150
src/peds/Ped.cpp
150
src/peds/Ped.cpp
@ -113,15 +113,15 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
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m_attackTimer = 0;
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m_timerUnused = 0;
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m_lookTimer = 0;
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m_standardTimer = 0;
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m_chatTimer = 0;
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m_shootTimer = 0;
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m_hitRecoverTimer = 0;
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m_carJackTimer = 0;
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m_duckAndCoverTimer = 0;
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m_moved = CVector2D(0.0f, 0.0f);
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m_fRotationCur = 0.0f;
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m_headingRate = 15.0f;
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m_fRotationDest = 0.0f;
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m_vehEnterType = CAR_DOOR_LF;
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m_vehDoor = CAR_DOOR_LF;
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m_walkAroundType = 0;
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m_pCurrentPhysSurface = nil;
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m_vecOffsetFromPhysSurface = CVector(0.0f, 0.0f, 0.0f);
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@ -381,7 +381,7 @@ CPed::~CPed(void)
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GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
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CRadar::ClearBlipForEntity(BLIP_CHAR, CPools::GetPedPool()->GetIndex(this));
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if (InVehicle()){
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uint8 door_flag = GetCarDoorFlag(m_vehEnterType);
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uint8 door_flag = GetCarDoorFlag(m_vehDoor);
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if (m_pMyVehicle->pDriver == this)
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m_pMyVehicle->pDriver = nil;
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else {
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@ -434,8 +434,7 @@ CPed::SetModelIndex(uint32 mi)
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if (!CanUseTorsoWhenLooking())
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m_pedIK.m_flags |= CPedIK::LOOKAROUND_HEAD_ONLY;
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// This is a mistake by R*, velocity is CVector, whereas m_vecAnimMoveDelta is CVector2D.
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(*RPANIMBLENDCLUMPDATA(m_rwObject))->velocity = (CVector*) &m_vecAnimMoveDelta;
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(*RPANIMBLENDCLUMPDATA(m_rwObject))->velocity2d = &m_vecAnimMoveDelta;
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if(modelInfo->GetHitColModel() == nil)
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modelInfo->CreateHitColModelSkinned(GetClump());
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@ -1299,7 +1298,8 @@ CPed::ScanForInterestingStuff(void)
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if (LookForInterestingNodes())
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return;
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if (m_nPedType == PEDTYPE_CRIMINAL && m_hitRecoverTimer < CTimer::GetTimeInMilliseconds()) {
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if (m_nPedType == PEDTYPE_CRIMINAL && m_carJackTimer < CTimer::GetTimeInMilliseconds()) {
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// Find a car to steal or a ped to mug if we haven't already decided to steal a car
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if (CGeneral::GetRandomNumber() % 100 < 10) {
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int mostExpensiveVehAround = -1;
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int bestMonetaryValue = 0;
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@ -1322,10 +1322,10 @@ CPed::ScanForInterestingStuff(void)
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}
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if (bestMonetaryValue > 2000 && mostExpensiveVehAround != -1 && vehicles[mostExpensiveVehAround]) {
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SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, vehicles[mostExpensiveVehAround]);
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m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 5000;
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m_carJackTimer = CTimer::GetTimeInMilliseconds() + 5000;
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return;
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}
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m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 5000;
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m_carJackTimer = CTimer::GetTimeInMilliseconds() + 5000;
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} else if (m_objective != OBJECTIVE_MUG_CHAR && !(CGeneral::GetRandomNumber() & 7)) {
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CPed *charToMug = nil;
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for (int i = 0; i < m_numNearPeds; ++i) {
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@ -1347,13 +1347,13 @@ CPed::ScanForInterestingStuff(void)
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if (charToMug)
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SetObjective(OBJECTIVE_MUG_CHAR, charToMug);
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m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 5000;
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m_carJackTimer = CTimer::GetTimeInMilliseconds() + 5000;
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}
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}
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if (m_nPedState == PED_WANDER_PATH) {
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if (CGeneral::GetRandomNumberInRange(0.0f, 1.0f) < 0.5f) {
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if (CTimer::GetTimeInMilliseconds() > m_standardTimer) {
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if (CTimer::GetTimeInMilliseconds() > m_chatTimer) {
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for (int i = 0; i < m_numNearPeds; i ++) {
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if (m_nearPeds[i] && m_nearPeds[i]->m_nPedState == PED_WANDER_PATH) {
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if ((GetPosition() - m_nearPeds[i]->GetPosition()).Magnitude() < 1.8f
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@ -1369,7 +1369,7 @@ CPed::ScanForInterestingStuff(void)
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}
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}
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} else {
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m_standardTimer = CTimer::GetTimeInMilliseconds() + 200;
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m_chatTimer = CTimer::GetTimeInMilliseconds() + 200;
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}
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}
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}
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@ -3656,7 +3656,7 @@ CPed::SetDirectionToWalkAroundObject(CEntity *obj)
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if (Abs(angleDiffBtwObjCenterAndForward) >= objTopRightHeading) {
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if (PI - objTopRightHeading >= Abs(angleDiffBtwObjCenterAndForward)) {
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if ((angleDiffBtwObjCenterAndForward <= 0.0f || objUpsideDown) && (angleDiffBtwObjCenterAndForward < 0.0f || !objUpsideDown)) {
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if (goingToEnterCar && (m_vehEnterType == CAR_DOOR_RF || m_vehEnterType == CAR_DOOR_RR)) {
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if (goingToEnterCar && (m_vehDoor == CAR_DOOR_RF || m_vehDoor == CAR_DOOR_RR)) {
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m_walkAroundType = 0;
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} else {
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if (CGeneral::LimitRadianAngle(m_fRotationDest - angleToFaceObjCenter) >= 0.0f) {
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@ -3674,7 +3674,7 @@ CPed::SetDirectionToWalkAroundObject(CEntity *obj)
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}
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}
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} else {
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if (goingToEnterCar && (m_vehEnterType == CAR_DOOR_LF || m_vehEnterType == CAR_DOOR_LR)) {
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if (goingToEnterCar && (m_vehDoor == CAR_DOOR_LF || m_vehDoor == CAR_DOOR_LR)) {
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m_walkAroundType = 0;
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} else {
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if (CGeneral::LimitRadianAngle(m_fRotationDest - angleToFaceObjCenter) <= 0.0f) {
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@ -3692,7 +3692,7 @@ CPed::SetDirectionToWalkAroundObject(CEntity *obj)
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}
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}
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}
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} else if (goingToEnterCar && (m_vehEnterType == CAR_DOOR_LF || m_vehEnterType == CAR_DOOR_LR)
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} else if (goingToEnterCar && (m_vehDoor == CAR_DOOR_LF || m_vehDoor == CAR_DOOR_LR)
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|| CGeneral::LimitRadianAngle(m_fRotationDest - angleToFaceObjCenter) < 0.0f) {
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if (entityOnTopLeftOfObj == 1 || entityOnTopLeftOfObj && !entityOnTopRightOfObj && !entityOnBottomRightOfObj) {
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m_walkAroundType = 3;
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@ -3700,7 +3700,7 @@ CPed::SetDirectionToWalkAroundObject(CEntity *obj)
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} else if (entityOnTopRightOfObj == 1 || entityOnTopRightOfObj && !entityOnTopLeftOfObj && !entityOnBottomLeftOfObj) {
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m_walkAroundType = 4;
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}
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} else if (goingToEnterCar && (m_vehEnterType == CAR_DOOR_LF || m_vehEnterType == CAR_DOOR_LR)
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} else if (goingToEnterCar && (m_vehDoor == CAR_DOOR_LF || m_vehDoor == CAR_DOOR_LR)
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|| CGeneral::LimitRadianAngle(m_fRotationDest - angleToFaceObjCenter) > 0.0f) {
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if (entityOnBottomLeftOfObj == 1 || entityOnBottomLeftOfObj && !entityOnTopRightOfObj && !entityOnBottomRightOfObj) {
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m_walkAroundType = 2;
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@ -3723,10 +3723,10 @@ CPed::SetDirectionToWalkAroundObject(CEntity *obj)
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if (Abs(angleDiffBtwObjCenterAndForward) < objTopRightHeading) {
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if (goingToEnterCar) {
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if (goingToEnterCarAndItsVan) {
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if (m_vehEnterType == CAR_DOOR_LR || m_vehEnterType == CAR_DOOR_RR)
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if (m_vehDoor == CAR_DOOR_LR || m_vehDoor == CAR_DOOR_RR)
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return;
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}
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if (m_vehEnterType != CAR_DOOR_LF && m_vehEnterType != CAR_DOOR_LR && (!entityOnBottomRightOfObj || entityOnBottomLeftOfObj)) {
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if (m_vehDoor != CAR_DOOR_LF && m_vehDoor != CAR_DOOR_LR && (!entityOnBottomRightOfObj || entityOnBottomLeftOfObj)) {
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m_fRotationDest = CGeneral::LimitRadianAngle(dirToSet - HALFPI);
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localPosToHead.x = adjustedColMax.x;
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localPosToHead.z = 0.0f;
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@ -3755,9 +3755,9 @@ CPed::SetDirectionToWalkAroundObject(CEntity *obj)
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} else {
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if (PI - objTopRightHeading >= Abs(angleDiffBtwObjCenterAndForward)) {
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if (angleDiffBtwObjCenterAndForward <= 0.0f) {
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if (!goingToEnterCar || !goingToEnterCarAndItsVan || m_vehEnterType != CAR_DOOR_LR && m_vehEnterType != CAR_DOOR_RR) {
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if (!goingToEnterCar || !goingToEnterCarAndItsVan || m_vehDoor != CAR_DOOR_LR && m_vehDoor != CAR_DOOR_RR) {
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if (goingToEnterCar) {
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if (m_vehEnterType == CAR_DOOR_RF || (m_vehEnterType == CAR_DOOR_RR && !goingToEnterCarAndItsVan))
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if (m_vehDoor == CAR_DOOR_RF || (m_vehDoor == CAR_DOOR_RR && !goingToEnterCarAndItsVan))
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return;
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}
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if (m_walkAroundType == 4 || m_walkAroundType == 3
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@ -3779,14 +3779,14 @@ CPed::SetDirectionToWalkAroundObject(CEntity *obj)
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localPosToHead.z = 0.0f;
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localPosToHead.y = adjustedColMin.y;
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}
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} else if (goingToEnterCar && goingToEnterCarAndItsVan && (m_vehEnterType == CAR_DOOR_LR || m_vehEnterType == CAR_DOOR_RR)) {
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} else if (goingToEnterCar && goingToEnterCarAndItsVan && (m_vehDoor == CAR_DOOR_LR || m_vehDoor == CAR_DOOR_RR)) {
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m_fRotationDest = CGeneral::LimitRadianAngle(PI + dirToSet);
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localPosToHead.x = adjustedColMin.x;
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localPosToHead.z = 0.0f;
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localPosToHead.y = adjustedColMin.y;
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} else {
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if (goingToEnterCar) {
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if (m_vehEnterType == CAR_DOOR_LF || m_vehEnterType == CAR_DOOR_LR && !goingToEnterCarAndItsVan)
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if (m_vehDoor == CAR_DOOR_LF || m_vehDoor == CAR_DOOR_LR && !goingToEnterCarAndItsVan)
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return;
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}
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if (m_walkAroundType == 1 || m_walkAroundType == 2
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@ -3804,8 +3804,8 @@ CPed::SetDirectionToWalkAroundObject(CEntity *obj)
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}
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}
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} else {
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if (goingToEnterCar && (!goingToEnterCarAndItsVan || m_vehEnterType != CAR_DOOR_LR && m_vehEnterType != CAR_DOOR_RR)) {
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if (m_vehEnterType != CAR_DOOR_LF && m_vehEnterType != CAR_DOOR_LR && (!entityOnTopRightOfObj || entityOnTopLeftOfObj)) {
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if (goingToEnterCar && (!goingToEnterCarAndItsVan || m_vehDoor != CAR_DOOR_LR && m_vehDoor != CAR_DOOR_RR)) {
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if (m_vehDoor != CAR_DOOR_LF && m_vehDoor != CAR_DOOR_LR && (!entityOnTopRightOfObj || entityOnTopLeftOfObj)) {
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m_fRotationDest = CGeneral::LimitRadianAngle(dirToSet - HALFPI);
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localPosToHead.x = adjustedColMax.x;
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@ -4099,9 +4099,9 @@ CPed::PedSetOutCarCB(CAnimBlendAssociation *animAssoc, void *arg)
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}
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if (veh && veh->IsBike())
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// BUG?
