Merge pull request #718 from Nick007J/miami

VC replays
This commit is contained in:
erorcun
2020-09-29 23:00:50 +03:00
committed by GitHub
12 changed files with 574 additions and 149 deletions

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@ -300,5 +300,6 @@ private:
static bool IsThisGarageTypeSafehouse(eGarageType type) { return FindSafeHouseIndexForGarageType(type) >= 0; }
friend class cAudioManager;
friend class CReplay;
friend class CGarage;
};

File diff suppressed because it is too large Load Diff

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@ -2,6 +2,7 @@
#include "Pools.h"
#include "World.h"
#include "WeaponEffects.h"
#include "ParticleType.h"
#ifdef FIX_BUGS
@ -25,14 +26,17 @@ struct CStoredAnimationState
uint8 animId;
uint8 time;
uint8 speed;
uint8 groupId;
uint8 secAnimId;
uint8 secTime;
uint8 secSpeed;
uint8 secGroupId;
uint8 blendAmount;
uint8 partAnimId;
uint8 partAnimTime;
uint8 partAnimSpeed;
uint8 partBlendAmount;
uint8 partGroupId;
};
enum {
@ -46,20 +50,18 @@ struct CStoredDetailedAnimationState
uint8 aCurTime[NUM_MAIN_ANIMS_IN_REPLAY];
uint8 aSpeed[NUM_MAIN_ANIMS_IN_REPLAY];
uint8 aBlendAmount[NUM_MAIN_ANIMS_IN_REPLAY];
#ifdef FIX_REPLAY_BUGS
int8 aBlendDelta[NUM_MAIN_ANIMS_IN_REPLAY];
#endif
uint8 aFunctionCallbackID[NUM_MAIN_ANIMS_IN_REPLAY];
uint16 aFlags[NUM_MAIN_ANIMS_IN_REPLAY];
uint8 aGroupId[NUM_MAIN_ANIMS_IN_REPLAY];
uint8 aAnimId2[NUM_PARTIAL_ANIMS_IN_REPLAY];
uint8 aCurTime2[NUM_PARTIAL_ANIMS_IN_REPLAY];
uint8 aSpeed2[NUM_PARTIAL_ANIMS_IN_REPLAY];
uint8 aBlendAmount2[NUM_PARTIAL_ANIMS_IN_REPLAY];
#ifdef FIX_REPLAY_BUGS
int8 aBlendDelta2[NUM_PARTIAL_ANIMS_IN_REPLAY];
#endif
uint8 aFunctionCallbackID2[NUM_PARTIAL_ANIMS_IN_REPLAY];
uint16 aFlags2[NUM_PARTIAL_ANIMS_IN_REPLAY];
uint8 aGroupId2[NUM_PARTIAL_ANIMS_IN_REPLAY];
};
void PlayReplayFromHD(void);
@ -73,21 +75,24 @@ class CReplay
enum {
REPLAYCAMMODE_ASSTORED = 0,
REPLAYCAMMODE_TOPDOWN = 1,
REPLAYCAMMODE_FIXED = 2
REPLAYCAMMODE_TOPDOWN,
REPLAYCAMMODE_FIXED
};
enum {
REPLAYPACKET_END = 0,
REPLAYPACKET_VEHICLE = 1,
REPLAYPACKET_PED_HEADER = 2,
REPLAYPACKET_PED_UPDATE = 3,
REPLAYPACKET_GENERAL = 4,
REPLAYPACKET_CLOCK = 5,
REPLAYPACKET_WEATHER = 6,
REPLAYPACKET_ENDOFFRAME = 7,
REPLAYPACKET_TIMER = 8,
REPLAYPACKET_BULLET_TRACES = 9
REPLAYPACKET_VEHICLE,
REPLAYPACKET_BIKE,
REPLAYPACKET_PED_HEADER,
REPLAYPACKET_PED_UPDATE,
REPLAYPACKET_GENERAL,
REPLAYPACKET_CLOCK,
REPLAYPACKET_WEATHER,
REPLAYPACKET_ENDOFFRAME,
REPLAYPACKET_TIMER,
REPLAYPACKET_BULLET_TRACES,
REPLAYPACKET_PARTICLE,
REPLAYPACKET_MISC
};
enum {
@ -176,8 +181,9 @@ class CReplay
int8 vehicle_index;
CStoredAnimationState anim_state;
CCompressedMatrixNotAligned matrix;
int8 assoc_group_id;
uint16 weapon_model;
int8 assoc_group_id;
bool is_visible;
};
VALIDATE_SIZE(tPedUpdatePacket, 40);
@ -203,8 +209,64 @@ class CReplay
uint8 door_status;
uint8 primary_color;
uint8 secondary_color;
bool render_scorched;
int8 skimmer_speed;
int8 vehicle_type;
};
VALIDATE_SIZE(tVehicleUpdatePacket, 48);
VALIDATE_SIZE(tVehicleUpdatePacket, 52);
struct tBikeUpdatePacket
{
uint8 type;
uint8 index;
uint8 health;
uint8 acceleration;
CCompressedMatrixNotAligned matrix;
int8 door_angles[2];
uint16 mi;
int8 velocityX;
int8 velocityY;
int8 velocityZ;
int8 wheel_state;
uint8 wheel_susp_dist[4];
uint8 wheel_rotation[4];
uint8 primary_color;
uint8 secondary_color;
int8 lean_angle;
int8 wheel_angle;
};
VALIDATE_SIZE(tBikeUpdatePacket, 44);
struct tParticlePacket
{
