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CAutomobile::ProcessControl done
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@ -59,7 +59,7 @@ public:
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float m_fHeightAboveRoad;
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float m_fTraction;
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uint8 stuff6[28];
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float field_530;
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float m_fFireBlowUpTimer;
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CPhysical *m_aGroundPhysical[4]; // physicals touching wheels
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CVector m_aGroundOffset[4]; // from ground object to colpoint
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CEntity *m_pSetOnFireEntity;
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