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veh->m_nGettingOutFlags &= ~GetBikeDoorFlag(ped->m_vehEnterType);
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veh->m_nGettingOutFlags &= ~GetBikeDoorFlag(ped->m_vehDoor);
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else
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veh->m_nGettingOutFlags &= ~GetCarDoorFlag(ped->m_vehEnterType);
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veh->m_nGettingOutFlags &= ~GetCarDoorFlag(ped->m_vehDoor);
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if (veh->pDriver == ped) {
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veh->RemoveDriver();
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@ -4123,7 +4123,7 @@ CPed::PedSetOutCarCB(CAnimBlendAssociation *animAssoc, void *arg)
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if (veh->bIsBus && !veh->IsUpsideDown() && !veh->IsOnItsSide()) {
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float angleAfterExit;
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if (ped->m_vehEnterType == CAR_DOOR_LF) {
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if (ped->m_vehDoor == CAR_DOOR_LF) {
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angleAfterExit = HALFPI + veh->GetForward().Heading();
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} else {
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angleAfterExit = veh->GetForward().Heading() - HALFPI;
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@ -4174,7 +4174,7 @@ CPed::PedSetDraggedOutCarCB(CAnimBlendAssociation *dragAssoc, void *arg)
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uint8 exitFlags = 0;
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quickJackedAssoc = RpAnimBlendClumpGetAssociation(ped->GetClump(), ANIM_CAR_QJACKED);
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if (dragAssoc && dragAssoc->animId == ANIM_BIKE_HIT && ped->m_pMyVehicle) {
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if (ped->m_vehEnterType == CAR_DOOR_LF || ped->m_vehEnterType == CAR_DOOR_RF) {
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if (ped->m_vehDoor == CAR_DOOR_LF || ped->m_vehDoor == CAR_DOOR_RF) {
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CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_BIKE_FALL_OFF, 100.0f);
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ped->m_pMyVehicle->m_nGettingOutFlags &= ~(CAR_DOOR_FLAG_RF | CAR_DOOR_FLAG_LF);
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} else {
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@ -4196,9 +4196,9 @@ CPed::PedSetDraggedOutCarCB(CAnimBlendAssociation *dragAssoc, void *arg)
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vehicle = ped->m_pMyVehicle;
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if (vehicle && vehicle->IsBike())
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exitFlags = GetBikeDoorFlagInclJumpInFromFront(ped->m_vehEnterType);
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exitFlags = GetBikeDoorFlagInclJumpInFromFront(ped->m_vehDoor);
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else
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exitFlags = GetCarDoorFlag(ped->m_vehEnterType);
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exitFlags = GetCarDoorFlag(ped->m_vehDoor);
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if (vehicle)
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vehicle->m_nGettingOutFlags &= ~exitFlags;
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@ -4419,7 +4419,7 @@ CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
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} else if (veh->bIsBus) {
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veh->AddPassenger(ped);
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} else {
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switch (ped->m_vehEnterType) {
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switch (ped->m_vehDoor) {
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case CAR_DOOR_RF:
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veh->AddPassenger(ped, 0);
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break;
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@ -4449,9 +4449,9 @@ CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
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int8 doorFlag;
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if (veh->IsBike()) {
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doorFlag = GetBikeDoorFlagInclJumpInFromFront(ped->m_vehEnterType);
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doorFlag = GetBikeDoorFlagInclJumpInFromFront(ped->m_vehDoor);
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} else {
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doorFlag = GetEnterCarDoorFlag(ped->m_vehEnterType, veh->m_nNumMaxPassengers);
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doorFlag = GetEnterCarDoorFlag(ped->m_vehDoor, veh->m_nNumMaxPassengers);
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}
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veh->m_nGettingInFlags &= ~doorFlag;
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@ -5133,13 +5133,13 @@ void
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CPed::Idle(void)
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{
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CVehicle *veh = m_pMyVehicle;
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if (veh && veh->m_nGettingOutFlags && m_vehEnterType) {
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if (veh && veh->m_nGettingOutFlags && m_vehDoor) {
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if (veh->m_nGettingOutFlags & GetCarDoorFlag(m_vehEnterType)) {
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if (veh->m_nGettingOutFlags & GetCarDoorFlag(m_vehDoor)) {
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if (m_objective != OBJECTIVE_KILL_CHAR_ON_FOOT) {
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CVector doorPos = GetPositionToOpenCarDoor(veh, m_vehEnterType);
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CVector doorPos = GetPositionToOpenCarDoor(veh, m_vehDoor);
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CVector doorDist = GetPosition() - doorPos;
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if (doorDist.MagnitudeSqr() < sq(0.5f)) {
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@ -5886,7 +5886,7 @@ CPed::ClearFlee(void)
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{
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RestorePreviousState();
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bUsePedNodeSeek = false;
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m_standardTimer = 0;
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m_chatTimer = 0;
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m_fleeTimer = 0;
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}
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@ -5932,7 +5932,7 @@ CPed::Flee(void)
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if (m_nPedStateTimer < CTimer::GetTimeInMilliseconds()
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&& m_collidingThingTimer < CTimer::GetTimeInMilliseconds()) {
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if (m_pNextPathNode && CTimer::GetTimeInMilliseconds() > m_standardTimer) {
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if (m_pNextPathNode && CTimer::GetTimeInMilliseconds() > m_chatTimer) {
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curDirectionShouldBe = CGeneral::GetNodeHeadingFromVector(GetPosition().x - ms_vec2DFleePosition.x, GetPosition().y - ms_vec2DFleePosition.y);
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if (m_nPathDir < curDirectionShouldBe)
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@ -5975,7 +5975,7 @@ CPed::Flee(void)
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if (m_pNextPathNode && m_pNextPathNode != realLastNode && m_pNextPathNode != m_pLastPathNode && curDirectionShouldBe - nextDirection != 4) {
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m_nPathDir = nextDirection;
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m_standardTimer = CTimer::GetTimeInMilliseconds() + 2000;
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m_chatTimer = CTimer::GetTimeInMilliseconds() + 2000;
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} else {
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bUsePedNodeSeek = false;
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SetMoveState(PEDMOVE_RUN);
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@ -7215,7 +7215,7 @@ CPed::SetChat(CEntity *chatWith, uint32 time)
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SetMoveState(PEDMOVE_STILL);
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m_lookTimer = 0;
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SetLookFlag(chatWith, true);
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m_standardTimer = CTimer::GetTimeInMilliseconds() + time;
