RunningScript, part 4, plus some fixes

This commit is contained in:
Nikolay Korolev
2019-08-03 16:01:13 +03:00
parent 6f05ed0c23
commit ebbcd92de2
14 changed files with 534 additions and 28 deletions

View File

@ -175,7 +175,6 @@ class CPed;
struct cAudioScriptObject {
int16 m_wSound;
char gap_2[2];
CVector m_vecPos;
int m_nAudioEntityId;

View File

@ -35,3 +35,6 @@ WRAPPER void cDMAudio::SetRadioInCar(int32) { EAXJMP(0x57CE60); }
WRAPPER void cDMAudio::DestroyEntity(int32) { EAXJMP(0x57C7F0); }
WRAPPER void cDMAudio::ClearMissionAudio(void) { EAXJMP(0x57CE20); }
WRAPPER void cDMAudio::ReportCrime(eCrimeType crime, const CVector &pos) { EAXJMP(0x57CAD0); }
WRAPPER void cDMAudio::CreateOneShotScriptObject(cAudioScriptObject*) { EAXJMP(0x57CB60); }
WRAPPER int32 cDMAudio::CreateLoopingScriptObject(cAudioScriptObject*) { EAXJMP(0x57CB00); }
WRAPPER void cDMAudio::DestroyLoopingScriptObject(int32) { EAXJMP(0x57CB40); }

View File

@ -174,6 +174,7 @@ enum eSound : int16
class CEntity;
enum eCrimeType;
struct cAudioScriptObject;
class cDMAudio
{
@ -206,5 +207,8 @@ public:
void DestroyEntity(int32);
void ClearMissionAudio(void);
void ReportCrime(eCrimeType crime, const CVector &pos);
void CreateOneShotScriptObject(cAudioScriptObject*);
int32 CreateLoopingScriptObject(cAudioScriptObject*);
void DestroyLoopingScriptObject(int32);
};
extern cDMAudio &DMAudio;