CGame::Process() && CGame::ReloadIPLs

This commit is contained in:
nmzik
2019-10-19 01:23:40 +03:00
parent 32f2f3511c
commit f56684d04e
44 changed files with 225 additions and 3 deletions

View File

@ -25,6 +25,9 @@ bool &CGarages::PlayerInGarage = *(bool *)0x95CD83;
int32 &CGarages::PoliceCarsCollected = *(int32 *)0x941444;
uint32 &CGarages::GarageToBeTidied = *(uint32 *)0x623570;
WRAPPER void CGarages::Init(void) { EAXJMP(0x421C60); }
WRAPPER void CGarages::Update(void) { EAXJMP(0x421E40); }
bool
CGarages::IsModelIndexADoor(uint32 id)
{
@ -116,4 +119,4 @@ void CGarages::PrintMessages()
}
}
}
#endif
#endif