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m_chatTimer = CTimer::GetTimeInMilliseconds() + time;
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m_lookTimer = CTimer::GetTimeInMilliseconds() + 3000;
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}
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@ -7236,7 +7236,7 @@ CPed::Chat(void)
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if (partner->m_nPedState != PED_CHAT) {
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ClearChat();
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m_standardTimer = CTimer::GetTimeInMilliseconds() + 30000;
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m_chatTimer = CTimer::GetTimeInMilliseconds() + 30000;
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if (partner->m_pedInObjective) {
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if (partner->m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT ||
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partner->m_objective == OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE)
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@ -7269,9 +7269,9 @@ CPed::Chat(void)
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Say(SOUND_PED_CHAT);
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}
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}
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if (m_standardTimer && CTimer::GetTimeInMilliseconds() > m_standardTimer) {
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if (m_chatTimer && CTimer::GetTimeInMilliseconds() > m_chatTimer) {
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ClearChat();
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m_standardTimer = CTimer::GetTimeInMilliseconds() + 30000;
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m_chatTimer = CTimer::GetTimeInMilliseconds() + 30000;
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}
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}
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@ -7480,7 +7480,7 @@ CPed::SetSeekCar(CVehicle *car, uint32 doorNode)
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m_pMyVehicle = car;
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m_pMyVehicle->RegisterReference((CEntity**) &m_pMyVehicle);
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// m_pSeekTarget->RegisterReference((CEntity**) &m_pSeekTarget);
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m_vehEnterType = doorNode;
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m_vehDoor = doorNode;
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m_distanceToCountSeekDone = 0.5f;
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SetPedState(PED_SEEK_CAR);
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@ -7498,9 +7498,9 @@ CPed::SeekCar(void)
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}
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if (m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER) {
|
||||
if (!vehToSeek->IsBike() && m_vehEnterType && m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER) {
|
||||
if (!vehToSeek->IsBike() && m_vehDoor && m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER) {
|
||||
if (IsRoomToBeCarJacked()) {
|
||||
dest = GetPositionToOpenCarDoor(vehToSeek, m_vehEnterType);
|
||||
dest = GetPositionToOpenCarDoor(vehToSeek, m_vehDoor);
|
||||
} else if (m_nPedType == PEDTYPE_COP) {
|
||||
dest = GetPositionToOpenCarDoor(vehToSeek, CAR_DOOR_RF);
|
||||
} else {
|
||||
@ -7509,7 +7509,7 @@ CPed::SeekCar(void)
|
||||
} else
|
||||
GetNearestDoor(vehToSeek, dest);
|
||||
} else {
|
||||
if (m_hitRecoverTimer > CTimer::GetTimeInMilliseconds()) {
|
||||
if (m_carJackTimer > CTimer::GetTimeInMilliseconds()) {
|
||||
SetMoveState(PEDMOVE_STILL);
|
||||
return;
|
||||
}
|
||||
@ -7553,7 +7553,7 @@ CPed::SeekCar(void)
|
||||
if (IsPlayer()) {
|
||||
ClearObjective();
|
||||
} else if (CharCreatedBy == RANDOM_CHAR) {
|
||||
m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 30000;
|
||||
m_carJackTimer = CTimer::GetTimeInMilliseconds() + 30000;
|
||||
}
|
||||
SetMoveState(PEDMOVE_STILL);
|
||||
TheCamera.ClearPlayerWeaponMode();
|
||||
@ -7581,7 +7581,7 @@ CPed::SeekCar(void)
|
||||
else if (2.0f * vehToSeek->GetColModel()->boundingBox.max.x > distToDestSqr)
|
||||
bCanPedEnterSeekedCar = true;
|
||||
|
||||
if (vehToSeek->m_nGettingInFlags & GetCarDoorFlag(m_vehEnterType))
|
||||
if (vehToSeek->m_nGettingInFlags & GetCarDoorFlag(m_vehDoor))
|
||||
bVehEnterDoorIsBlocked = true;
|
||||
else
|
||||
bVehEnterDoorIsBlocked = false;
|
||||
@ -7592,7 +7592,7 @@ CPed::SeekCar(void)
|
||||
if (1.6f + GetPosition().z > dest.z && GetPosition().z - 0.5f < dest.z) {
|
||||
#ifdef GTA_TRAIN
|
||||
if (vehToSeek->IsTrain()) {
|
||||
SetEnterTrain(vehToSeek, m_vehEnterType);
|
||||
SetEnterTrain(vehToSeek, m_vehDoor);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
@ -7613,42 +7613,42 @@ CPed::SeekCar(void)
|
||||
case STATUS_PLAYER_DISABLED:
|
||||
if (vehToSeek->IsBike()) {
|
||||
if ((!m_leader || m_leader != vehToSeek->pDriver) &&
|
||||
((m_vehEnterType == CAR_DOOR_LF || m_vehEnterType == CAR_DOOR_RF || m_vehEnterType == CAR_WINDSCREEN) && vehToSeek->pDriver ||
|
||||
(m_vehEnterType == CAR_DOOR_LR || m_vehEnterType == CAR_DOOR_RR) && vehToSeek->pPassengers[0])) {
|
||||
((m_vehDoor == CAR_DOOR_LF || m_vehDoor == CAR_DOOR_RF || m_vehDoor == CAR_WINDSCREEN) && vehToSeek->pDriver ||
|
||||
(m_vehDoor == CAR_DOOR_LR || m_vehDoor == CAR_DOOR_RR) && vehToSeek->pPassengers[0])) {
|
||||
SetCarJack(vehToSeek);
|
||||
} else {
|
||||
SetEnterCar(vehToSeek, m_vehEnterType);
|
||||
SetEnterCar(vehToSeek, m_vehDoor);
|
||||
}
|
||||
} else if (!vehToSeek->bIsBus && (!m_leader || m_leader != vehToSeek->pDriver) &&
|
||||
(m_vehEnterType == CAR_DOOR_LF && vehToSeek->pDriver || m_vehEnterType == CAR_DOOR_RF && vehToSeek->pPassengers[0] || m_vehEnterType == CAR_DOOR_LR && vehToSeek->pPassengers[1] || m_vehEnterType == CAR_DOOR_RR && vehToSeek->pPassengers[2])) {
|
||||
(m_vehDoor == CAR_DOOR_LF && vehToSeek->pDriver || m_vehDoor == CAR_DOOR_RF && vehToSeek->pPassengers[0] || m_vehDoor == CAR_DOOR_LR && vehToSeek->pPassengers[1] || m_vehDoor == CAR_DOOR_RR && vehToSeek->pPassengers[2])) {
|
||||
SetCarJack(vehToSeek);
|
||||
if (m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER && m_vehEnterType != CAR_DOOR_LF)
|
||||
if (m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER && m_vehDoor != CAR_DOOR_LF)
|
||||
vehToSeek->pDriver->bFleeAfterExitingCar = true;
|
||||
} else {
|
||||
SetEnterCar(vehToSeek, m_vehEnterType);
|
||||
SetEnterCar(vehToSeek, m_vehDoor);
|
||||
}
|
||||
break;
|
||||
case STATUS_ABANDONED:
|
||||
if (vehToSeek->IsBike()) {
|
||||
if ((m_vehEnterType == CAR_DOOR_LR || m_vehEnterType == CAR_DOOR_RR) && vehToSeek->pPassengers[0]) {
|
||||
if ((m_vehDoor == CAR_DOOR_LR || m_vehDoor == CAR_DOOR_RR) && vehToSeek->pPassengers[0]) {
|
||||
if (vehToSeek->pPassengers[0]->bDontDragMeOutCar) {
|
||||
if (IsPlayer())
|
||||
SetEnterCar(vehToSeek, m_vehEnterType);
|
||||
SetEnterCar(vehToSeek, m_vehDoor);
|
||||
} else {
|
||||
SetCarJack(vehToSeek);
|
||||
}
|
||||
} else {
|
||||
SetEnterCar(vehToSeek, m_vehEnterType);
|
||||
SetEnterCar(vehToSeek, m_vehDoor);
|
||||
}
|
||||
} else if (m_vehEnterType == CAR_DOOR_RF && vehToSeek->pPassengers[0]) {
|
||||
} else if (m_vehDoor == CAR_DOOR_RF && vehToSeek->pPassengers[0]) {
|
||||
if (vehToSeek->pPassengers[0]->bDontDragMeOutCar) {
|
||||
if (IsPlayer())
|
||||
SetEnterCar(vehToSeek, m_vehEnterType);
|
||||
SetEnterCar(vehToSeek, m_vehDoor);
|
||||
} else {
|
||||
SetCarJack(vehToSeek);
|
||||
}
|
||||
} else {
|
||||
SetEnterCar(vehToSeek, m_vehEnterType);
|
||||
SetEnterCar(vehToSeek, m_vehDoor);
|
||||
}
|
||||
break;
|
||||
case STATUS_WRECKED:
|
||||
@ -7966,7 +7966,7 @@ CPed::LookForInterestingNodes(void)
|
||||
C2dEffect *effect;
|
||||
CMatrix *objMat;
|
||||
|
||||
if ((CTimer::GetFrameCounter() + (m_randomSeed % 256)) & 7 || CTimer::GetTimeInMilliseconds() <= m_standardTimer) {
|
||||
if ((CTimer::GetFrameCounter() + (m_randomSeed % 256)) & 7 || CTimer::GetTimeInMilliseconds() <= m_chatTimer) {
|
||||
return false;
|
||||
}
|
||||
bool found = false;
|
||||
@ -8076,7 +8076,7 @@ CPed::LookForInterestingNodes(void)
|
||||
float angleToFace = CGeneral::GetRadianAngleBetweenPoints(effectFrontLocal.x, effectFrontLocal.y, 0.0f, 0.0f);
|
||||
randVal = CGeneral::GetRandomNumber() % 256;
|
||||
if (randVal <= m_randomSeed % 256) {
|
||||
m_standardTimer = CTimer::GetTimeInMilliseconds() + 2000;
|
||||
m_chatTimer = CTimer::GetTimeInMilliseconds() + 2000;
|
||||
SetLookFlag(angleToFace, true);
|
||||
SetLookTimer(1000);
|
||||
return false;
|
||||
@ -8299,7 +8299,7 @@ CPed::SetWaitState(eWaitState state, void *time)
|
||||
if (m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER && CharCreatedBy == RANDOM_CHAR && m_nPedState == PED_SEEK_CAR) {
|
||||
ClearObjective();
|
||||
RestorePreviousState();
|
||||
m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 30000;
|
||||
m_carJackTimer = CTimer::GetTimeInMilliseconds() + 30000;
|
||||
}
|
||||
