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get rid of most --MIAMI comments
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@ -24,8 +24,6 @@
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#include "Camera.h"
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#include "ColStore.h"
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//--MIAMI: file done
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#ifdef VU_COLLISION
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#include "VuCollision.h"
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@ -93,7 +91,7 @@ CCollision::Update(void)
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{
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}
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//--MIAMI: unused
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// unused
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eLevelName
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GetCollisionInSectorList(CPtrList &list)
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{
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@ -110,7 +108,7 @@ GetCollisionInSectorList(CPtrList &list)
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return LEVEL_GENERIC;
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}
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//--MIAMI: unused
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// unused
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// Get a level this sector is in based on collision models
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eLevelName
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GetCollisionInSector(CSector §)
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@ -880,7 +878,7 @@ CCollision::ProcessLineSphere(const CColLine &line, const CColSphere &sphere, CC
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return true;
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}
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//--MIAMI: unused
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// unused
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bool
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CCollision::ProcessVerticalLineTriangle(const CColLine &line,
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const CompressedVector *verts, const CColTriangle &tri, const CColTrianglePlane &plane,
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