CPlayerPed done

This commit is contained in:
eray orçunus
2020-02-13 02:33:21 +03:00
parent d1700b3257
commit f307839a2b
12 changed files with 369 additions and 18 deletions

View File

@ -17,7 +17,7 @@ public:
bool m_bSpeedTimerFlag;
bool m_bShouldEvade;
int8 field_1367;
int32 m_nSpeedTimer;
uint32 m_nSpeedTimer;
int32 m_nShotDelay;
float field_1376; // m_fAttackButtonCounter?
bool m_bHaveTargetSelected; // may have better name
@ -75,6 +75,7 @@ public:
bool FindWeaponLockOnTarget(void);
void ProcessAnimGroups(void);
void ProcessPlayerWeapon(CPad*);
void PlayerControlZelda(CPad*);
static void SetupPlayerPed(int32);
static void DeactivatePlayerPed(int32);