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first commit for LCS
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@ -18,7 +18,7 @@ bool gPS2alphaTest = true;
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#else
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bool gPS2alphaTest = false;
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#endif
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bool gBackfaceCulling = true;
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bool gBackfaceCulling = false; // can we ever enable this in LCS even?
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#if !defined(FINAL) || defined(DEBUGMENU)
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static bool charsetOpen;
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@ -632,8 +632,9 @@ CVisibilityPlugins::RenderVehicleTailRotorAlphaCB(RpAtomic *atomic)
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RpAtomic*
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CVisibilityPlugins::RenderPlayerCB(RpAtomic *atomic)
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{
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if(CWorld::Players[0].m_pSkinTexture)
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RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), SetTextureCB, CWorld::Players[0].m_pSkinTexture);
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// LCS: removed
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// if(CWorld::Players[0].m_pSkinTexture)
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// RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), SetTextureCB, CWorld::Players[0].m_pSkinTexture);
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RENDERCALLBACK(atomic);
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return atomic;
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}
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