Fix redone + add hud fix

This commit is contained in:
Sergeanur
2021-05-29 11:57:51 +03:00
parent cacec36dd1
commit f741101e44
6 changed files with 34 additions and 31 deletions

View File

@ -18,6 +18,7 @@ bool CTimer::m_UserPause;
bool CTimer::m_CodePause;
#ifdef FIX_BUGS
uint32 CTimer::m_LogicalFrameCounter;
uint32 CTimer::m_LogicalFramesPassed;
#endif
uint32 _nCyclesPerMS = 1;
@ -54,6 +55,7 @@ void CTimer::Initialise(void)
m_snTimeInMilliseconds = 1;
#ifdef FIX_BUGS
m_LogicalFrameCounter = 0;
m_LogicalFramesPassed = 0;
#endif
#ifdef _WIN32
@ -109,12 +111,14 @@ void CTimer::Update(void)
frameTime = updInCyclesScaled / (double)_nCyclesPerMS;
#ifdef FIX_BUGS
m_LogicalFramesPassed = 0;
static double frameTimeLogical = 0.0;
frameTimeLogical += ((double)updInCycles / (double)_nCyclesPerMS);
while (frameTimeLogical >= 1000.0 / 30.0) {
frameTimeLogical -= 1000.0 / 30.0;
m_LogicalFrameCounter++;
m_LogicalFramesPassed++;
}
m_LogicalFrameCounter += m_LogicalFramesPassed;
#endif
m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + frameTime;
@ -142,12 +146,14 @@ void CTimer::Update(void)
frameTime = (double)updInMs * ms_fTimeScale;
#ifdef FIX_BUGS
m_LogicalFramesPassed = 0;
static double frameTimeLogical = 0.0;
frameTimeLogical += (double)updInMs;
while(frameTimeLogical >= 1000.0 / 30.0) {
frameTimeLogical -= 1000.0 / 30.0;
m_LogicalFrameCounter++;
m_LogicalFramesPassed++;
}
m_LogicalFrameCounter += m_LogicalFramesPassed;
#endif
oldPcTimer = timer;

View File

@ -13,6 +13,7 @@ class CTimer
static float ms_fTimeStepNonClipped;
#ifdef FIX_BUGS
static uint32 m_LogicalFrameCounter;
static uint32 m_LogicalFramesPassed;
#endif
public:
static bool m_UserPause;
@ -65,6 +66,7 @@ public:
static float GetDefaultTimeStep(void) { return 50.0f / 30.0f; }
static float GetTimeStepFix(void) { return GetTimeStep() / GetDefaultTimeStep(); }
static uint32 GetLogicalFrameCounter(void) { return m_LogicalFrameCounter; }
static uint32 GetLogicalFramesPassed(void) { return m_LogicalFramesPassed; }
#endif
};