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mission replay
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@ -40,4 +40,10 @@ extern uint32 TimeToStayFadedBeforeFadeOut;
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extern char SaveFileNameJustSaved[260]; // 8F2570
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const char TopLineEmptyFile[] = "THIS FILE IS NOT VALID YET";
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const char TopLineEmptyFile[] = "THIS FILE IS NOT VALID YET";
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#ifdef MISSION_REPLAY
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extern int8 IsQuickSave; // originally int
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bool SaveGameForPause(int);
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#endif
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