CWorld done

This commit is contained in:
Nikolay Korolev
2020-11-11 00:08:32 +03:00
parent e473123a6a
commit ef2089cafb
9 changed files with 213 additions and 92 deletions

View File

@ -1410,6 +1410,20 @@ CPickups::DetonateMinesHitByGunShot(CVector *vec1, CVector *vec2)
}
}
void
CPickups::RemoveUnnecessaryPickups(const CVector& center, float radius)
{
for (int i = 0; i < NUMPICKUPS; i++) {
if (aPickUps[i].m_eType == PICKUP_ONCE_TIMEOUT || aPickUps[i].m_eType == PICKUP_MONEY) {
if ((aPickUps[i].m_vecPos - center).Magnitude() < radius) {
aPickUps[i].GetRidOfObjects();
aPickUps[i].m_bRemoved = true;
aPickUps[i].m_eType = PICKUP_NONE;
}
}
}
}
void
CPickups::Load(uint8 *buf, uint32 size)
{

View File

@ -103,6 +103,7 @@ public:
static bool TryToMerge_WeaponType(CVector pos, eWeaponType weapon, uint8 type, uint32 quantity, bool unused);
static void CreateSomeMoney(CVector, int);
static void DetonateMinesHitByGunShot(CVector *vec1, CVector *vec2);
static void RemoveUnnecessaryPickups(const CVector& center, float radius);
static void Load(uint8 *buf, uint32 size);
static void Save(uint8 *buf, uint32 *size);