break;
|
||||
case WAITSTATE_TURN180:
|
||||
@ -8328,7 +8328,7 @@ CPed::SetWaitState(eWaitState state, void *time)
|
||||
if (m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER && CharCreatedBy == RANDOM_CHAR && m_nPedState == PED_SEEK_CAR) {
|
||||
ClearObjective();
|
||||
RestorePreviousState();
|
||||
m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 30000;
|
||||
m_carJackTimer = CTimer::GetTimeInMilliseconds() + 30000;
|
||||
}
|
||||
break;
|
||||
case WAITSTATE_LOOK_ABOUT:
|
||||
@ -8980,14 +8980,14 @@ CPed::SetSolicit(uint32 time)
|
||||
|
||||
if (CharCreatedBy != MISSION_CHAR && m_carInObjective->m_nNumGettingIn == 0
|
||||
&& CTimer::GetTimeInMilliseconds() < m_objectiveTimer) {
|
||||
if (m_vehEnterType == CAR_DOOR_LF) {
|
||||
if (m_vehDoor == CAR_DOOR_LF) {
|
||||
m_fRotationDest = m_carInObjective->GetForward().Heading() - HALFPI;
|
||||
} else {
|
||||
m_fRotationDest = m_carInObjective->GetForward().Heading() + HALFPI;
|
||||
}
|
||||
|
||||
if (Abs(m_fRotationDest - m_fRotationCur) < HALFPI) {
|
||||
m_standardTimer = CTimer::GetTimeInMilliseconds() + time;
|
||||
m_chatTimer = CTimer::GetTimeInMilliseconds() + time;
|
||||
|
||||
if(!m_carInObjective->bIsVan && !m_carInObjective->bIsBus)
|
||||
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_CAR_HOOKERTALK, 4.0f);
|
||||
@ -9001,8 +9001,8 @@ CPed::SetSolicit(uint32 time)
|
||||
void
|
||||
CPed::Solicit(void)
|
||||
{
|
||||
if (m_standardTimer >= CTimer::GetTimeInMilliseconds() && m_carInObjective) {
|
||||
CVector doorPos = GetPositionToOpenCarDoor(m_carInObjective, m_vehEnterType, 0.0f);
|
||||
if (m_chatTimer >= CTimer::GetTimeInMilliseconds() && m_carInObjective) {
|
||||
CVector doorPos = GetPositionToOpenCarDoor(m_carInObjective, m_vehDoor, 0.0f);
|
||||
Say(SOUND_PED_SOLICIT);
|
||||
if (FindPlayerVehicle() == m_carInObjective) {
|
||||
FindPlayerPed()->Say(SOUND_PED_SOLICIT);
|
||||
@ -9062,7 +9062,7 @@ CPed::BuyIceCream(void)
|
||||
{
|
||||
if (m_carInObjective) {
|
||||
CPed *driver = m_carInObjective->pDriver;
|
||||
if (driver && CTimer::GetTimeInMilliseconds() > m_standardTimer) {
|
||||
if (driver && CTimer::GetTimeInMilliseconds() > m_chatTimer) {
|
||||
SetChat(driver, 8000);
|
||||
driver->SetChat(this, 8000);
|
||||
return;
|
||||
@ -9138,7 +9138,7 @@ CPed::PossiblyFindBetterPosToSeekCar(CVector *pos, CVehicle *veh)
|
||||
bool canHeadToRf = NTVF_RF <= 0.0f || NTVF_RF >= HALFPI;
|
||||
|
||||
// Only order of conditions are different among enterTypes.
|
||||
if (m_vehEnterType == CAR_DOOR_RR) {
|
||||
if (m_vehDoor == CAR_DOOR_RR) {
|
||||
if (canHeadToRr) {
|
||||
foundPos = rightRearPos;
|
||||
foundIt = true;
|
||||
@ -9152,7 +9152,7 @@ CPed::PossiblyFindBetterPosToSeekCar(CVector *pos, CVehicle *veh)
|
||||
foundPos = leftFrontPos;
|
||||
foundIt = true;
|
||||
}
|
||||
} else if(m_vehEnterType == CAR_DOOR_RF) {
|
||||
} else if(m_vehDoor == CAR_DOOR_RF) {
|
||||
if (canHeadToRf) {
|
||||
foundPos = rightFrontPos;
|
||||
foundIt = true;
|
||||
@ -9166,7 +9166,7 @@ CPed::PossiblyFindBetterPosToSeekCar(CVector *pos, CVehicle *veh)
|
||||
foundPos = leftRearPos;
|
||||
foundIt = true;
|
||||
}
|
||||
} else if (m_vehEnterType == CAR_DOOR_LF) {
|
||||
} else if (m_vehDoor == CAR_DOOR_LF) {
|
||||
if (canHeadToLf) {
|
||||
foundPos = leftFrontPos;
|
||||
foundIt = true;
|
||||
@ -9180,7 +9180,7 @@ CPed::PossiblyFindBetterPosToSeekCar(CVector *pos, CVehicle *veh)
|
||||
foundPos = rightRearPos;
|
||||
foundIt = true;
|
||||
}
|
||||
} else if (m_vehEnterType == CAR_DOOR_LR) {
|
||||
} else if (m_vehDoor == CAR_DOOR_LR) {
|
||||
if (canHeadToLr) {
|
||||
foundPos = leftRearPos;
|
||||
foundIt = true;
|
||||
|
@ -596,7 +596,7 @@ public:
|
||||
float m_fRotationCur;
|
||||
float m_fRotationDest;
|
||||
float m_headingRate;
|
||||
uint16 m_vehEnterType;
|
||||
uint16 m_vehDoor;
|
||||
int16 m_walkAroundType;
|
||||
CPhysical *m_pCurrentPhysSurface;
|
||||
CVector m_vecOffsetFromPhysSurface;
|
||||
@ -650,10 +650,10 @@ public:
|
||||
uint32 m_leaveCarTimer;
|
||||
uint32 m_getUpTimer;
|
||||
uint32 m_lookTimer;
|
||||
uint32 m_standardTimer;
|
||||
uint32 m_chatTimer;
|
||||
uint32 m_attackTimer;
|
||||
uint32 m_shootTimer; // shooting is a part of attack
|
||||
uint32 m_hitRecoverTimer;
|
||||
uint32 m_carJackTimer;
|
||||
uint32 m_objectiveTimer;
|
||||
uint32 m_duckTimer;
|
||||
uint32 m_duckAndCoverTimer;
|
||||
|
@ -1223,7 +1223,7 @@ CPed::ProcessObjective(void)
|
||||
bool foundSeat = false;
|
||||
if (m_carInObjective->IsBike()) {
|
||||
if (!m_carInObjective->pPassengers[0] && !(m_carInObjective->m_nGettingInFlags & (CAR_DOOR_FLAG_RR | CAR_DOOR_FLAG_LR))) {
|
||||
m_vehEnterType = CAR_DOOR_RR;
|
||||
m_vehDoor = CAR_DOOR_RR;
|
||||
foundSeat = true;
|
||||
}
|
||||
} else {
|
||||
@ -1232,27 +1232,27 @@ CPed::ProcessObjective(void)
|
||||
if (m_carInObjective->pPassengers[2] || m_carInObjective->m_nGettingInFlags & CAR_DOOR_FLAG_RR) {
|
||||
foundSeat = false;
|
||||
} else {
|
||||
m_vehEnterType = CAR_DOOR_RR;
|
||||
m_vehDoor = CAR_DOOR_RR;
|
||||
foundSeat = true;
|
||||
}
|
||||
} else {
|
||||
m_vehEnterType = CAR_DOOR_LR;
|
||||
m_vehDoor = CAR_DOOR_LR;
|
||||
foundSeat = true;
|
||||
}
|
||||
} else {
|
||||
m_vehEnterType = CAR_DOOR_RF;
|
||||
m_vehDoor = CAR_DOOR_RF;
|
||||
foundSeat = true;
|
||||
}
|
||||
}
|
||||
for (int i = 2; i < m_carInObjective->m_nNumMaxPassengers; ++i) {
|
||||
if (!m_carInObjective->pPassengers[i] && !(m_carInObjective->m_nGettingInFlags & CAR_DOOR_FLAG_RF)) {
|
||||
m_vehEnterType = CAR_DOOR_RF;
|
||||
m_vehDoor = CAR_DOOR_RF;
|
||||
foundSeat = true;
|
||||
}
|
||||
}
|
||||
if (foundSeat) {
|
||||
SetPosition(GetPositionToOpenCarDoor(m_carInObjective, m_vehEnterType));
|
||||
SetEnterCar(m_carInObjective, m_vehEnterType);
|
||||
SetPosition(GetPositionToOpenCarDoor(m_carInObjective, m_vehDoor));
|
||||
SetEnterCar(m_carInObjective, m_vehDoor);
|
||||
}
|
||||
}
|
||||
m_objectiveTimer = 0;
|
||||
@ -1565,7 +1565,7 @@ CPed::ProcessObjective(void)
|
||||
if (bInVehicle) {
|
||||
bScriptObjectiveCompleted = true;
|
||||
RestorePreviousObjective();
|
||||
} else if (m_hitRecoverTimer < CTimer::GetTimeInMilliseconds()) {
|
||||
} else if (m_carJackTimer < CTimer::GetTimeInMilliseconds()) {
|
||||
CVehicle *carToSteal = nil;
|
||||
float closestCarDist = nEnterCarRangeMultiplier * ENTER_CAR_MAX_DIST;
|
||||
CVector pos = GetPosition();
|
||||
@ -1590,7 +1590,7 @@ CPed::ProcessObjective(void)
|
||||
}
|
||||
if (carToSteal) {
|
||||
SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, carToSteal);
|
||||
m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 5000;
|
||||
m_carJackTimer = CTimer::GetTimeInMilliseconds() + 5000;
|
||||
} else {
|
||||
RestorePreviousObjective();
|
||||
RestorePreviousState();
|
||||
@ -2382,7 +2382,7 @@ CPed::PedAnimAlignCB(CAnimBlendAssociation *animAssoc, void *arg)
|
||||
return;
|
||||
}
|
||||
|
||||
if (!ped->m_vehEnterType) {
|
||||
if (!ped->m_vehDoor) {
|
||||
ped->QuitEnteringCar();
|
||||
return;
|
||||
}
|
||||
@ -2396,7 +2396,7 @@ CPed::PedAnimAlignCB(CAnimBlendAssociation *animAssoc, void *arg)
|
||||
bool itsLow = !!veh->bLowVehicle;
|
||||
eDoors enterDoor;
|
||||
|
||||
switch (ped->m_vehEnterType) {
|
||||
switch (ped->m_vehDoor) {
|
||||
case CAR_DOOR_RF:
|
||||
itsVan = false;
|
||||
enterDoor = DOOR_FRONT_RIGHT;
|
||||
@ -2418,7 +2418,7 @@ CPed::PedAnimAlignCB(CAnimBlendAssociation *animAssoc, void *arg)
|
||||
if (veh->IsBike()) {
|
||||
CPed *pedToDragOut = nil;
|
||||
if (veh->GetStatus() == STATUS_ABANDONED) {
|
||||
if (ped->m_vehEnterType == CAR_WINDSCREEN) {
|
||||
if (ped->m_vehDoor == CAR_WINDSCREEN) {
|
||||
ped->m_pVehicleAnim = CAnimManager::BlendAnimation(ped->GetClump(), ((CBike*)veh)->m_bikeAnimType, ANIM_BIKE_KICK, 6.0f);
|
||||
ped->m_pVehicleAnim->SetFinishCallback(PedAnimGetInCB, ped);
|
||||
((CBike*)veh)->bIsBeingPickedUp = true;
|
||||
@ -2444,7 +2444,7 @@ CPed::PedAnimAlignCB(CAnimBlendAssociation *animAssoc, void *arg)
|
||||
ped->m_pVehicleAnim->SetFinishCallback(PedAnimGetInCB, ped);
|
||||
((CBike*)veh)->bIsBeingPickedUp = true;
|
||||
}
|
||||
} else if (ped->m_vehEnterType == CAR_WINDSCREEN) {
|
||||
} else if (ped->m_vehDoor == CAR_WINDSCREEN) {
|
||||
if (veh->pDriver->m_nPedState != PED_DRIVING || veh->pDriver->bDontDragMeOutCar) {
|
||||
ped->QuitEnteringCar();
|
||||
} else {
|
||||
@ -2458,7 +2458,7 @@ CPed::PedAnimAlignCB(CAnimBlendAssociation *animAssoc, void *arg)
|
||||
if (veh->pDriver) {
|
||||
if (veh->m_vecMoveSpeed.Magnitude() > 0.2f) {
|
||||
ped->QuitEnteringCar();
|
||||
ped->SetFall(1000, ped->m_vehEnterType == CAR_DOOR_LF || ped->m_vehEnterType == CAR_DOOR_LR ? ANIM_KO_SPIN_L : ANIM_KO_SPIN_R, false);
|
||||
ped->SetFall(1000, ped->m_vehDoor == CAR_DOOR_LF || ped->m_vehDoor == CAR_DOOR_LR ? ANIM_KO_SPIN_L : ANIM_KO_SPIN_R, false);
|
||||
return;
|
||||
}
|
||||
if (veh->pDriver->m_nPedState != PED_DRIVING || veh->pDriver->bDontDragMeOutCar) {
|
||||
@ -2479,7 +2479,7 @@ CPed::PedAnimAlignCB(CAnimBlendAssociation *animAssoc, void *arg)
|
||||
if (veh->pPassengers[0]) {
|
||||
if (veh->m_vecMoveSpeed.Magnitude() > 0.2f) {
|
||||
ped->QuitEnteringCar();
|
||||
ped->SetFall(1000, ped->m_vehEnterType == CAR_DOOR_LF || ped->m_vehEnterType == CAR_DOOR_LR ? ANIM_KO_SPIN_L : ANIM_KO_SPIN_R, false);
|
||||
ped->SetFall(1000, ped->m_vehDoor == CAR_DOOR_LF || ped->m_vehDoor == CAR_DOOR_LR ? ANIM_KO_SPIN_L : ANIM_KO_SPIN_R, false);
|
||||
return;
|
||||
}
|
||||
if (veh->pPassengers[0]->m_nPedState != PED_DRIVING || veh->pPassengers[0]->bDontDragMeOutCar) {
|
||||
@ -2502,7 +2502,7 @@ CPed::PedAnimAlignCB(CAnimBlendAssociation *animAssoc, void *arg)
|
||||
}
|
||||
|
||||
if (pedToDragOut) {
|
||||
pedToDragOut->SetBeingDraggedFromCar(veh, ped->m_vehEnterType, false);
|
||||
pedToDragOut->SetBeingDraggedFromCar(veh, ped->m_vehDoor, false);
|
||||
if (pedToDragOut->IsGangMember())
|
||||
pedToDragOut->RegisterThreatWithGangPeds(ped);
|
||||
|
||||
@ -2580,7 +2580,7 @@ CPed::PedAnimAlignCB(CAnimBlendAssociation *animAssoc, void *arg)
|
||||
}
|
||||
|
||||
if (player != veh->pDriver) {
|
||||
veh->pDriver->SetBeingDraggedFromCar(veh, ped->m_vehEnterType, true);
|
||||
veh->pDriver->SetBeingDraggedFromCar(veh, ped->m_vehDoor, true);
|
||||
if (veh->pDriver->IsGangMember())
|
||||
veh->pDriver->RegisterThreatWithGangPeds(ped);
|
||||
}
|
||||
@ -2630,7 +2630,7 @@ CPed::PedAnimDoorOpenCB(CAnimBlendAssociation* animAssoc, void* arg)
|
||||
|
||||
eDoors door;
|
||||
CPed *pedInSeat = nil;
|
||||
switch (ped->m_vehEnterType) {
|
||||
switch (ped->m_vehDoor) {
|
||||
case CAR_DOOR_RF:
|
||||
door = DOOR_FRONT_RIGHT;
|
||||
pedInSeat = veh->pPassengers[0];
|
||||
@ -2688,21 +2688,21 @@ CPed::PedAnimDoorOpenCB(CAnimBlendAssociation* animAssoc, void* arg)
|
||||
if (veh->m_vecMoveSpeed.Magnitude() > 0.2f ||
|
||||
veh->IsCar() && veh->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI && ((CAutomobile*)veh)->m_nWheelsOnGround == 0) {
|
||||
ped->QuitEnteringCar();
|
||||
if (ped->m_vehEnterType != CAR_DOOR_LF && ped->m_vehEnterType != CAR_DOOR_LR)
|
||||
if (ped->m_vehDoor != CAR_DOOR_LF && ped->m_vehDoor != CAR_DOOR_LR)
|
||||
ped->SetFall(1000, ANIM_KO_SPIN_R, false);
|
||||
else
|
||||
ped->SetFall(1000, ANIM_KO_SPIN_L, false);
|
||||
|
||||
return;
|
||||
}
|
||||
veh->ProcessOpenDoor(ped->m_vehEnterType, ANIM_CAR_OPEN_LHS, 1.0f);
|
||||
veh->ProcessOpenDoor(ped->m_vehDoor, ANIM_CAR_OPEN_LHS, 1.0f);
|
||||
|
||||
if (ped->m_vehEnterType == CAR_DOOR_LF || ped->m_vehEnterType == CAR_DOOR_RF)
|
||||
if (ped->m_vehDoor == CAR_DOOR_LF || ped->m_vehDoor == CAR_DOOR_RF)
|
||||
isVan = false;
|
||||
|
||||
if (ped->m_nPedState != PED_CARJACK || isBus) {
|
||||
|
||||
if (ped->m_vehEnterType == CAR_DOOR_LF || ped->m_vehEnterType == CAR_DOOR_LR) {
|
||||
if (ped->m_vehDoor == CAR_DOOR_LF || ped->m_vehDoor == CAR_DOOR_LR) {
|
||||
if (veh->IsBike()) {
|
||||
ped->m_pVehicleAnim = CAnimManager::AddAnimation(ped->GetClump(), ((CBike*)veh)->m_bikeAnimType, ANIM_BIKE_JUMPON_R);
|
||||
} else if (isVan) {
|
||||
@ -2727,14 +2727,14 @@ CPed::PedAnimDoorOpenCB(CAnimBlendAssociation* animAssoc, void* arg)
|
||||
ped->m_pVehicleAnim = CAnimManager::AddAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_CAR_GETIN_RHS);
|
||||
}
|
||||
|
||||
if (ped->m_vehEnterType == CAR_DOOR_RF && pedInSeat && veh->IsCar())
|
||||
if (ped->m_vehDoor == CAR_DOOR_RF && pedInSeat && veh->IsCar())
|
||||
pedInSeat->SetObjective(OBJECTIVE_LEAVE_CAR, veh);
|
||||
}
|
||||
|
||||
ped->m_pVehicleAnim->SetFinishCallback(PedAnimGetInCB, ped);
|
||||
} else {
|
||||
CPed *pedToDragOut = nil;
|
||||
switch (ped->m_vehEnterType) {
|
||||
switch (ped->m_vehDoor) {
|
||||
case CAR_DOOR_RF: pedToDragOut = veh->pPassengers[0]; break;
|
||||
case CAR_DOOR_RR: pedToDragOut = veh->pPassengers[2]; break;
|
||||
case CAR_DOOR_LF: pedToDragOut = veh->pDriver; break;
|
||||
@ -2748,7 +2748,7 @@ CPed::PedAnimDoorOpenCB(CAnimBlendAssociation* animAssoc, void* arg)
|
||||
((CCopPed*)ped)->SetArrestPlayer(ped->m_pedInObjective);
|
||||
}
|
||||
|
||||
if (ped->m_vehEnterType != CAR_DOOR_LF && ped->m_vehEnterType != CAR_DOOR_LR) {
|
||||
if (ped->m_vehDoor != CAR_DOOR_LF && ped->m_vehDoor != CAR_DOOR_LR) {
|
||||
|
||||
if (pedToDragOut && !pedToDragOut->bDontDragMeOutCar) {
|
||||
if (pedToDragOut->m_nPedState != PED_DRIVING) {
|
||||
@ -2818,7 +2818,7 @@ CPed::PedAnimDoorOpenCB(CAnimBlendAssociation* animAssoc, void* arg)
|
||||
}
|
||||
|
||||
if (player != pedToDragOut) {
|
||||
pedToDragOut->SetBeingDraggedFromCar(veh, ped->m_vehEnterType, false);
|
||||
pedToDragOut->SetBeingDraggedFromCar(veh, ped->m_vehDoor, false);
|
||||
if (pedToDragOut->IsGangMember())
|
||||
pedToDragOut->RegisterThreatWithGangPeds(ped);
|
||||
}
|
||||
@ -2889,7 +2889,7 @@ CPed::PedAnimPullPedOutCB(CAnimBlendAssociation* animAssoc, void* arg)
|
||||
}
|
||||
|
||||
if (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER) {
|
||||
if (ped->m_vehEnterType == CAR_DOOR_LF || ped->m_vehEnterType == CAR_DOOR_LR) {
|
||||
if (ped->m_vehDoor == CAR_DOOR_LF || ped->m_vehDoor == CAR_DOOR_LR) {
|
||||
if (veh->IsBike())
|
||||
ped->m_pVehicleAnim = CAnimManager::AddAnimation(ped->GetClump(), ((CBike*)veh)->m_bikeAnimType, ANIM_BIKE_JUMPON_R);
|
||||
else if (isLow)
|
||||
@ -2946,7 +2946,7 @@ CPed::PedAnimGetInCB(CAnimBlendAssociation *animAssoc, void *arg)
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (ped->IsPlayer() && ped->m_vehEnterType == CAR_DOOR_LF
|
||||
if (ped->IsPlayer() && ped->m_vehDoor == CAR_DOOR_LF
|
||||
&& (Pads[0].GetAccelerate() >= 255.0f || Pads[0].GetBrake() >= 255.0f)
|
||||
&& veh->IsCar() && !veh->pDriver) {
|
||||
|
||||
@ -2965,7 +2965,7 @@ CPed::PedAnimGetInCB(CAnimBlendAssociation *animAssoc, void *arg)
|
||||
bool isBus = !!veh->bIsBus;
|
||||
bool isLow = !!veh->bLowVehicle;
|
||||
eDoors enterDoor;
|
||||
switch (ped->m_vehEnterType) {
|
||||
switch (ped->m_vehDoor) {
|
||||
case CAR_DOOR_RF:
|
||||
isVan = false;
|
||||
enterDoor = DOOR_FRONT_RIGHT;
|
||||
@ -3011,7 +3011,7 @@ CPed::PedAnimGetInCB(CAnimBlendAssociation *animAssoc, void *arg)
|
||||
ped->m_leaveCarTimer = CTimer::GetTimeInMilliseconds() + 400;
|
||||
return;
|
||||
}
|
||||
if (driver != ped && ped->m_vehEnterType != CAR_DOOR_LF) {
|
||||
if (driver != ped && ped->m_vehDoor != CAR_DOOR_LF) {
|
||||
if (!driver->IsPlayer()) {
|
||||
driver->bUsePedNodeSeek = true;
|
||||
driver->m_pLastPathNode = nil;
|
||||
@ -3094,10 +3094,10 @@ CPed::PedAnimDoorCloseCB(CAnimBlendAssociation *animAssoc, void *arg)
|
||||
bool isLow = !!veh->bLowVehicle;
|
||||
|
||||
if (!veh->bIsBus)
|
||||
veh->ProcessOpenDoor(ped->m_vehEnterType, ANIM_CAR_CLOSEDOOR_LHS, 1.0f);
|
||||
veh->ProcessOpenDoor(ped->m_vehDoor, ANIM_CAR_CLOSEDOOR_LHS, 1.0f);
|
||||
|
||||
eDoors door;
|
||||
switch (ped->m_vehEnterType) {
|
||||
switch (ped->m_vehDoor) {
|
||||
case CAR_DOOR_RF: door = DOOR_FRONT_RIGHT; break;
|
||||
case CAR_DOOR_RR: door = DOOR_REAR_RIGHT; break;
|
||||
case CAR_DOOR_LF: door = DOOR_FRONT_LEFT; break;
|
||||
@ -3110,7 +3110,7 @@ CPed::PedAnimDoorCloseCB(CAnimBlendAssociation *animAssoc, void *arg)
|
||||
|
||||
if (door == DOOR_FRONT_LEFT || ped->m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER || veh->bIsBus || veh->m_nNumMaxPassengers == 0) {
|
||||
PedSetInCarCB(nil, ped);
|
||||
} else if (ped->m_vehEnterType == CAR_DOOR_RF
|
||||
} else if (ped->m_vehDoor == CAR_DOOR_RF
|
||||
&& (veh->m_nGettingInFlags & CAR_DOOR_FLAG_LF ||
|
||||
(veh->pDriver != nil &&
|
||||
(veh->pDriver->m_objective != OBJECTIVE_LEAVE_CAR
|
||||
@ -3263,7 +3263,7 @@ CPed::PedAnimStepOutCarCB(CAnimBlendAssociation* animAssoc, void* arg)
|
||||
veh->m_vecMoveSpeed += CVector(0.001f, 0.001f, 0.001f);
|
||||
veh->m_vecTurnSpeed += CVector(0.001f, 0.001f, 0.001f);
|
||||
if (!veh->bIsBus)
|
||||
veh->ProcessOpenDoor(ped->m_vehEnterType, ANIM_CAR_GETOUT_LHS, 1.0f);
|
||||
veh->ProcessOpenDoor(ped->m_vehDoor, ANIM_CAR_GETOUT_LHS, 1.0f);
|
||||
|
||||
/*
|
||||
// Duplicate and only in PC for some reason
|
||||
@ -3273,7 +3273,7 @@ CPed::PedAnimStepOutCarCB(CAnimBlendAssociation* animAssoc, void* arg)
|
||||
}
|
||||
*/
|
||||
eDoors door;
|
||||
switch (ped->m_vehEnterType) {
|
||||
switch (ped->m_vehDoor) {
|
||||
case CAR_DOOR_RF:
|
||||
door = DOOR_FRONT_RIGHT;
|
||||
break;
|
||||
@ -3442,7 +3442,7 @@ CPed::LineUpPedWithCar(PedLineUpPhase phase)
|
||||
if (veh->GetUp().z <= -0.8f)
|
||||
vehIsUpsideDown = true;
|
||||
|
||||
if (m_vehEnterType == CAR_DOOR_RF || m_vehEnterType == CAR_DOOR_RR) {
|
||||
if (m_vehDoor == CAR_DOOR_RF || m_vehDoor == CAR_DOOR_RR) {
|
||||
if (vehIsUpsideDown) {
|
||||
m_fRotationDest = -PI + veh->GetForward().Heading();
|
||||
} else if (veh->bIsBus) {
|
||||
@ -3450,7 +3450,7 @@ CPed::LineUpPedWithCar(PedLineUpPhase phase)
|
||||
} else {
|
||||
m_fRotationDest = veh->GetForward().Heading();
|
||||
}
|
||||
} else if (m_vehEnterType == CAR_DOOR_LF || m_vehEnterType == CAR_DOOR_LR) {
|
||||
} else if (m_vehDoor == CAR_DOOR_LF || m_vehDoor == CAR_DOOR_LR) {
|
||||
if (vehIsUpsideDown) {
|
||||
m_fRotationDest = veh->GetForward().Heading();
|
||||
} else if (veh->bIsBus) {
|
||||
@ -3465,7 +3465,7 @@ CPed::LineUpPedWithCar(PedLineUpPhase phase)
|
||||
m_fRotationDest = veh->GetForward().Heading();
|
||||
} else if (veh->bIsBus) {
|
||||
