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Update HUD stuff, bug and format fixes.
Added environment variables to premake5.lua. Update README.md
This commit is contained in:
@ -2,8 +2,29 @@
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#include "patcher.h"
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#include "ModelIndices.h"
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#include "Garages.h"
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#include "Timer.h"
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#include "Font.h"
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#include "Messages.h"
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#include "Text.h"
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WRAPPER void CGarages::PrintMessages(void) { EAXJMP(0x426310); }
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//WRAPPER void CGarages::PrintMessages(void) { EAXJMP(0x426310); }
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int32 &CGarages::BankVansCollected = *(int32 *)0x8F1B34;
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bool &CGarages::BombsAreFree = *(bool *)0x95CD7A;
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bool &CGarages::RespraysAreFree = *(bool *)0x95CD1D;
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int32 &CGarages::CarsCollected = *(int32 *)0x880E18;
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int32 &CGarages::CarTypesCollected = *(int32 *)0x8E286C;
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int32 &CGarages::CrushedCarId = *(int32 *)0x943060;
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uint32 &CGarages::LastTimeHelpMessage = *(uint32 *)0x8F1B58;
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int32 &CGarages::MessageNumberInString = *(int32 *)0x885BA8;
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const char *CGarages::MessageIDString = (const char *)0x878358;
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int32 &CGarages::MessageNumberInString2 = *(int32 *)0x8E2C14;
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uint32 &CGarages::MessageStartTime = *(uint32 *)0x8F2530;
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uint32 &CGarages::MessageEndTime = *(uint32 *)0x8F597C;
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uint32 &CGarages::NumGarages = *(uint32 *)0x8F29F4;
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bool &CGarages::PlayerInGarage = *(bool *)0x95CD83;
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int32 &CGarages::PoliceCarsCollected = *(int32 *)0x941444;
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uint32 &CGarages::GarageToBeTidied = *(uint32 *)0x623570;
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bool
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CGarages::IsModelIndexADoor(uint32 id)
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@ -42,3 +63,44 @@ CGarages::IsModelIndexADoor(uint32 id)
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id == MI_CRUSHERBODY ||
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id == MI_CRUSHERLID;
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}
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void CGarages::PrintMessages()
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{
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if (CTimer::GetTimeInMilliseconds() > CGarages::MessageStartTime && CTimer::GetTimeInMilliseconds() < CGarages::MessageEndTime) {
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CFont::SetScale(HUD_STRETCH_X(1.2f / 2), HUD_STRETCH_Y(1.5f / 2)); // BUG: game doesn't use macro here.
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CFont::SetPropOn();
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CFont::SetJustifyOff();
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CFont::SetBackgroundOff();
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CFont::SetCentreSize(HUD_FROM_RIGHT(50.0f));
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CFont::SetCentreOn();
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CFont::SetFontStyle(FONT_BANK);
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if (CGarages::MessageNumberInString2 < 0) {
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if (CGarages::MessageNumberInString < 0) {
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CFont::SetColor(CRGBA(0, 0, 0, 255));
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CFont::PrintString((SCREEN_WIDTH/ 2) + HUD_STRETCH_X(2.0f), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f), TheText.Get(CGarages::MessageIDString));
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CFont::SetColor(CRGBA(89, 115, 150, 255));
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CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f), TheText.Get(CGarages::MessageIDString));
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}
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else {
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CMessages::InsertNumberInString(TheText.Get(CGarages::MessageIDString), CGarages::MessageNumberInString, -1, -1, -1, -1, -1, gUString);
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CFont::SetColor(CRGBA(0, 0, 0, 255));
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CFont::PrintString((SCREEN_WIDTH / 2) + HUD_STRETCH_X(2.0f), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f + 2.0 - 40.0f), gUString);
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CFont::SetColor(CRGBA(89, 115, 150, 255));
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CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f - 40.0f), gUString);
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}
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}
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else {
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CMessages::InsertNumberInString(TheText.Get(CGarages::MessageIDString), CGarages::MessageNumberInString2, -1, -1, -1, -1, -1, gUString);
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CFont::SetColor(CRGBA(0, 0, 0, 255));
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CFont::PrintString((SCREEN_WIDTH / 2) + HUD_STRETCH_X(2.0f), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f + 2.0 - 40.0f), gUString);
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CFont::SetColor(CRGBA(89, 115, 150, 255));
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CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f - 40.0f), gUString);
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}
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}
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}
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