mirror of
https://github.com/halpz/re3.git
synced 2025-06-28 09:16:23 +00:00
More audio cleanup
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@ -328,7 +328,7 @@ public:
|
|||||||
float GetCollisionRatio(float a, float b, float c, float d) const;
|
float GetCollisionRatio(float a, float b, float c, float d) const;
|
||||||
float GetDistanceSquared(const CVector &v) const;
|
float GetDistanceSquared(const CVector &v) const;
|
||||||
int32 GetJumboTaxiFreq() const;
|
int32 GetJumboTaxiFreq() const;
|
||||||
bool GetMissionAudioLoadingStatus() const;
|
uint8 GetMissionAudioLoadingStatus() const;
|
||||||
int8 GetMissionScriptPoliceAudioPlayingStatus() const;
|
int8 GetMissionScriptPoliceAudioPlayingStatus() const;
|
||||||
uint8 GetNum3DProvidersAvailable() const;
|
uint8 GetNum3DProvidersAvailable() const;
|
||||||
int32 GetPedCommentSfx(CPed *ped, int32 sound);
|
int32 GetPedCommentSfx(CPed *ped, int32 sound);
|
||||||
|
Reference in New Issue
Block a user