m_fRotationDest = 0.5f * PI + veh->GetForward().Heading();
|
||||
} else if (m_vehEnterType == CAR_WINDSCREEN) {
|
||||
} else if (m_vehDoor == CAR_WINDSCREEN) {
|
||||
m_fRotationDest = veh->GetForward().Heading() + PI;
|
||||
} else {
|
||||
m_fRotationDest = veh->GetForward().Heading();
|
||||
@ -3573,7 +3573,7 @@ CPed::LineUpPedWithCar(PedLineUpPhase phase)
|
||||
if (phase == LINE_UP_TO_CAR_2) {
|
||||
neededPos = GetPosition();
|
||||
} else {
|
||||
neededPos = GetPositionToOpenCarDoor(veh, m_vehEnterType, seatPosMult);
|
||||
neededPos = GetPositionToOpenCarDoor(veh, m_vehDoor, seatPosMult);
|
||||
}
|
||||
|
||||
autoZPos = neededPos;
|
||||
@ -3690,13 +3690,13 @@ CPed::LineUpPedWithCar(PedLineUpPhase phase)
|
||||
SetHeading(m_fRotationCur);
|
||||
} else {
|
||||
CMatrix vehDoorMat(veh->GetMatrix());
|
||||
vehDoorMat.GetPosition() += Multiply3x3(vehDoorMat, GetLocalPositionToOpenCarDoor(veh, m_vehEnterType, 0.0f));
|
||||
vehDoorMat.GetPosition() += Multiply3x3(vehDoorMat, GetLocalPositionToOpenCarDoor(veh, m_vehDoor, 0.0f));
|
||||
|
||||
if (m_vehEnterType == CAR_WINDSCREEN || veh->bIsBus) {
|
||||
if (m_vehDoor == CAR_WINDSCREEN || veh->bIsBus) {
|
||||
CMatrix correctionMat;
|
||||
if (veh->bIsBus && (m_vehEnterType == CAR_DOOR_LF || m_vehEnterType == CAR_DOOR_LR))
|
||||
if (veh->bIsBus && (m_vehDoor == CAR_DOOR_LF || m_vehDoor == CAR_DOOR_LR))
|
||||
correctionMat.SetRotateZ(-HALFPI);
|
||||
else if (veh->bIsBus && (m_vehEnterType == CAR_DOOR_RF || m_vehEnterType == CAR_DOOR_RR))
|
||||
else if (veh->bIsBus && (m_vehDoor == CAR_DOOR_RF || m_vehDoor == CAR_DOOR_RR))
|
||||
correctionMat.SetRotateZ(HALFPI);
|
||||
else
|
||||
correctionMat.SetRotateZ(PI);
|
||||
@ -3720,7 +3720,7 @@ CPed::SetCarJack(CVehicle* car)
|
||||
return;
|
||||
|
||||
if (car->IsBike()) {
|
||||
switch (m_vehEnterType) {
|
||||
switch (m_vehDoor) {
|
||||
case CAR_DOOR_RF:
|
||||
doorFlag = CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_RF;
|
||||
door = DOOR_FRONT_RIGHT;
|
||||
@ -3747,7 +3747,7 @@ CPed::SetCarJack(CVehicle* car)
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
switch (m_vehEnterType) {
|
||||
switch (m_vehDoor) {
|
||||
case CAR_DOOR_RF:
|
||||
doorFlag = CAR_DOOR_FLAG_RF;
|
||||
door = DOOR_FRONT_RIGHT;
|
||||
@ -3788,7 +3788,7 @@ CPed::SetCarJack(CVehicle* car)
|
||||
if (m_nPedState != PED_CARJACK && !m_pVehicleAnim)
|
||||
if ((car->IsDoorReady(door) || car->IsDoorFullyOpen(door)))
|
||||
if (!car->bIsBeingCarJacked && !(doorFlag & car->m_nGettingInFlags) && !(doorFlag & car->m_nGettingOutFlags))
|
||||
SetCarJack_AllClear(car, m_vehEnterType, doorFlag);
|
||||
SetCarJack_AllClear(car, m_vehDoor, doorFlag);
|
||||
}
|
||||
|
||||
// --MIAMI: Done
|
||||
@ -3812,7 +3812,7 @@ CPed::SetCarJack_AllClear(CVehicle* car, uint32 doorNode, uint32 doorFlag)
|
||||
Say(SOUND_PED_CAR_JACKING, 1000);
|
||||
|
||||
CVector carEnterPos;
|
||||
carEnterPos = GetPositionToOpenCarDoor(car, m_vehEnterType);
|
||||
carEnterPos = GetPositionToOpenCarDoor(car, m_vehDoor);
|
||||
|
||||
car->m_nGettingInFlags |= doorFlag;
|
||||
m_vecOffsetSeek = carEnterPos - GetPosition();
|
||||
@ -3825,7 +3825,7 @@ CPed::SetCarJack_AllClear(CVehicle* car, uint32 doorNode, uint32 doorFlag)
|
||||
float zDiff = Max(0.0f, carEnterPos.z - GetPosition().z);
|
||||
bUsesCollision = false;
|
||||
|
||||
if (m_vehEnterType == CAR_DOOR_LF || m_vehEnterType == CAR_DOOR_LR)
|
||||
if (m_vehDoor == CAR_DOOR_LF || m_vehDoor == CAR_DOOR_LR)
|
||||
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, zDiff > 4.4f ? ANIM_CAR_ALIGNHI_LHS : ANIM_CAR_ALIGN_LHS, 4.0f);
|
||||
else
|
||||
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, zDiff > 4.4f ? ANIM_CAR_ALIGNHI_RHS : ANIM_CAR_ALIGN_RHS, 4.0f);
|
||||
@ -3851,14 +3851,14 @@ CPed::SetBeingDraggedFromCar(CVehicle *veh, uint32 vehEnterType, bool quickJack)
|
||||
if (veh->IsBike()) {
|
||||
((CBike*)veh)->bIsBeingPickedUp = true;
|
||||
if (veh->pPassengers[0] != this && (vehEnterType != CAR_WINDSCREEN || veh->pPassengers[0]))
|
||||
m_vehEnterType = CAR_DOOR_LF;
|
||||
m_vehDoor = CAR_DOOR_LF;
|
||||
else
|
||||
m_vehEnterType = CAR_DOOR_LR;
|
||||
m_vehDoor = CAR_DOOR_LR;
|
||||
} else {
|
||||
m_vehEnterType = vehEnterType;
|
||||
m_vehDoor = vehEnterType;
|
||||
}
|
||||
|
||||
if (m_vehEnterType == CAR_DOOR_LF) {
|
||||
if (m_vehDoor == CAR_DOOR_LF) {
|
||||
if (veh->pDriver && veh->pDriver->IsPlayer())
|
||||
veh->SetStatus(STATUS_PLAYER_DISABLED);
|
||||
else
|
||||
@ -3878,9 +3878,9 @@ CPed::SetBeingDraggedFromCar(CVehicle *veh, uint32 vehEnterType, bool quickJack)
|
||||
SetRadioStation();
|
||||
|
||||
if(veh->IsBike())
|
||||
veh->m_nGettingOutFlags |= GetBikeDoorFlagInclJumpInFromFront(m_vehEnterType);
|
||||
veh->m_nGettingOutFlags |= GetBikeDoorFlagInclJumpInFromFront(m_vehDoor);
|
||||
else
|
||||
veh->m_nGettingOutFlags |= GetCarDoorFlag(m_vehEnterType);
|
||||
veh->m_nGettingOutFlags |= GetCarDoorFlag(m_vehDoor);
|
||||
}
|
||||
|
||||
// --MIAMI: Done
|
||||
@ -3899,15 +3899,15 @@ CPed::BeingDraggedFromCar(void)
|
||||
assocGroup = ((CBike*)m_pMyVehicle)->m_bikeAnimType;
|
||||
|
||||
} else {
|
||||
if (m_vehEnterType == CAR_DOOR_LF || m_vehEnterType == CAR_DOOR_LR) {
|
||||
if (bWillBeQuickJacked && m_vehEnterType == CAR_DOOR_LF) {
|
||||
if (m_vehDoor == CAR_DOOR_LF || m_vehDoor == CAR_DOOR_LR) {
|
||||
if (bWillBeQuickJacked && m_vehDoor == CAR_DOOR_LF) {
|
||||
enterAnim = ANIM_CAR_QJACKED;
|
||||
} else if (m_pMyVehicle->bLowVehicle) {
|
||||
enterAnim = ANIM_CAR_LJACKED_LHS;
|
||||
} else {
|
||||
enterAnim = ANIM_CAR_JACKED_LHS;
|
||||
}
|
||||
} else if (m_vehEnterType == CAR_DOOR_RF || m_vehEnterType == CAR_DOOR_RR) {
|
||||
} else if (m_vehDoor == CAR_DOOR_RF || m_vehDoor == CAR_DOOR_RR) {
|
||||
if (m_pMyVehicle->bLowVehicle)
|
||||
enterAnim = ANIM_CAR_LJACKED_RHS;
|
||||
else
|
||||
@ -3944,7 +3944,7 @@ CPed::BeingDraggedFromCar(void)
|
||||
static float mult = 5.f;
|
||||
if (m_objective == OBJECTIVE_LEAVE_CAR_AND_DIE) {
|
||||
if (m_pMyVehicle) {
|
||||
m_pMyVehicle->ProcessOpenDoor(m_vehEnterType, NUM_STD_ANIMS, m_pVehicleAnim->currentTime * mult);
|
||||
m_pMyVehicle->ProcessOpenDoor(m_vehDoor, NUM_STD_ANIMS, m_pVehicleAnim->currentTime * mult);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -3960,7 +3960,7 @@ CPed::SetEnterCar(CVehicle *car, uint32 unused)
|
||||
uint8 doorFlag;
|
||||
eDoors door;
|
||||
if (car->IsBike()) {
|
||||
switch (m_vehEnterType) {
|
||||
switch (m_vehDoor) {
|
||||
case CAR_DOOR_RF:
|
||||
doorFlag = CAR_DOOR_FLAG_RF | CAR_DOOR_FLAG_LF;
|
||||
door = DOOR_FRONT_RIGHT;
|
||||
@ -3986,7 +3986,7 @@ CPed::SetEnterCar(CVehicle *car, uint32 unused)
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
switch (m_vehEnterType) {
|
||||
switch (m_vehDoor) {
|
||||
case CAR_DOOR_RF:
|
||||
doorFlag = CAR_DOOR_FLAG_RF;
|
||||
door = DOOR_FRONT_RIGHT;
|
||||
@ -4022,7 +4022,7 @@ CPed::SetEnterCar(CVehicle *car, uint32 unused)
|
||||
|| doorFlag && !car->IsDoorReady(door) && !car->IsDoorFullyOpen(door))
|
||||
SetMoveState(PEDMOVE_STILL);
|
||||
else
|
||||
SetEnterCar_AllClear(car, m_vehEnterType, doorFlag);
|
||||
SetEnterCar_AllClear(car, m_vehDoor, doorFlag);
|
||||
}
|
||||
}
|
||||
|
||||
@ -4038,9 +4038,9 @@ CPed::SetEnterCar_AllClear(CVehicle *car, uint32 doorNode, uint32 doorFlag)
|
||||
|
||||
m_pSeekTarget = car;
|
||||
m_pSeekTarget->RegisterReference((CEntity **) &m_pSeekTarget);
|
||||
m_vehEnterType = doorNode;
|
||||
m_vehDoor = doorNode;
|
||||
SetPedState(PED_ENTER_CAR);
|
||||
if (m_vehEnterType == CAR_DOOR_RF && m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER && !car->IsBike()) {
|
||||
if (m_vehDoor == CAR_DOOR_RF && m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER && !car->IsBike()) {
|
||||
car->bIsBeingCarJacked = true;
|
||||
}
|
||||
|
||||
@ -4048,7 +4048,7 @@ CPed::SetEnterCar_AllClear(CVehicle *car, uint32 doorNode, uint32 doorFlag)
|
||||
m_pMyVehicle->RegisterReference((CEntity**) &m_pMyVehicle);
|
||||
((CVehicle*)m_pSeekTarget)->m_nNumGettingIn++;
|
||||
bUsesCollision = false;
|
||||
CVector doorOpenPos = GetPositionToOpenCarDoor(car, m_vehEnterType);
|
||||
CVector doorOpenPos = GetPositionToOpenCarDoor(car, m_vehDoor);
|
||||
|
||||
// Because buses have stairs
|
||||
if (!m_pMyVehicle->bIsBus)
|
||||
@ -4071,7 +4071,7 @@ CPed::SetEnterCar_AllClear(CVehicle *car, uint32 doorNode, uint32 doorFlag)
|
||||
car->AutoPilot.m_nCruiseSpeed = 0;
|
||||
|
||||
} else {
|
||||
if (m_vehEnterType == CAR_DOOR_LF || m_vehEnterType == CAR_DOOR_LR)
|
||||
if (m_vehDoor == CAR_DOOR_LF || m_vehDoor == CAR_DOOR_LR)
|
||||
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, zDiff > 4.4f ? ANIM_CAR_ALIGNHI_RHS : ANIM_CAR_ALIGN_RHS, 4.0f);
|
||||
else
|
||||
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, zDiff > 4.4f ? ANIM_CAR_ALIGNHI_LHS : ANIM_CAR_ALIGN_LHS, 4.0f);
|
||||
@ -4087,11 +4087,11 @@ CPed::EnterCar(void)
|
||||
CVehicle *veh = m_pMyVehicle;
|
||||
|
||||
// Not used.
|
||||
// CVector posForDoor = GetPositionToOpenCarDoor(veh, m_vehEnterType);
|
||||
// CVector posForDoor = GetPositionToOpenCarDoor(veh, m_vehDoor);
|
||||
|
||||
if (veh->CanPedOpenLocks(this)) {
|
||||
