Removed refs from weapons/, WeaponEffects moved

This commit is contained in:
Sergeanur
2020-04-16 01:56:15 +03:00
parent b9a8ad9481
commit f435455bde
6 changed files with 8 additions and 8 deletions

View File

@ -19,7 +19,7 @@
#include "WaterLevel.h"
#include "World.h"
CExplosion(&gaExplosion)[NUM_EXPLOSIONS] = *(CExplosion(*)[NUM_EXPLOSIONS])*(uintptr*)0x64E208;
CExplosion gaExplosion[NUM_EXPLOSIONS];
// these two were not initialised in original code, I'm really not sure what were they meant to be
RwRGBA colMedExpl = { 0, 0, 0, 0 };