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https://github.com/halpz/re3.git
synced 2025-07-15 23:18:16 +00:00
Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)
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@ -1688,7 +1688,7 @@ CCam::Process_BehindCar(const CVector &CameraTarget, float TargetOrientation, fl
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if(Length < 0.002f)
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Length = 0.002f;
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Beta = CGeneral::GetATanOfXY(TargetCoors.x - Source.x, TargetCoors.y - Source.y);
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#ifdef TOGGLEABLE_BETA_FEATURES
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#if 1
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// This is completely made up but Bill's cam manipulates an angle before calling this
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// and otherwise calculating Beta doesn't make much sense.
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Beta += fBillsBetaOffset;
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@ -1217,8 +1217,10 @@ CMenuManager::Draw()
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rightText = option.drawFunc(&isOptionDisabled);
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}
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}
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} else
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} else {
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debug("screen:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu, option.screen, option.screenOptionOrder);
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assert(0 && "Custom frontend options is borked");
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}
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break;
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#endif
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@ -4775,8 +4777,10 @@ CMenuManager::ProcessButtonPresses(void)
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} else if (option.type == FEOPTION_GOBACK) {
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goBack = true;
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}
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} else
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} else {
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debug("screen:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder);
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assert(0 && "Custom frontend options are borked");
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}
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break;
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#endif
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@ -4998,8 +5002,10 @@ CMenuManager::ProcessButtonPresses(void)
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}
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
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}
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else
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else {
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debug("screen:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder);
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assert(0 && "Custom frontend options are borked");
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}
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break;
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#endif
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@ -161,7 +161,11 @@ CWanted::RegisterCrime(eCrimeType type, const CVector &coors, uint32 id, bool po
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void
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CWanted::RegisterCrime_Immediately(eCrimeType type, const CVector &coors, uint32 id, bool policeDoesntCare)
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{
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if(!AddCrimeToQ(type, id, coors, false, policeDoesntCare))
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#if defined FIX_SIGNIFICANT_BUGS || defined PEDS_REPORT_CRIMES_ON_PHONE
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if (!AddCrimeToQ(type, id, coors, true, policeDoesntCare))
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#else
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if (!AddCrimeToQ(type, id, coors, false, policeDoesntCare))
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#endif
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ReportCrimeNow(type, coors, policeDoesntCare);
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}
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@ -219,6 +223,9 @@ CWanted::ReportCrimeNow(eCrimeType type, const CVector &coors, bool policeDoesnt
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chaos *= 0.333f;
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switch(type){
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case CRIME_POSSESSION_GUN:
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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m_nChaos += 5.0f*chaos;
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#endif
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break;
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case CRIME_HIT_PED:
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m_nChaos += 5.0f*chaos;
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@ -440,6 +447,30 @@ CWanted::Reset(void)
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Initialise();
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}
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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bool
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CrimeShouldBeReportedOnPhone(eCrimeType crime)
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{
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switch (crime) {
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case CRIME_POSSESSION_GUN:
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case CRIME_HIT_PED:
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case CRIME_HIT_COP:
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case CRIME_SHOOT_PED:
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case CRIME_SHOOT_COP:
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case CRIME_STEAL_CAR:
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case CRIME_RECKLESS_DRIVING:
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case CRIME_RUNOVER_PED:
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case CRIME_RUNOVER_COP:
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case CRIME_PED_BURNED:
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case CRIME_COP_BURNED:
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case CRIME_VEHICLE_BURNED:
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return true;
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default:
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return false;
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}
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}
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#endif
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void
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CWanted::UpdateCrimesQ(void)
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{
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@ -447,6 +478,9 @@ CWanted::UpdateCrimesQ(void)
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CCrimeBeingQd &crime = m_aCrimes[i];
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if (crime.m_nType != CRIME_NONE) {
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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if (!CrimeShouldBeReportedOnPhone(crime.m_nType))
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#endif
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if (CTimer::GetTimeInMilliseconds() > crime.m_nTime + 500 && !crime.m_bReported) {
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ReportCrimeNow(crime.m_nType, crime.m_vecPosn, crime.m_bPoliceDoesntCare);
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crime.m_bReported = true;
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@ -190,7 +190,6 @@ enum Config {
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#endif
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#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more
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#define TOGGLEABLE_BETA_FEATURES // toggleable from debug menu. not too many things
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#define MORE_LANGUAGES // Add more translations to the game
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#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible
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@ -242,7 +241,7 @@ enum Config {
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# define MISSION_REPLAY // mobile feature
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#endif
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//#define SIMPLIER_MISSIONS // apply simplifications from mobile
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#define USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
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//#define USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
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#define SCRIPT_LOG_FILE_LEVEL 1 // 0 == no log, 1 == overwrite every frame, 2 == full log
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#ifndef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
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@ -267,6 +266,7 @@ enum Config {
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#define VC_PED_PORTS // various ports from VC's CPed, mostly subtle
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// #define NEW_WALK_AROUND_ALGORITHM // to make walking around vehicles/objects less awkward
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#define CANCELLABLE_CAR_ENTER
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//#define PEDS_REPORT_CRIMES_ON_PHONE
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// Camera
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//#define PS2_CAM_TRANSITION // old way of transitioning between cam modes
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@ -484,11 +484,7 @@ DebugMenuPopulate(void)
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#ifdef CUSTOM_FRONTEND_OPTIONS
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DebugMenuAddCmd("Debug", "Reload custom frontend options", ReloadFrontendOptions);
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#endif
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#ifdef TOGGLEABLE_BETA_FEATURES
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DebugMenuAddVarBool8("Debug", "Toggle popping heads on headshot", &CPed::bPopHeadsOnHeadshot, nil);
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DebugMenuAddVarBool8("Debug", "Toggle peds running to phones to report crimes", &CPed::bMakePedsRunToPhonesToReportCrimes, nil);
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#endif
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DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start);
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DebugMenuAddCmd("Debug", "Stop Credits", CCredits::Stop);
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