if (m_vehEnterType && m_pVehicleAnim) {
|
||||
veh->ProcessOpenDoor(m_vehEnterType, m_pVehicleAnim->animId, m_pVehicleAnim->currentTime);
|
||||
if (m_vehDoor && m_pVehicleAnim) {
|
||||
veh->ProcessOpenDoor(m_vehDoor, m_pVehicleAnim->animId, m_pVehicleAnim->currentTime);
|
||||
}
|
||||
}
|
||||
bIsInTheAir = false;
|
||||
@ -4147,10 +4147,10 @@ CPed::QuitEnteringCar(void)
|
||||
RestorePreviousObjective();
|
||||
|
||||
if (veh->IsBike()) {
|
||||
veh->m_nGettingInFlags &= ~GetBikeDoorFlag(m_vehEnterType);
|
||||
veh->m_nGettingInFlags &= ~GetBikeDoorFlag(m_vehDoor);
|
||||
((CBike*)veh)->bIsBeingPickedUp = false;
|
||||
} else
|
||||
veh->m_nGettingInFlags &= ~GetEnterCarDoorFlag(m_vehEnterType, veh->m_nNumMaxPassengers);
|
||||
veh->m_nGettingInFlags &= ~GetEnterCarDoorFlag(m_vehDoor, veh->m_nNumMaxPassengers);
|
||||
}
|
||||
|
||||
bUsesCollision = true;
|
||||
@ -4184,7 +4184,7 @@ CPed::SetExitBoat(CVehicle *boat)
|
||||
newPos = { 0.0f, 0.0f, boatCol->boundingBox.min.z };
|
||||
newPos = boat->GetMatrix() * newPos;
|
||||
newPos.z += 1.0f;
|
||||
m_vehEnterType = CAR_DOOR_RF;
|
||||
m_vehDoor = CAR_DOOR_RF;
|
||||
PedSetOutCarCB(nil, this);
|
||||
bIsStanding = true;
|
||||
m_pCurSurface = boat;
|
||||
@ -4193,7 +4193,7 @@ CPed::SetExitBoat(CVehicle *boat)
|
||||
} else {
|
||||
if (boat->m_modelIndex == MI_SKIMMER) {
|
||||
if (!boat->bIsInWater) {
|
||||
m_vehEnterType = CAR_DOOR_RF;
|
||||
m_vehDoor = CAR_DOOR_RF;
|
||||
PedSetOutCarCB(nil, this);
|
||||
bIsStanding = true;
|
||||
SetMoveState(PEDMOVE_STILL);
|
||||
@ -4214,7 +4214,7 @@ CPed::SetExitBoat(CVehicle *boat)
|
||||
|
||||
newPos.z += 2.0f;
|
||||
}
|
||||
m_vehEnterType = CAR_DOOR_RF;
|
||||
m_vehDoor = CAR_DOOR_RF;
|
||||
PedSetOutCarCB(nil, this);
|
||||
bIsStanding = true;
|
||||
m_pCurSurface = boat;
|
||||
@ -4455,14 +4455,14 @@ CPed::SetExitCar(CVehicle *veh, uint32 wantedDoorNode)
|
||||
|
||||
// needed for PositionPedOutOfCollision()
|
||||
optedDoorNode = firstOptedDoor;
|
||||
m_vehEnterType = firstOptedDoor;
|
||||
m_vehDoor = firstOptedDoor;
|
||||
PositionPedOutOfCollision();
|
||||
teleportNeeded = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!teleportNeeded && veh->IsOnItsSide()) {
|
||||
m_vehEnterType = optedDoorNode;
|
||||
m_vehDoor = optedDoorNode;
|
||||
PositionPedOutOfCollision();
|
||||
teleportNeeded = true;
|
||||
}
|
||||
@ -4480,7 +4480,7 @@ CPed::SetExitCar(CVehicle *veh, uint32 wantedDoorNode)
|
||||
bUsesCollision = false;
|
||||
m_pSeekTarget = veh;
|
||||
m_pSeekTarget->RegisterReference((CEntity**) &m_pSeekTarget);
|
||||
m_vehEnterType = optedDoorNode;
|
||||
m_vehDoor = optedDoorNode;
|
||||
SetPedState(PED_EXIT_CAR);
|
||||
if (m_pVehicleAnim && m_pVehicleAnim->flags & ASSOC_PARTIAL)
|
||||
m_pVehicleAnim->blendDelta = -1000.0f;
|
||||
@ -4493,16 +4493,16 @@ CPed::SetExitCar(CVehicle *veh, uint32 wantedDoorNode)
|
||||
PedSetOutCarCB(nil, this);
|
||||
} else {
|
||||
if (veh->GetUp().z <= -0.8f && !veh->IsBike()) {
|
||||
if (m_vehEnterType == CAR_DOOR_RF || m_vehEnterType == CAR_DOOR_RR) {
|
||||
if (m_vehDoor == CAR_DOOR_RF || m_vehDoor == CAR_DOOR_RR) {
|
||||
m_pVehicleAnim = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_CAR_CRAWLOUT_RHS2);
|
||||
} else if (m_vehEnterType == CAR_DOOR_LF || m_vehEnterType == CAR_DOOR_LR) {
|
||||
} else if (m_vehDoor == CAR_DOOR_LF || m_vehDoor == CAR_DOOR_LR) {
|
||||
m_pVehicleAnim = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_CAR_CRAWLOUT_RHS);
|
||||
}
|
||||
m_pVehicleAnim->SetFinishCallback(PedSetOutCarCB, this);
|
||||
|
||||
} else if (veh->IsBike()) {
|
||||
CBike* bike = (CBike*)veh;
|
||||
switch (m_vehEnterType) {
|
||||
switch (m_vehDoor) {
|
||||
case CAR_BUMP_REAR:
|
||||
case CAR_BOOT:
|
||||
m_pVehicleAnim = CAnimManager::AddAnimation(GetClump(), bike->m_bikeAnimType, ANIM_BIKE_GETOFF_BACK);
|
||||
@ -4521,7 +4521,7 @@ CPed::SetExitCar(CVehicle *veh, uint32 wantedDoorNode)
|
||||
int8 exitFlags = 0;
|
||||
|
||||
// Bike door flags incl. passenger jump off
|
||||
switch (m_vehEnterType) {
|
||||
switch (m_vehDoor) {
|
||||
case CAR_BUMP_REAR:
|
||||
case CAR_DOOR_RR:
|
||||
case CAR_DOOR_LR:
|
||||
@ -4535,7 +4535,7 @@ CPed::SetExitCar(CVehicle *veh, uint32 wantedDoorNode)
|
||||
}
|
||||
|
||||
// Passenger get off
|
||||
if (m_vehEnterType == CAR_BUMP_REAR || m_vehEnterType == CAR_BOOT) {
|
||||
if (m_vehDoor == CAR_BUMP_REAR || m_vehDoor == CAR_BOOT) {
|
||||
m_pVehicleAnim->SetFinishCallback(RestoreHeadingRateCB, this);
|
||||
m_headingRate = 0.0f;
|
||||
|
||||
@ -4545,7 +4545,7 @@ CPed::SetExitCar(CVehicle *veh, uint32 wantedDoorNode)
|
||||
}
|
||||
|
||||
} else {
|
||||
switch (m_vehEnterType) {
|
||||
switch (m_vehDoor) {
|
||||
case CAR_DOOR_RF:
|
||||
if (canJumpOut) {
|
||||
m_pVehicleAnim = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_CAR_ROLLOUT_RHS);
|
||||
@ -4596,7 +4596,7 @@ CPed::SetExitCar(CVehicle *veh, uint32 wantedDoorNode)
|
||||
break;
|
||||
}
|
||||
if (!bBusJacked && !canJumpOut) {
|
||||
veh->m_nGettingOutFlags |= GetCarDoorFlag(m_vehEnterType);
|
||||
veh->m_nGettingOutFlags |= GetCarDoorFlag(m_vehDoor);
|
||||
}
|
||||
m_pVehicleAnim->SetFinishCallback(canJumpOut ? RestoreHeadingRateCB : PedAnimStepOutCarCB, this);
|
||||
}
|
||||
@ -4622,7 +4622,7 @@ CPed::ExitCar(void)
|
||||
if (!m_pVehicleAnim) {
|
||||
if (InVehicle()) {
|
||||
if (m_pMyVehicle->IsBike()) {
|
||||
if (m_vehEnterType == CAR_BOOT || m_vehEnterType == CAR_BUMP_REAR) {
|
||||
if (m_vehDoor == CAR_BOOT || m_vehDoor == CAR_BUMP_REAR) {
|
||||
((CBike*)m_pMyVehicle)->KnockOffRider(WEAPONTYPE_UNARMED, 0, this, false);
|
||||
}
|
||||
} else if (m_pMyVehicle->IsCar()) {
|
||||
@ -4656,7 +4656,7 @@ CPed::ExitCar(void)
|
||||
LineUpPedWithCar(LINE_UP_TO_CAR_FALL);
|
||||
}
|
||||
} else {
|
||||
m_pMyVehicle->ProcessOpenDoor(m_vehEnterType, exitAnim, animTime);
|
||||
m_pMyVehicle->ProcessOpenDoor(m_vehDoor, exitAnim, animTime);
|
||||
|
||||
if (m_pSeekTarget) {
|
||||
// Car is upside down
|
||||
@ -4718,17 +4718,17 @@ CPed::GetNearestDoor(CVehicle *veh, CVector &posToOpen)
|
||||
angleDiff += TWOPI;
|
||||
|
||||
if (Abs(angleDiff) < DEGTORAD(30.f)
|
||||
&& (IsPlayer() && ((CPlayerPed*)this)->m_fMoveSpeed > 1.5f && !m_vehEnterType ||
|
||||
&& (IsPlayer() && ((CPlayerPed*)this)->m_fMoveSpeed > 1.5f && !m_vehDoor ||
|
||||
!IsPlayer() && m_nPedType != PEDTYPE_COP && m_nMoveState == PEDMOVE_RUN
|
||||
&& m_pedStats->m_temper > 65
|
||||
&& !m_vehEnterType || m_vehEnterType == CAR_WINDSCREEN)) {
|
||||
m_vehEnterType = CAR_WINDSCREEN;
|
||||
&& !m_vehDoor || m_vehDoor == CAR_WINDSCREEN)) {
|
||||
m_vehDoor = CAR_WINDSCREEN;
|
||||
posToOpen = GetPositionToOpenCarDoor(veh, CAR_WINDSCREEN);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (m_vehEnterType == CAR_DOOR_LF && veh->pDriver && !veh->bLowVehicle && !veh->bIsBus) {
|
||||
} else if (m_vehDoor == CAR_DOOR_LF && veh->pDriver && !veh->bLowVehicle && !veh->bIsBus) {
|
||||
enterOffset = &vecPedQuickDraggedOutCarAnimOffset;
|
||||
}
|
||||
|
||||
@ -4739,10 +4739,10 @@ CPed::GetNearestDoor(CVehicle *veh, CVector &posToOpen)
|
||||
if ((lfPos - GetPosition()).MagnitudeSqr2D() < (rfPos - GetPosition()).MagnitudeSqr2D()) {
|
||||
|
||||
if (veh->IsRoomForPedToLeaveCar(CAR_DOOR_LF, enterOffset)) {
|
||||
m_vehEnterType = CAR_DOOR_LF;
|
||||
m_vehDoor = CAR_DOOR_LF;
|
||||
posToOpen = lfPos;
|
||||
} else if (veh->IsRoomForPedToLeaveCar(CAR_DOOR_RF, enterOffset)) {
|
||||
m_vehEnterType = CAR_DOOR_RF;
|
||||
m_vehDoor = CAR_DOOR_RF;
|
||||
posToOpen = rfPos;
|
||||
}
|
||||
} else {
|
||||
@ -4756,14 +4756,14 @@ CPed::GetNearestDoor(CVehicle *veh, CVector &posToOpen)
|
||||
&& veh->IsRoomForPedToLeaveCar(CAR_DOOR_LF, enterOffset)
|
||||
|| (veh->m_nGettingInFlags & CAR_DOOR_FLAG_RF) && veh->IsRoomForPedToLeaveCar(CAR_DOOR_LF, enterOffset)) {
|
||||
|
||||
m_vehEnterType = CAR_DOOR_LF;
|
||||
m_vehDoor = CAR_DOOR_LF;
|
||||
posToOpen = lfPos;
|
||||
} else {
|
||||
m_vehEnterType = CAR_DOOR_RF;
|
||||
m_vehDoor = CAR_DOOR_RF;
|
||||
posToOpen = rfPos;
|
||||
}
|
||||
} else if (veh->IsRoomForPedToLeaveCar(CAR_DOOR_LF, enterOffset)) {
|
||||
m_vehEnterType = CAR_DOOR_LF;
|
||||
m_vehDoor = CAR_DOOR_LF;
|
||||
posToOpen = lfPos;
|
||||
}
|
||||
}
|
||||
@ -4780,7 +4780,7 @@ CPed::GetNearestPassengerDoor(CVehicle *veh, CVector &posToOpen)
|
||||
|
||||
switch (veh->GetModelIndex()) {
|
||||
case MI_BUS:
|
||||
m_vehEnterType = CAR_DOOR_RF;
|
||||
m_vehDoor = CAR_DOOR_RF;
|
||||
posToOpen = GetPositionToOpenCarDoor(veh, CAR_DOOR_RF);
|
||||
return true;
|
||||
case MI_RHINO:
|
||||
@ -4839,15 +4839,15 @@ CPed::GetNearestPassengerDoor(CVehicle *veh, CVector &posToOpen)
|
||||
|
||||
CVector2D nextToCompare = rfPosDist;
|
||||
posToOpen = rfPos;
|
||||
m_vehEnterType = CAR_DOOR_RF;
|
||||
m_vehDoor = CAR_DOOR_RF;
|
||||
if (lrPosDist.MagnitudeSqr() < nextToCompare.MagnitudeSqr()) {
|
||||
m_vehEnterType = CAR_DOOR_LR;
|
||||
m_vehDoor = CAR_DOOR_LR;
|
||||
posToOpen = lrPos;
|
||||
nextToCompare = lrPosDist;
|
||||
}
|
||||
|
||||
if (rrPosDist.MagnitudeSqr() < nextToCompare.MagnitudeSqr()) {
|
||||
m_vehEnterType = CAR_DOOR_RR;
|
||||
m_vehDoor = CAR_DOOR_RR;
|
||||
posToOpen = rrPos;