uint8 type;
uint8 particle_type;
int8 dir_x;
int8 dir_y;
int8 dir_z;
uint8 r;
uint8 g;
uint8 b;
uint8 a;
int16 pos_x;
int16 pos_y;
int16 pos_z;
float size;
};
VALIDATE_SIZE(tParticlePacket, 20);
struct tMiscPacket
{
uint8 type;
uint32 cam_shake_start;
float cam_shake_strength;
uint8 cur_area;
uint8 special_fx_flags;
};
VALIDATE_SIZE(tMiscPacket, 16);
private:
static uint8 Mode;
@ -269,6 +331,31 @@ private:
static float fDistanceLookAroundCam;
static float fAlphaAngleLookAroundCam;
static float fBetaAngleLookAroundCam;
static int ms_nNumCivMale_Stored;
static int ms_nNumCivFemale_Stored;
static int ms_nNumCop_Stored;
static int ms_nNumEmergency_Stored;
static int ms_nNumGang1_Stored;
static int ms_nNumGang2_Stored;
static int ms_nNumGang3_Stored;
static int ms_nNumGang4_Stored;
static int ms_nNumGang5_Stored;
static int ms_nNumGang6_Stored;
static int ms_nNumGang7_Stored;
static int ms_nNumGang8_Stored;
static int ms_nNumGang9_Stored;
static int ms_nNumDummy_Stored;
static int ms_nTotalCarPassengerPeds_Stored;
static int ms_nTotalCivPeds_Stored;
static int ms_nTotalGangPeds_Stored;
static int ms_nTotalPeds_Stored;
static int ms_nTotalMissionPeds_Stored;
static uint8* pGarages;
static CFire* FireArray;
static uint32 NumOfFires;
static uint8* paProjectileInfo;
static uint8* paProjectiles;
static uint8 CurrArea;
#ifdef FIX_BUGS
static int nHandleOfPlayerPed[NUMPLAYERS];
#endif
@ -288,8 +375,7 @@ public:
static bool IsPlayingBack() { return Mode == MODE_PLAYBACK; }
static bool IsPlayingBackFromFile() { return bPlayingBackFromFile; }
static void RecordParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, float fSize, RwRGBA const&color)
{ } //TODO
static void RecordParticle(tParticleType type, CVector const& vecPos, CVector const& vecDir, float fSize, RwRGBA const& color);
private:
static void RecordThisFrame(void);
static void StorePedUpdate(CPed *ped, int id);
@ -302,7 +388,9 @@ private:
static void TriggerPlaybackLastCoupleOfSeconds(uint32, uint8, float, float, float, uint32);
static bool FastForwardToTime(uint32);
static void StoreCarUpdate(CVehicle *vehicle, int id);
static void StoreBikeUpdate(CVehicle* vehicle, int id);
static void ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressInReplayBuffer *buffer);
static void ProcessBikeUpdate(CVehicle* vehicle, float interpolation, CAddressInReplayBuffer* buffer);
static bool PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, float interpolation, uint32 *pTimer);
static void ProcessReplayCamera(void);
static void StoreStuffInMem(void);
@ -314,6 +402,7 @@ private:
static void FindFirstFocusCoordinate(CVector *coord);
static void ProcessLookAroundCam(void);
static size_t FindSizeOfPacket(uint8);
static void GoToNextBlock(void);
/* Absolute nonsense, but how could this function end up being outside of class? */
friend void PlayReplayFromHD(void);

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@ -10098,11 +10098,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
model = CStreaming::ms_vehiclesLoaded[index];
if (model == -1)
continue;
// desperatly want to believe this was inlined :|
CBaseModelInfo* pInfo = CModelInfo::GetModelInfo(model);
script_assert(pInfo->GetModelType() == MITYPE_VEHICLE);
CVehicleModelInfo* pVehicleInfo = (CVehicleModelInfo*)pInfo;
if (pVehicleInfo->m_vehicleType != VEHICLE_TYPE_CAR) {
if (CModelInfo::IsCarModel(model) || CModelInfo::IsBikeModel(model)) {
switch (model) {
case MI_LANDSTAL:
case MI_LINERUN: