CStreaming almost done

This commit is contained in:
aap
2019-06-27 14:17:42 +02:00
parent d74b8fa952
commit f6c767d87c
10 changed files with 421 additions and 66 deletions

View File

@ -15,7 +15,7 @@ CCutsceneObject::CCutsceneObject(void)
{
m_status = STATUS_SIMPLE;
bUsesCollision = false;
m_flagC20 = true;
bStreamingDontDelete = true;
ObjectCreatedBy = CUTSCENE_OBJECT;
m_fMass = 1.0f;
m_fTurnMass = 1.0f;

View File

@ -35,14 +35,14 @@ CEntity::CEntity(void)
bIsBIGBuilding = false;
bRenderDamaged = false;
m_flagC1 = false;
m_flagC2 = false;
m_flagC4 = false;
m_flagC8 = false;
m_flagC10 = false;
m_flagC20 = false;
m_bZoneCulled = false;
m_bZoneCulled2 = false;
bBulletProof = false;
bFireProof = false;
bCollisionProof = false;
bMeleeProof = false;
bOnlyDamagedByPlayer = false;
bStreamingDontDelete = false;
bZoneCulled = false;
bZoneCulled2 = false;
bRemoveFromWorld = false;
bHasHitWall = false;
@ -305,7 +305,7 @@ CEntity::SetupBigBuilding(void)
mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(m_modelIndex);
bIsBIGBuilding = true;
m_flagC20 = true;
bStreamingDontDelete = true;
bUsesCollision = false;
m_level = CTheZones::GetLevelFromPosition(GetPosition());
if(m_level == LEVEL_NONE){

View File

@ -78,14 +78,14 @@ public:
uint32 bRenderDamaged : 1;
// flagsC
uint32 m_flagC1 : 1; // bullet proof?
uint32 m_flagC2 : 1; // fire proof?
uint32 m_flagC4 : 1; // collision proof?
uint32 m_flagC8 : 1; // melee proof?
uint32 m_flagC10 : 1; // bOnlyDamagedByPlayer?
uint32 m_flagC20 : 1;
uint32 m_bZoneCulled : 1;
uint32 m_bZoneCulled2 : 1; // only treadables+10m
uint32 bBulletProof : 1;
uint32 bFireProof : 1;
uint32 bCollisionProof : 1;
uint32 bMeleeProof : 1;
uint32 bOnlyDamagedByPlayer : 1;
uint32 bStreamingDontDelete : 1;
uint32 bZoneCulled : 1;
uint32 bZoneCulled2 : 1; // only treadables+10m
// flagsD
uint32 bRemoveFromWorld : 1;