|
||||
}
|
||||
return canEnter;
|
||||
@ -4870,7 +4870,7 @@ void CPed::PedSetGetInCarPositionCB(CAnimBlendAssociation* assoc, void* arg)
|
||||
CPed* pPed = (CPed*)arg;
|
||||
CMatrix mat(pPed->GetMatrix());
|
||||
CVehicle* pVehicle = pPed->m_pMyVehicle;
|
||||
const CVector& offset = (pVehicle->bIsVan && (pPed->m_vehEnterType == CAR_DOOR_RR || pPed->m_vehEnterType == CAR_DOOR_LR)) ? vecPedVanRearDoorAnimOffset : vecPedCarDoorAnimOffset;
|
||||
const CVector& offset = (pVehicle->bIsVan && (pPed->m_vehDoor == CAR_DOOR_RR || pPed->m_vehDoor == CAR_DOOR_LR)) ? vecPedVanRearDoorAnimOffset : vecPedCarDoorAnimOffset;
|
||||
CVector position = Multiply3x3(mat, offset) + pPed->GetPosition();
|
||||
CPedPlacement::FindZCoorForPed(&position);
|
||||
pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f);
|
||||
@ -5054,7 +5054,7 @@ CPed::PedSetQuickDraggedOutCarPositionCB(CAnimBlendAssociation *animAssoc, void
|
||||
ped->bUsesCollision = true;
|
||||
ped->RestartNonPartialAnims();
|
||||
draggedOutOffset = vecPedQuickDraggedOutCarAnimOffset;
|
||||
if (ped->m_vehEnterType == CAR_DOOR_RF || ped->m_vehEnterType == CAR_DOOR_RR)
|
||||
if (ped->m_vehDoor == CAR_DOOR_RF || ped->m_vehDoor == CAR_DOOR_RR)
|
||||
draggedOutOffset.x = -draggedOutOffset.x;
|
||||
|
||||
finalPos = Multiply3x3(pedMat, draggedOutOffset) + ped->GetPosition();
|
||||
@ -5067,7 +5067,7 @@ CPed::PedSetQuickDraggedOutCarPositionCB(CAnimBlendAssociation *animAssoc, void
|
||||
ped->m_fRotationCur = ped->m_fRotationDest;
|
||||
ped->CalculateNewOrientation();
|
||||
|
||||
if (!veh->IsRoomForPedToLeaveCar(ped->m_vehEnterType, &vecPedQuickDraggedOutCarAnimOffset))
|
||||
if (!veh->IsRoomForPedToLeaveCar(ped->m_vehDoor, &vecPedQuickDraggedOutCarAnimOffset))
|
||||
ped->PositionPedOutOfCollision();
|
||||
}
|
||||
|
||||
@ -5158,7 +5158,7 @@ CPed::PedSetDraggedOutCarPositionCB(CAnimBlendAssociation* animAssoc, void* arg)
|
||||
} else {
|
||||
draggedOutOffset = vecPedDraggedOutCarAnimOffset;
|
||||
}
|
||||
if (ped->m_vehEnterType == CAR_DOOR_RF || ped->m_vehEnterType == CAR_DOOR_RR)
|
||||
if (ped->m_vehDoor == CAR_DOOR_RF || ped->m_vehDoor == CAR_DOOR_RR)
|
||||
draggedOutOffset.x = -draggedOutOffset.x;
|
||||
|
||||
CVector posAfterBeingDragged = Multiply3x3(pedMat, draggedOutOffset);
|
||||
@ -5167,7 +5167,7 @@ CPed::PedSetDraggedOutCarPositionCB(CAnimBlendAssociation* animAssoc, void* arg)
|
||||
ped->m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
ped->SetPosition(posAfterBeingDragged);
|
||||
|
||||
if (ped->m_pMyVehicle && !ped->m_pMyVehicle->IsBike() && !ped->m_pMyVehicle->IsRoomForPedToLeaveCar(ped->m_vehEnterType, &vecPedDraggedOutCarAnimOffset)) {
|
||||
if (ped->m_pMyVehicle && !ped->m_pMyVehicle->IsBike() && !ped->m_pMyVehicle->IsRoomForPedToLeaveCar(ped->m_vehDoor, &vecPedDraggedOutCarAnimOffset)) {
|
||||
ped->PositionPedOutOfCollision();
|
||||
}
|
||||
|
||||
@ -5235,7 +5235,7 @@ CPed::GetNearestTrainDoor(CVehicle *train, CVector &doorPos)
|
||||
CVehicleModelInfo* trainModel = (CVehicleModelInfo*)CModelInfo::GetModelInfo(train->m_modelIndex);
|
||||
CMatrix trainMat = CMatrix(train->GetMatrix());
|
||||
|
||||
doorPos = trainModel->m_positions[m_vehEnterType];
|
||||
doorPos = trainModel->m_positions[m_vehDoor];
|
||||
doorPos.x -= 1.5f;
|
||||
doorPos = Multiply3x3(trainMat, doorPos);
|
||||
doorPos += train->GetPosition();
|
||||
@ -5286,17 +5286,17 @@ CPed::GetNearestTrainPedPosition(CVehicle *train, CVector &enterPos)
|
||||
if (distMidEntry < distLeftEntry) {
|
||||
if (distMidEntry < distRightEntry) {
|
||||
enterPos = midEntryPos;
|
||||
m_vehEnterType = TRAIN_POS_MID_ENTRY;
|
||||
m_vehDoor = TRAIN_POS_MID_ENTRY;
|
||||
} else {
|
||||
enterPos = rightEntryPos;
|
||||
m_vehEnterType = TRAIN_POS_RIGHT_ENTRY;
|
||||
m_vehDoor = TRAIN_POS_RIGHT_ENTRY;
|
||||
}
|
||||
} else if (distRightEntry < distLeftEntry) {
|
||||
enterPos = rightEntryPos;
|
||||
m_vehEnterType = TRAIN_POS_RIGHT_ENTRY;
|
||||
m_vehDoor = TRAIN_POS_RIGHT_ENTRY;
|
||||
} else {
|
||||
enterPos = leftEntryPos;
|
||||
m_vehEnterType = TRAIN_POS_LEFT_ENTRY;
|
||||
m_vehDoor = TRAIN_POS_LEFT_ENTRY;
|
||||
}
|
||||
|
||||
return 1;
|
||||
@ -6075,7 +6075,7 @@ CPed::SeekBoatPosition(void)
|
||||
m_vecSeekPos = boatMat * enterOffset;
|
||||
if (Seek()) {
|
||||
// We arrived to the boat
|
||||
m_vehEnterType = 0;
|
||||
m_vehDoor = 0;
|
||||
SetEnterCar(m_carInObjective, 0);
|
||||
}
|
||||
} else
|
||||
@ -6212,9 +6212,9 @@ CPed::PositionPedOutOfCollision(void)
|
||||
foundAPos = true;
|
||||
}
|
||||
|
||||
} else if (m_vehEnterType != 0) {
|
||||
} else if (m_vehDoor != 0) {
|
||||
// Try the normal way
|
||||
CVector pos = GetPositionToOpenCarDoor(m_pMyVehicle, m_vehEnterType);
|
||||
CVector pos = GetPositionToOpenCarDoor(m_pMyVehicle, m_vehDoor);
|
||||
newPos = pos;
|
||||
GetMatrix().SetTranslate(newPos);
|
||||
if (!CheckCollision()) {
|
||||
@ -6224,7 +6224,7 @@ CPed::PositionPedOutOfCollision(void)
|
||||
}
|
||||
|
||||
float vehRelativeExitX = vehCol->boundingBox.min.x - 0.355f;
|
||||
if (m_vehEnterType == CAR_DOOR_RF || m_vehEnterType == CAR_DOOR_RR)
|
||||
if (m_vehDoor == CAR_DOOR_RF || m_vehDoor == CAR_DOOR_RR)
|
||||
vehRelativeExitX = 0.355f + vehCol->boundingBox.max.x;
|
||||
|
||||
if (!foundAPos) {
|
||||
@ -6545,19 +6545,19 @@ CPed::KillCharOnFootArmed(CVector &ourPos, CVector &targetPos, CVector &distWith
|
||||
if (m_nPedType == PEDTYPE_COP || vehOfTarget->bIsBus) {
|
||||
GoToNearestDoor(vehOfTarget);
|
||||
} else {
|
||||
m_vehEnterType = 0;
|
||||
m_vehDoor = 0;
|
||||
if (m_pedInObjective == vehOfTarget->pDriver || vehOfTarget->bIsBus) {
|
||||
m_vehEnterType = CAR_DOOR_LF;
|
||||
m_vehDoor = CAR_DOOR_LF;
|
||||
} else if (m_pedInObjective == vehOfTarget->pPassengers[0]) {
|
||||
m_vehEnterType = CAR_DOOR_RF;
|
||||
m_vehDoor = CAR_DOOR_RF;
|
||||
} else if (m_pedInObjective == vehOfTarget->pPassengers[1]) {
|
||||
m_vehEnterType = CAR_DOOR_LR;
|
||||
m_vehDoor = CAR_DOOR_LR;
|
||||
} else if (m_pedInObjective == vehOfTarget->pPassengers[2]) {
|
||||
m_vehEnterType = CAR_DOOR_RR;
|
||||
m_vehDoor = CAR_DOOR_RR;
|
||||
}
|
||||
// Unused
|
||||
// GetPositionToOpenCarDoor(vehOfTarget, m_vehEnterType);
|
||||
SetSeekCar(vehOfTarget, m_vehEnterType);
|
||||
// GetPositionToOpenCarDoor(vehOfTarget, m_vehDoor);
|
||||
SetSeekCar(vehOfTarget, m_vehDoor);
|
||||
SetMoveState(PEDMOVE_RUN);
|
||||
}
|
||||
}
|
||||
@ -6835,19 +6835,19 @@ CPed::KillCharOnFootMelee(CVector &ourPos, CVector &targetPos, CVector &distWith
|
||||
if (m_nPedType == PEDTYPE_COP || vehOfTarget->bIsBus) {
|
||||
GoToNearestDoor(vehOfTarget);
|
||||
} else {
|
||||
m_vehEnterType = 0;
|
||||
m_vehDoor = 0;
|
||||
if (m_pedInObjective == vehOfTarget->pDriver || vehOfTarget->bIsBus) {
|
||||
m_vehEnterType = CAR_DOOR_LF;
|
||||
m_vehDoor = CAR_DOOR_LF;
|
||||
} else if (m_pedInObjective == vehOfTarget->pPassengers[0]) {
|
||||
m_vehEnterType = CAR_DOOR_RF;
|
||||
m_vehDoor = CAR_DOOR_RF;
|
||||
} else if (m_pedInObjective == vehOfTarget->pPassengers[1]) {
|
||||
m_vehEnterType = CAR_DOOR_LR;
|
||||
m_vehDoor = CAR_DOOR_LR;
|
||||
} else if (m_pedInObjective == vehOfTarget->pPassengers[2]) {
|
||||
m_vehEnterType = CAR_DOOR_RR;
|
||||
m_vehDoor = CAR_DOOR_RR;
|
||||
}
|
||||
// Unused
|
||||
// GetPositionToOpenCarDoor(vehOfTarget, m_vehEnterType);
|
||||
SetSeekCar(vehOfTarget, m_vehEnterType);
|
||||
// GetPositionToOpenCarDoor(vehOfTarget, m_vehDoor);
|
||||
SetSeekCar(vehOfTarget, m_vehDoor);
|
||||
SetMoveState(PEDMOVE_RUN);
|
||||
}
|
||||
}
|
||||
|
@ -2418,7 +2418,7 @@ CPed::SetInvestigateEvent(eEventType event, CVector2D pos, float distanceToCount
|
||||
SetStoredState();
|
||||
bFindNewNodeAfterStateRestore = false;
|
||||
SetPedState(PED_INVESTIGATE);
|
||||
m_standardTimer = CTimer::GetTimeInMilliseconds() + time;
|
||||
m_chatTimer = CTimer::GetTimeInMilliseconds() + time;
|
||||
m_eventType = event;
|
||||
m_eventOrThreat = pos;
|
||||
m_distanceToCountSeekDone = distanceToCountDone;
|
||||
@ -2442,13 +2442,13 @@ CPed::InvestigateEvent(void)
|
||||
if (m_nWaitState == WAITSTATE_TURN180)
|
||||
return;
|
||||
|
||||
if (CTimer::GetTimeInMilliseconds() > m_standardTimer) {
|
||||
if (CTimer::GetTimeInMilliseconds() > m_chatTimer) {
|
||||
|
||||
if (m_standardTimer) {
|
||||
if (m_chatTimer) {
|
||||
if (m_eventType < EVENT_UNK)
|
||||
SetWaitState(WAITSTATE_TURN180, nil);
|
||||
|
||||
m_standardTimer = 0;
|
||||
m_chatTimer = 0;
|
||||
} else {
|
||||
ClearInvestigateEvent();
|
||||
}
|
||||
@ -2509,7 +2509,7 @@ CPed::InvestigateEvent(void)
|
||||
Say(SOUND_PED_CHAT_EVENT);
|
||||
|
||||
} else {
|
||||
m_standardTimer = 0;
|
||||
m_chatTimer = 0;
|
||||
}
|
||||
|
||||
} else if (CTimer::GetTimeInMilliseconds() > m_lookTimer) {
|
||||
@ -2653,7 +2653,7 @@ CPed::ClearInvestigateEvent(void)
|
||||
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
|
||||
}
|
||||
if (m_eventType > EVENT_EXPLOSION)
|
||||
m_standardTimer = CTimer::GetTimeInMilliseconds() + 15000;
|
||||
m_chatTimer = CTimer::GetTimeInMilliseconds() + 15000;
|
||||
|
||||
bGonnaInvestigateEvent = false;
|
||||
m_pEventEntity = nil;
|
||||
|
Reference in New Issue
Block a user