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https://github.com/halpz/re3.git
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get rid of most --MIAMI comments
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@ -2,8 +2,6 @@
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#include "Antennas.h"
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//--MIAMI: file done
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CAntenna CAntennas::aAntennas[NUMANTENNAS];
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void
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@ -18,8 +18,6 @@
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#include "Clock.h"
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#include "Bridge.h"
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//--MIAMI: file done
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struct FlareDef
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{
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float position;
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@ -9,8 +9,6 @@
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#include "Credits.h"
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#include "Pad.h"
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// --MIAMI: file done
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bool CCredits::bCreditsGoing;
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uint32 CCredits::CreditsStartTime;
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@ -26,8 +26,6 @@
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#include "General.h"
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#include "VarConsole.h"
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// --MIAMI: file done
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#if defined(FIX_BUGS)
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#define SCREEN_SCALE_X_FIX(a) SCREEN_SCALE_X(a)
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#define SCREEN_SCALE_Y_FIX(a) SCREEN_SCALE_Y(a)
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@ -16,8 +16,6 @@
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#include "Lights.h"
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#include "MemoryMgr.h"
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//--MIAMI: file done
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RpClump *gpPlayerClump;
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float gOldFov;
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@ -11,8 +11,6 @@
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#include "Timer.h"
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#include "PointLights.h"
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//--MIAMI: file done
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int16 CPointLights::NumLights;
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CRegisteredPointLight CPointLights::aLights[NUMPOINTLIGHTS];
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CVector CPointLights::aCachedMapReads[32];
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@ -26,8 +26,6 @@
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#include "custompipes.h"
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#include "Frontend.h"
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//--MIAMI: file done
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bool gbShowPedRoadGroups;
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bool gbShowCarRoadGroups;
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bool gbShowCollisionPolys;
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@ -1198,7 +1196,6 @@ CEntity::RemoveLighting(bool)
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{
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}
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// --MIAMI: Done
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bool
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CPed::SetupLighting(void)
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{
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@ -1224,7 +1221,6 @@ CPed::SetupLighting(void)
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return false;
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}
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// --MIAMI: Done
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void
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CPed::RemoveLighting(bool reset)
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{
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@ -13,8 +13,6 @@
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#include "RenderBuffer.h"
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#include "Rubbish.h"
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//--MIAMI: file done
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#define RUBBISH_MAX_DIST (23.0f)
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#define RUBBISH_FADE_DIST (20.0f)
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@ -6,8 +6,6 @@
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#include "Replay.h"
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#include "Skidmarks.h"
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//--MIAMI: file done
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CSkidmark CSkidmarks::aSkidmarks[NUMSKIDMARKS];
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RwImVertexIndex SkidmarkIndexList[SKIDMARK_LENGTH * 6];
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@ -645,8 +645,6 @@ MarkerAtomicCB(RpAtomic *atomic, void *data)
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return atomic;
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}
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// --MIAMI: C3dMarker and C3dMarkers done
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bool
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C3dMarker::AddMarker(uint32 identifier, uint16 type, float fSize, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
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{
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@ -10,8 +10,6 @@
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#include "FileMgr.h"
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#include "Timecycle.h"
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//--MIAMI: done
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uint8 CTimeCycle::m_nAmbientRed[NUMHOURS][NUMWEATHERS];
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uint8 CTimeCycle::m_nAmbientGreen[NUMHOURS][NUMWEATHERS];
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uint8 CTimeCycle::m_nAmbientBlue[NUMHOURS][NUMWEATHERS];
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@ -13,8 +13,6 @@
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#include "Camera.h"
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#include "Particle.h"
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// --MIAMI: file done
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#define WATERCANNONVERTS 4
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#define WATERCANNONINDEXES 12
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@ -21,8 +21,6 @@
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#include "SpecialFX.h"
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#include "Replay.h"
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//--MIAMI: file done
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int32 CWeather::SoundHandle = -1;
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int32 CWeather::WeatherTypeInList;
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