Update HUD stuff, bug and format fixes.

Added environment variables to premake5.lua.
Update README.md
This commit is contained in:
_AG
2019-06-17 02:10:55 +02:00
parent d92c9085da
commit f299e9ebd5
17 changed files with 291 additions and 190 deletions

View File

@ -42,9 +42,9 @@ project "re3"
defines { "DEBUG" }
staticruntime "on"
symbols "On"
debugdir "C:/Users/aap/games/gta3_re"
debugcommand "C:/Users/aap/games/gta3_re/gta3.exe"
postbuildcommands "copy /y \"$(TargetPath)\" \"C:\\Users\\aap\\games\\gta3_re\\plugins\\re3.dll\""
debugdir "$(GTA_III_RE_DIR)"
debugcommand "$(GTA_III_RE_DIR)/gta3.exe"
postbuildcommands "copy /y \"$(TargetPath)\" \"$(GTA_III_RE_DIR)\\plugins\\re3.dll\""
filter "configurations:Release"
defines { "NDEBUG" }
@ -52,16 +52,16 @@ project "re3"
staticruntime "on"
debugdir "C:/Users/aap/games/gta3_re"
debugcommand "C:/Users/aap/games/gta3_re/gta3.exe"
postbuildcommands "copy /y \"$(TargetPath)\" \"C:\\Users\\aap\\games\\gta3_re\\plugins\\re3.dll\""
postbuildcommands "copy /y \"$(TargetPath)\" \"$(GTA_III_RE_DIR)\\plugins\\re3.dll\""
filter "configurations:ReleaseFH"
defines { "NDEBUG" }
symbols "Full"
optimize "off"
staticruntime "on"
debugdir "F:/Rockstar Games/GTAIII"
debugcommand "F:/Rockstar Games/GTAIII/gta3.exe"
debugdir "$(GTA_III_DIR)"
debugcommand "$(GTA_III_DIR)/gta3.exe"
targetextension ".asi"
targetdir "F:/Rockstar Games/GTAIII/scripts"
targetdir "$(GTA_III_DIR)/scripts"
filter "configurations:DebugCI"
defines { "DEBUG" }
symbols "On"