RE more stuff from COnscreenTimer

This commit is contained in:
Filip Gawin
2019-06-07 22:31:03 +02:00
parent c95f1ce2ce
commit ecd70a5f17
8 changed files with 232 additions and 11 deletions

View File

@ -15,3 +15,5 @@ WRAPPER Bool cDMAudio::IsAudioInitialised() { EAXJMP(0x57CAB0); }
WRAPPER Char cDMAudio::GetCDAudioDriveLetter() { EAXJMP(0x57CA90); }
WRAPPER Bool cDMAudio::CheckForAnAudioFileOnCD() { EAXJMP(0x57CA70); }
WRAPPER void cDMAudio::ChangeMusicMode(UInt8 mode) { EAXJMP(0x57CCF0); }
WRAPPER void cDMAudio::PlayFrontEndSound(uint32, uint32) { EAXJMP(0x57CC20); }

View File

@ -9,11 +9,13 @@ public:
void ReleaseDigitalHandle(void);
void ReacquireDigitalHandle(void);
void Service(void);
void ReportCollision(CEntity *A, CEntity *B, uint8 surfA, uint8 surfB, float impulse, float speed);
void ResetTimers(UInt32 timerval);
void ReportCollision(CEntity* A, CEntity* B, uint8 surfA, uint8 surfB,
float impulse, float speed);
void ResetTimers(UInt32 timerval);
Bool IsAudioInitialised(void);
Char GetCDAudioDriveLetter(void);
Bool CheckForAnAudioFileOnCD(void);
void ChangeMusicMode(UInt8 mode);
void PlayFrontEndSound(uint32, uint32);
};
extern cDMAudio &DMAudio;
extern cDMAudio& DMAudio;