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@ -626,7 +626,7 @@ CEntity::SetupBigBuilding(void)
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if(mi->m_lodDistances[0] > 2500.0f || mi->m_ignoreDrawDist)
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m_level = LEVEL_GENERIC;
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else if(m_level == LEVEL_GENERIC)
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printf("%s isn't in a level\n", mi->GetName());
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printf("%s isn't in a level\n", mi->GetModelName());
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}
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float WindTabel[] = {
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